| Index: src/core/SkBitmapProcState.cpp
|
| diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp
|
| index a2c7f990c2d9b19fe5ee238de9eae68757a62c3b..a8a9b03d9ad7e13e00eb991d005114040c957849 100644
|
| --- a/src/core/SkBitmapProcState.cpp
|
| +++ b/src/core/SkBitmapProcState.cpp
|
| @@ -90,220 +90,346 @@ static bool valid_for_filtering(unsigned dimension) {
|
| return (dimension & ~0x3FFF) == 0;
|
| }
|
|
|
| +// TODO -- we may want to pass the clip into this function so we only scale
|
| +// the portion of the image that we're going to need. This will complicate
|
| +// the interface to the cache, but might be well worth it.
|
| +
|
| +void SkBitmapProcState::possiblyScaleImage() {
|
| +
|
| + if (fFilterQuality != kHQ_BitmapFilter) {
|
| + return;
|
| + }
|
| +
|
| + // STEP 1: UPSAMPLE?
|
| +
|
| + // Check to see if the transformation matrix is scaling up, and if
|
| + // the matrix is simple, and if we're doing high quality scaling.
|
| + // If so, do the bitmap scale here and remove the scaling component from the matrix.
|
| +
|
| + if (fInvMatrix.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask) &&
|
| + (fInvMatrix.getScaleX() < 1 || fInvMatrix.getScaleY() < 1) &&
|
| + fOrigBitmap.config() == SkBitmap::kARGB_8888_Config) {
|
| +
|
| + // All the criteria are met; let's make a new bitmap.
|
| + fScaledBitmap.setConfig(SkBitmap::kARGB_8888_Config,
|
| + (int)(fOrigBitmap.width() / fInvMatrix.getScaleX()),
|
| + (int)(fOrigBitmap.height() / fInvMatrix.getScaleY()));
|
| + fScaledBitmap.allocPixels();
|
| + fOrigBitmap.scale(&fScaledBitmap);
|
| + fBitmap = &fScaledBitmap;
|
| +
|
| + // set the inv matrix type to translate-only;
|
| +
|
| + fInvMatrix.setTranslate( 1/fInvMatrix.getScaleX() * fInvMatrix.getTranslateX(),
|
| + 1/fInvMatrix.getScaleY() * fInvMatrix.getTranslateY() );
|
| +
|
| + // no need for any further filtering; we just did it!
|
| +
|
| + fFilterQuality = kNone_BitmapFilter;
|
| +
|
| + return;
|
| + }
|
| +
|
| + if (!fOrigBitmap.hasMipMap()) {
|
| +
|
| + // STEP 2: DOWNSAMPLE
|
| +
|
| + // Check to see if the transformation matrix is scaling *down*.
|
| + // If so, automatically build mipmaps.
|
| +
|
| + SkPoint v1, v2;
|
| +
|
| + // conservatively estimate if the matrix is scaling down by seeing
|
| + // what its upper left 2x2 portion does to two unit vectors.
|
| +
|
| + v1.fX = fInvMatrix.getScaleX();
|
| + v1.fY = fInvMatrix.getSkewY();
|
| +
|
| + v2.fX = fInvMatrix.getSkewX();
|
| + v2.fY = fInvMatrix.getScaleY();
|
| +
|
| + if (v1.fX * v1.fX + v1.fY * v1.fY > 1 ||
|
| + v2.fX * v2.fX + v2.fY * v2.fY > 1) {
|
| + fOrigBitmap.buildMipMap();
|
| +
|
| + // Now that we've built the mipmaps and we know we're downsampling,
|
| + // downgrade to bilinear interpolation for the mip level.
|
| +
|
| + fFilterQuality = kBilerp_BitmapFilter;
|
| + }
|
| + }
|
| +
|
| + if (fOrigBitmap.hasMipMap()) {
|
| +
|
| + // STEP 3: We've got mipmaps, let's choose the closest level as our render
|
| + // source and adjust the matrix accordingly.
