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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "mojo/services/network/tcp_bound_socket_impl.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "mojo/services/network/net_adapters.h" | |
| 10 #include "mojo/services/network/net_address_type_converters.h" | |
| 11 #include "mojo/services/network/tcp_connected_socket_impl.h" | |
| 12 #include "mojo/services/network/tcp_server_socket_impl.h" | |
| 13 #include "net/base/net_errors.h" | |
| 14 | |
| 15 namespace mojo { | |
| 16 | |
| 17 TCPBoundSocketImpl::TCPBoundSocketImpl( | |
| 18 scoped_ptr<mojo::MessageLoopRef> app_refcount, | |
| 19 InterfaceRequest<TCPBoundSocket> request) | |
| 20 : app_refcount_(std::move(app_refcount)), | |
| 21 binding_(this, std::move(request)) {} | |
| 22 | |
| 23 TCPBoundSocketImpl::~TCPBoundSocketImpl() { | |
| 24 } | |
| 25 | |
| 26 int TCPBoundSocketImpl::Bind(NetAddressPtr local_address) { | |
| 27 net::IPEndPoint end_point = local_address.To<net::IPEndPoint>(); | |
| 28 | |
| 29 socket_.reset(new net::TCPSocket(NULL, net::NetLog::Source())); | |
| 30 int result = socket_->Open(end_point.GetFamily()); | |
| 31 if (result != net::OK) | |
| 32 return result; | |
| 33 | |
| 34 result = socket_->SetDefaultOptionsForServer(); | |
| 35 if (result != net::OK) | |
| 36 return result; | |
| 37 | |
| 38 result = socket_->Bind(end_point); | |
| 39 if (result != net::OK) | |
| 40 return result; | |
| 41 | |
| 42 return net::OK; | |
| 43 } | |
| 44 | |
| 45 NetAddressPtr TCPBoundSocketImpl::GetLocalAddress() const { | |
| 46 net::IPEndPoint resolved_local_address; | |
| 47 if (socket_->GetLocalAddress(&resolved_local_address) != net::OK) | |
| 48 return NetAddressPtr(); | |
| 49 return NetAddress::From(resolved_local_address); | |
| 50 } | |
| 51 | |
| 52 void TCPBoundSocketImpl::StartListening( | |
| 53 InterfaceRequest<TCPServerSocket> server, | |
| 54 const Callback<void(NetworkErrorPtr)>& callback) { | |
| 55 if (!socket_ || pending_connect_socket_.is_pending()) { | |
| 56 // A bound socket will only be returned to the caller after binding | |
| 57 // succeeds, so if the socket doesn't exist, that means ownership was | |
| 58 // already passed to a server socket or client socket. | |
| 59 callback.Run(MakeNetworkError(net::ERR_FAILED)); | |
| 60 return; | |
| 61 } | |
| 62 | |
| 63 // TODO(brettw) set the backlog properly. | |
| 64 int result = socket_->Listen(4); | |
| 65 if (result != net::OK) { | |
| 66 callback.Run(MakeNetworkError(result)); | |
| 67 return; | |
| 68 } | |
| 69 | |
| 70 // The server socket object takes ownership of the socket. | |
| 71 new TCPServerSocketImpl(std::move(socket_), app_refcount_->Clone(), | |
| 72 std::move(server)); | |
| 73 callback.Run(MakeNetworkError(net::OK)); | |
| 74 } | |
| 75 | |
| 76 void TCPBoundSocketImpl::Connect( | |
| 77 NetAddressPtr remote_address, | |
| 78 ScopedDataPipeConsumerHandle send_stream, | |
| 79 ScopedDataPipeProducerHandle receive_stream, | |
| 80 InterfaceRequest<TCPConnectedSocket> client_socket, | |
| 81 const Callback<void(NetworkErrorPtr)>& callback) { | |
| 82 if (!socket_ || pending_connect_socket_.is_pending()) { | |
| 83 // A bound socket will only be returned to the caller after binding | |
| 84 // succeeds, so if the socket doesn't exist, that means ownership was | |
| 85 // already passed to a server socket or client socket. | |
| 86 callback.Run(MakeNetworkError(net::ERR_FAILED)); | |
| 87 return; | |
| 88 } | |
| 89 | |
| 90 net::IPEndPoint end_point = remote_address.To<net::IPEndPoint>(); | |
| 91 | |
| 92 pending_connect_send_stream_ = std::move(send_stream); | |
| 93 pending_connect_receive_stream_ = std::move(receive_stream); | |
| 94 pending_connect_socket_ = std::move(client_socket); | |
| 95 pending_connect_callback_ = callback; | |
| 96 int result = socket_->Connect( | |
| 97 end_point, | |
| 98 base::Bind(&TCPBoundSocketImpl::OnConnected, base::Unretained(this))); | |
| 99 if (result == net::OK) { | |
| 100 OnConnected(result); | |
| 101 } else if (result != net::ERR_IO_PENDING) { | |
| 102 // Error occurred. | |
| 103 pending_connect_send_stream_.reset(); | |
| 104 pending_connect_receive_stream_.reset(); | |
| 105 pending_connect_socket_ = InterfaceRequest<TCPConnectedSocket>(); | |
| 106 pending_connect_callback_ = Callback<void(NetworkErrorPtr)>(); | |
| 107 callback.Run(MakeNetworkError(result)); | |
| 108 } | |
| 109 } | |
| 110 | |
| 111 void TCPBoundSocketImpl::OnConnected(int result) { | |
| 112 if (result == net::OK) { | |
| 113 new TCPConnectedSocketImpl( | |
| 114 std::move(socket_), std::move(pending_connect_send_stream_), | |
| 115 std::move(pending_connect_receive_stream_), | |
| 116 std::move(pending_connect_socket_), app_refcount_->Clone()); | |
| 117 } else { | |
| 118 pending_connect_send_stream_.reset(); | |
| 119 pending_connect_receive_stream_.reset(); | |
| 120 pending_connect_socket_ = InterfaceRequest<TCPConnectedSocket>(); | |
| 121 } | |
| 122 pending_connect_callback_.Run(MakeNetworkError(result)); | |
| 123 pending_connect_callback_ = Callback<void(NetworkErrorPtr)>(); | |
| 124 } | |
| 125 | |
| 126 } // namespace mojo | |
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