OLD | NEW |
| (Empty) |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 module mojo; | |
6 | |
7 import "network/public/interfaces/http_message.mojom"; | |
8 import "network/public/interfaces/network_error.mojom"; | |
9 import "network/public/interfaces/web_socket.mojom"; | |
10 | |
11 interface HttpConnection { | |
12 // Sets the OS send buffer size (in bytes) for the underlying socket. | |
13 SetSendBufferSize(uint32 size) => (NetworkError result); | |
14 | |
15 // Sets the OS receive buffer size (in bytes) for the underlying socket. | |
16 SetReceiveBufferSize(uint32 size) => (NetworkError result); | |
17 }; | |
18 | |
19 interface HttpConnectionDelegate { | |
20 // Called when an HTTP request is received. | |
21 OnReceivedRequest(HttpRequest request) => (HttpResponse response); | |
22 | |
23 // Called when an WebSocket request is received. | |
24 // | |
25 // If the delegate decides to accept the request, it should respond with | |
26 // non-null arguments in the callback. |send_stream| is a data pipe which | |
27 // should remain open for the lifetime of the WebSocket. Data to send over the | |
28 // WebSocket should be written to the producer end of the |send_stream|. | |
29 // |web_socket| will be already connected. There is no need to call Connect() | |
30 // on it. But |client| will still receive a DidConnect() notification. | |
31 // | |
32 // NOTE: WebSocket server support is not fully implemented. For now the | |
33 // following are not supported: | |
34 // - negotiating subprotocol or extension; | |
35 // - fragmented or non-text messages; | |
36 // - failure or close notification; | |
37 // - flow control. | |
38 OnReceivedWebSocketRequest(HttpRequest request) | |
39 => (WebSocket&? web_socket, | |
40 handle<data_pipe_consumer>? send_stream, | |
41 WebSocketClient? client); | |
42 }; | |
OLD | NEW |