|
| +
|
| + int shift = fOrigBitmap.extractMipLevel(&fScaledBitmap,
|
| + SkScalarToFixed(fInvMatrix.getScaleX()),
|
| + SkScalarToFixed(fInvMatrix.getSkewY()));
|
| +
|
| + if (shift > 0) {
|
| + SkScalar scale = SkFixedToScalar(SK_Fixed1 >> shift);
|
| + fInvMatrix.postScale(scale, scale);
|
| + fBitmap = &fScaledBitmap;
|
| + }
|
| + }
|
| +}
|
| +
|
| +void SkBitmapProcState::endContext() {
|
| + SkDELETE(fBitmapFilter);
|
| + fBitmapFilter = NULL;
|
| + fScaledBitmap.reset();
|
| +}
|
| +
|
| bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
|
| if (fOrigBitmap.width() == 0 || fOrigBitmap.height() == 0) {
|
| return false;
|
| }
|
|
|
| - const SkMatrix* m;
|
| - bool trivial_matrix = (inv.getType() & ~SkMatrix::kTranslate_Mask) == 0;
|
| - bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX &&
|
| + bool trivialMatrix = (inv.getType() & ~SkMatrix::kTranslate_Mask) == 0;
|
| + bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&
|
| SkShader::kClamp_TileMode == fTileModeY;
|
|
|
| - if (clamp_clamp || trivial_matrix) {
|
| - m = &inv;
|
| - } else {
|
| - fUnitInvMatrix = inv;
|
| - fUnitInvMatrix.postIDiv(fOrigBitmap.width(), fOrigBitmap.height());
|
| - m = &fUnitInvMatrix;
|
| + fInvMatrix = inv;
|
| + if (!(clampClamp || trivialMatrix)) {
|
| + fInvMatrix.postIDiv(fOrigBitmap.width(), fOrigBitmap.height());
|
| }
|
|
|
| fBitmap = &fOrigBitmap;
|
| - if (fOrigBitmap.hasMipMap()) {
|
| - int shift = fOrigBitmap.extractMipLevel(&fMipBitmap,
|
| - SkScalarToFixed(m->getScaleX()),
|
| - SkScalarToFixed(m->getSkewY()));
|
|
|
| - if (shift > 0) {
|
| - if (m != &fUnitInvMatrix) {
|
| - fUnitInvMatrix = *m;
|
| - m = &fUnitInvMatrix;
|
| - }
|
| + // initialize our filter quality to the one requested by the caller.
|
| + // We may downgrade it later if we determine that we either don't need
|
| + // or can't provide as high a quality filtering as the user requested.
|
|
|
| - SkScalar scale = SkFixedToScalar(SK_Fixed1 >> shift);
|
| - fUnitInvMatrix.postScale(scale, scale);
|
| -
|
| - // now point here instead of fOrigBitmap
|
| - fBitmap = &fMipBitmap;
|
| + fFilterQuality = kNone_BitmapFilter;
|
| + if (paint.isFilterBitmap()) {
|
| + if (paint.getFlags() & SkPaint::kHighQualityFilterBitmap_Flag) {
|
| + fFilterQuality = kHQ_BitmapFilter;
|
| + } else {
|
| + fFilterQuality = kBilerp_BitmapFilter;
|
| }
|
| }
|
|
|
| - // wack our matrix to exactly no-scale, if we're really close to begin with
|
| - if (matrix_only_scale_translate(*m)) {
|
| +#ifndef SK_IGNORE_IMAGE_PRESCALE
|
| + // possiblyScaleImage will look to see if it can rescale the image as a
|
| + // preprocess; either by scaling up to the target size, or by selecting
|
| + // a nearby mipmap level. If it does, it will adjust the working
|
| + // matrix as well as the working bitmap. It may also adjust the filter
|
| + // quality to avoid re-filtering an already perfectly scaled image.
