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Side by Side Diff: mojo/services/network/public/cpp/udp_socket_wrapper.h

Issue 1873463003: Remove mojo network service. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MOJO_SERVICES_NETWORK_PUBLIC_CPP_UDP_SOCKET_WRAPPER_H_
6 #define MOJO_SERVICES_NETWORK_PUBLIC_CPP_UDP_SOCKET_WRAPPER_H_
7
8 #include <stdint.h>
9
10 #include <queue>
11
12 #include "mojo/public/cpp/bindings/binding.h"
13 #include "network/public/interfaces/udp_socket.mojom.h"
14
15 namespace mojo {
16
17 // This class is a wrapper around the UDPSocket interface. It provides local
18 // cache for received datagrams as well as for (excessive) send requests:
19 // - You call ReceiveFrom() to retrieve one datagram. If there is already cached
20 // data, the operation completes synchronously.
21 // - You don't need to worry about the max-pending-send-requests restriction
22 // imposed by the service side. If you make many SendTo() calls in a short
23 // period of time, it caches excessive requests and sends them later.
24 class UDPSocketWrapper : public UDPSocketReceiver {
25 public:
26 using ReceiveCallback =
27 Callback<void(NetworkErrorPtr, NetAddressPtr, Array<uint8_t>)>;
28 using ErrorCallback = Callback<void(NetworkErrorPtr)>;
29 using BindOrConnectCallback =
30 Callback<void(NetworkErrorPtr,
31 NetAddressPtr,
32 InterfaceRequest<UDPSocketReceiver>)>;
33
34 explicit UDPSocketWrapper(UDPSocketPtr socket);
35
36 // |receive_queue_slots| determines the size (in datagrams) of the local
37 // receive queue, which caches incoming datagrams.
38 // |requested_max_pending_sends| is used to call
39 // NegotiateMaxPendingSendRequests() on |socket|.
40 // The two numbers should be greater than 0. If you would like to use default
41 // values, please use the other constructor.
42 UDPSocketWrapper(UDPSocketPtr socket,
43 uint32_t receive_queue_slots,
44 uint32_t requested_max_pending_sends);
45
46 ~UDPSocketWrapper() override;
47
48 void AllowAddressReuse(const ErrorCallback& callback);
49
50 void Bind(NetAddressPtr addr,
51 const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback);
52
53 void Connect(NetAddressPtr remote_addr,
54 const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback);
55
56 void SetSendBufferSize(uint32_t size, const ErrorCallback& callback);
57
58 void SetReceiveBufferSize(uint32_t size, const ErrorCallback& callback);
59
60 // If there are already incoming datagrams cached locally, this method runs
61 // |callback| before it returns, and the return value is set to true.
62 // Otherwise, the return value is set to false and the callback will be run
63 // asynchronously.
64 // If the socket is connected, the net address pointer passed into the
65 // callback is set to null.
66 bool ReceiveFrom(const ReceiveCallback& callback);
67
68 // This method is aware of the max pending send requests allowed by the
69 // service, and caches send requests locally if necessary.
70 // |dest_addr| is allowed to be null if the socket is connected.
71 void SendTo(NetAddressPtr dest_addr,
72 Array<uint8_t> data,
73 const ErrorCallback& callback);
74
75 private:
76 class NegotiateCallbackHandler : public Callback<void(uint32_t)>::Runnable {
77 public:
78 explicit NegotiateCallbackHandler(UDPSocketWrapper* delegate);
79 ~NegotiateCallbackHandler() override;
80
81 // Callback<void(uint32_t)>::Runnable implementation:
82 void Run(uint32_t actual_size) const override;
83
84 private:
85 // Because this callback is passed to a method of |socket_|, and |socket_|
86 // is owned by |delegate_|, it should be safe to assume that |delegate_| is
87 // valid if/when Run() is called.
88 UDPSocketWrapper* delegate_;
89 };
90
91 class SendCallbackHandler : public ErrorCallback::Runnable {
92 public:
93 explicit SendCallbackHandler(UDPSocketWrapper* delegate,
94 const ErrorCallback& forward_callback);
95 ~SendCallbackHandler() override;
96
97 // ErrorCallback::Runnable implementation:
98 void Run(NetworkErrorPtr result) const override;
99
100 private:
101 // Because this callback is passed to a method of |socket_|, and |socket_|
102 // is owned by |delegate_|, it should be safe to assume that |delegate_| is
103 // valid if/when Run() is called.
104 UDPSocketWrapper* delegate_;
105 ErrorCallback forward_callback_;
106 };
107
108 class ReceiverBindingCallback : public BindOrConnectCallback::Runnable {
109 public:
110 ReceiverBindingCallback(
111 UDPSocketWrapper* delegate,
112 const Callback<void(NetworkErrorPtr, NetAddressPtr)>& wrapper_callback);
113 ~ReceiverBindingCallback() override;
114
115 // BindOrConnectCallback::Runnable implementation:
116 void Run(NetworkErrorPtr result,
117 NetAddressPtr addr,
118 InterfaceRequest<UDPSocketReceiver> request) const override;
119
120 private:
121 // Because this callback is passed to a method of |socket_|, and |socket_|
122 // is owned by |delegate_|, it should be safe to assume that |delegate_| is
123 // valid if/when Run() is called.
124 UDPSocketWrapper* delegate_;
125 const Callback<void(NetworkErrorPtr, NetAddressPtr)> wrapper_callback_;
126 };
127
128 struct ReceivedData {
129 ReceivedData();
130 ~ReceivedData();
131
132 NetworkErrorPtr result;
133 NetAddressPtr src_addr;
134 Array<uint8_t> data;
135 };
136
137 struct SendRequest {
138 SendRequest();
139 ~SendRequest();
140
141 NetAddressPtr dest_addr;
142 Array<uint8_t> data;
143 ErrorCallback callback;
144 };
145
146 // UDPSocketReceiver implementation:
147 void OnReceived(NetworkErrorPtr result,
148 NetAddressPtr src_addr,
149 Array<uint8_t> data) override;
150
151 void Initialize(uint32_t requested_max_pending_sends);
152 void OnNegotiateMaxPendingSendRequestsCompleted(uint32_t actual_size);
153
154 void OnSendToCompleted(NetworkErrorPtr result,
155 const ErrorCallback& forward_callback);
156
157 // Returns true if a send request in |send_requests_| has been processed.
158 bool ProcessNextSendRequest();
159
160 // Binds to a UDPSocketReceiver request and notifies |socket_| that we're
161 // ready to start receiving data.
162 void StartReceivingData(InterfaceRequest<UDPSocketReceiver> request);
163
164 Binding<UDPSocketReceiver> binding_;
165
166 UDPSocketPtr socket_;
167
168 uint32_t max_receive_queue_size_;
169
170 // Owns all the objects that its elements point to.
171 std::queue<ReceivedData*> receive_queue_;
172
173 std::queue<ReceiveCallback> receive_requests_;
174
175 uint32_t max_pending_sends_;
176 uint32_t current_pending_sends_;
177
178 // Owns all the objects that its elements point to.
179 std::queue<SendRequest*> send_requests_;
180 };
181
182 } // namespace mojo
183
184 #endif // MOJO_SERVICES_NETWORK_PUBLIC_CPP_UDP_SOCKET_WRAPPER_H_
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