|
| +
|
| + this->possiblyScaleImage();
|
| +#endif
|
| +
|
| + // Now that all possible changes to the matrix have taken place, check
|
| + // to see if we're really close to a no-scale matrix. If so, explicitly
|
| + // set it to be so. Subsequent code may inspect this matrix to choose
|
| + // a faster path in this case.
|
| +
|
| + // This code will only execute if the matrix has some scale component;
|
| + // if it's already pure translate then we won't do this inversion.
|
| +
|
| + if (matrix_only_scale_translate(fInvMatrix)) {
|
| SkMatrix forward;
|
| - if (m->invert(&forward)) {
|
| - if (clamp_clamp ? just_trans_clamp(forward, *fBitmap)
|
| + if (fInvMatrix.invert(&forward)) {
|
| + if (clampClamp ? just_trans_clamp(forward, *fBitmap)
|
| : just_trans_general(forward)) {
|
| SkScalar tx = -SkScalarRoundToScalar(forward.getTranslateX());
|
| SkScalar ty = -SkScalarRoundToScalar(forward.getTranslateY());
|
| - fUnitInvMatrix.setTranslate(tx, ty);
|
| - m = &fUnitInvMatrix;
|
| - // now the following code will sniff m, and decide to take the
|
| - // fast case (since m is purely translate).
|
| + fInvMatrix.setTranslate(tx, ty);
|
| +
|
| }
|
| }
|
| }
|
|
|
| - // Below this point, we should never refer to the inv parameter, since we
|
| - // may be using a munged version for "our" inverse.
|
| -
|
| - fInvMatrix = m;
|
| - fInvProc = m->getMapXYProc();
|
| - fInvType = m->getType();
|
| - fInvSx = SkScalarToFixed(m->getScaleX());
|
| - fInvSxFractionalInt = SkScalarToFractionalInt(m->getScaleX());
|
| - fInvKy = SkScalarToFixed(m->getSkewY());
|
| - fInvKyFractionalInt = SkScalarToFractionalInt(m->getSkewY());
|
| + fInvProc = fInvMatrix.getMapXYProc();
|
| + fInvType = fInvMatrix.getType();
|
| + fInvSx = SkScalarToFixed(fInvMatrix.getScaleX());
|
| + fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX());
|
| + fInvKy = SkScalarToFixed(fInvMatrix.getSkewY());
|
| + fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY());
|
|
|
| fAlphaScale = SkAlpha255To256(paint.getAlpha());
|
|
|
| - // pick-up filtering from the paint, but only if the matrix is
|
| - // more complex than identity/translate (i.e. no need to pay the cost
|
| - // of filtering if we're not scaled etc.).
|
| - // note: we explicitly check inv, since m might be scaled due to unitinv
|
| - // trickery, but we don't want to see that for this test
|
| - fDoFilter = paint.isFilterBitmap() &&
|
| - (fInvType > SkMatrix::kTranslate_Mask &&
|
| - valid_for_filtering(fBitmap->width() | fBitmap->height()));
|
| -
|
| fShaderProc32 = NULL;
|
| fShaderProc16 = NULL;
|
| fSampleProc32 = NULL;
|
| fSampleProc16 = NULL;
|
|
|
| - fMatrixProc = this->chooseMatrixProc(trivial_matrix);
|
| + // recompute the triviality of the matrix here because we may have
|
| + // changed it!
|
| +
|
| + trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0;
|
| +
|
| + if (kHQ_BitmapFilter == fFilterQuality) {
|
| + // If this is still set, that means we wanted HQ sampling
|
| + // but couldn't do it as a preprocess. Let's try to install
|
| + // the scanline version of the HQ sampler. If that process fails,
|
| + // downgrade to bilerp.
|
| +
|
| + // NOTE: Might need to be careful here in the future when we want
|
| + // to have the platform proc have a shot at this; it's possible that
|
| + // the chooseBitmapFilterProc will fail to install a shader but a
|
| + // platform-specific one might succeed, so it might be premature here
|
| + // to fall back to bilerp. This needs thought.
|
| +
|
| + SkASSERT(fInvType > SkMatrix::kTranslate_Mask);
|
| +
|
| + fShaderProc32 = this->chooseBitmapFilterProc();
|
| + if (!fShaderProc32) {
|
| + fFilterQuality = kBilerp_BitmapFilter;
|
| + }
|
| + }
|
| +
|
| + if (kBilerp_BitmapFilter == fFilterQuality) {
|
| + // Only try bilerp if the matrix is "interesting" and
|
| + // the image has a suitable size.
|
| +
|
| + if (fInvType <= SkMatrix::kTranslate_Mask ||
|
| + !valid_for_filtering(fBitmap->width() | fBitmap->height())) {
|
| + fFilterQuality = kNone_BitmapFilter;
|
| + }
|
| + }
|
| +
|
| + // At this point, we know exactly what kind of sampling the per-scanline
|
| + // shader will perform.
|
| +
|
| + fMatrixProc = this->chooseMatrixProc(trivialMatrix);
|
| if (NULL == fMatrixProc) {
|
| return false;
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////
|
|
|
| - int index = 0;
|
| - if (fAlphaScale < 256) { // note: this distinction is not used for D16
|
| - index |= 1;
|
| - }
|
| - if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
|
| - index |= 2;
|
| - }
|
| - if (fDoFilter) {
|
| - index |= 4;
|
| - }
|
| - // bits 3,4,5 encoding the source bitmap format
|
| - switch (fBitmap->config()) {
|
| - case SkBitmap::kARGB_8888_Config:
|
| - index |= 0;
|
| - break;
|
| - case SkBitmap::kRGB_565_Config:
|
| - index |= 8;
|
| - break;
|
| - case SkBitmap::kIndex8_Config:
|
| - index |= 16;
|
| - break;
|
| - case SkBitmap::kARGB_4444_Config:
|
| - index |= 24;
|
| - break;
|
| - case SkBitmap::kA8_Config:
|
| - index |= 32;
|
| - fPaintPMColor = SkPreMultiplyColor(paint.getColor());
|
| - break;
|
| - default:
|
| - return false;
|
| - }
|
| + // No need to do this if we're doing HQ sampling; if filter quality is
|
| + // still set to HQ by the time we get here, then we must have installed
|
| + // the shader proc above and can skip all this.
|
|
|
| -#if !SK_ARM_NEON_IS_ALWAYS
|
| - static const SampleProc32 gSkBitmapProcStateSample32[] = {
|
| - S32_opaque_D32_nofilter_DXDY,
|
| - S32_alpha_D32_nofilter_DXDY,
|
| - S32_opaque_D32_nofilter_DX,
|
| - S32_alpha_D32_nofilter_DX,
|
| - S32_opaque_D32_filter_DXDY,
|
| - S32_alpha_D32_filter_DXDY,
|
| - S32_opaque_D32_filter_DX,
|
| - S32_alpha_D32_filter_DX,
|
| -
|
| - S16_opaque_D32_nofilter_DXDY,
|
| - S16_alpha_D32_nofilter_DXDY,
|
| - S16_opaque_D32_nofilter_DX,
|
| - S16_alpha_D32_nofilter_DX,
|
| - S16_opaque_D32_filter_DXDY,
|
| - S16_alpha_D32_filter_DXDY,
|
| - S16_opaque_D32_filter_DX,
|
| - S16_alpha_D32_filter_DX,
|
| -
|
| - SI8_opaque_D32_nofilter_DXDY,
|
| - SI8_alpha_D32_nofilter_DXDY,
|
| - SI8_opaque_D32_nofilter_DX,
|
| - SI8_alpha_D32_nofilter_DX,
|
| - SI8_opaque_D32_filter_DXDY,
|
| - SI8_alpha_D32_filter_DXDY,
|
| - SI8_opaque_D32_filter_DX,
|
| - SI8_alpha_D32_filter_DX,
|
| -
|
| - S4444_opaque_D32_nofilter_DXDY,
|
| - S4444_alpha_D32_nofilter_DXDY,
|
| - S4444_opaque_D32_nofilter_DX,
|
| - S4444_alpha_D32_nofilter_DX,
|
| - S4444_opaque_D32_filter_DXDY,
|
| - S4444_alpha_D32_filter_DXDY,
|
| - S4444_opaque_D32_filter_DX,
|
| - S4444_alpha_D32_filter_DX,
|
| -
|
| - // A8 treats alpha/opaque the same (equally efficient)
|
| - SA8_alpha_D32_nofilter_DXDY,
|
| - SA8_alpha_D32_nofilter_DXDY,
|
| - SA8_alpha_D32_nofilter_DX,
|
| - SA8_alpha_D32_nofilter_DX,
|
| - SA8_alpha_D32_filter_DXDY,
|
| - SA8_alpha_D32_filter_DXDY,
|
| - SA8_alpha_D32_filter_DX,
|
| - SA8_alpha_D32_filter_DX
|
| - };
|
| -
|
| - static const SampleProc16 gSkBitmapProcStateSample16[] = {
|
| - S32_D16_nofilter_DXDY,
|
| - S32_D16_nofilter_DX,
|
| - S32_D16_filter_DXDY,
|
| - S32_D16_filter_DX,
|
| -
|
| - S16_D16_nofilter_DXDY,
|
| - S16_D16_nofilter_DX,
|
| - S16_D16_filter_DXDY,
|
| - S16_D16_filter_DX,
|
| -
|
| - SI8_D16_nofilter_DXDY,
|
| - SI8_D16_nofilter_DX,
|
| - SI8_D16_filter_DXDY,
|
| - SI8_D16_filter_DX,
|
| -
|
| - // Don't support 4444 -> 565
|
| - NULL, NULL, NULL, NULL,
|
| - // Don't support A8 -> 565
|
| - NULL, NULL, NULL, NULL
|
| - };
|
| -#endif
|
| + if (fFilterQuality < kHQ_BitmapFilter) {
|
|
|
| - fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index];
|
| - index >>= 1; // shift away any opaque/alpha distinction
|
| - fSampleProc16 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample16)[index];
|
| -
|
| - // our special-case shaderprocs
|
| - if (SK_ARM_NEON_WRAP(S16_D16_filter_DX) == fSampleProc16) {
|
| - if (clamp_clamp) {
|
| - fShaderProc16 = SK_ARM_NEON_WRAP(Clamp_S16_D16_filter_DX_shaderproc);
|
| - } else if (SkShader::kRepeat_TileMode == fTileModeX &&
|
| - SkShader::kRepeat_TileMode == fTileModeY) {
|
| - fShaderProc16 = SK_ARM_NEON_WRAP(Repeat_S16_D16_filter_DX_shaderproc);
|
| + int index = 0;
|
| + if (fAlphaScale < 256) { // note: this distinction is not used for D16
|
| + index |= 1;
|
| + }
|
| + if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
|
| + index |= 2;
|
| + }
|
| + if (fFilterQuality != kNone_BitmapFilter) {
|
| + index |= 4;
|
| + }
|
| + // bits 3,4,5 encoding the source bitmap format
|
| + switch (fBitmap->config()) {
|
| + case SkBitmap::kARGB_8888_Config:
|
| + index |= 0;
|
| + break;
|
| + case SkBitmap::kRGB_565_Config:
|
| + index |= 8;
|
| + break;
|
| + case SkBitmap::kIndex8_Config:
|
| + index |= 16;
|
| + break;
|
| + case SkBitmap::kARGB_4444_Config:
|
| + index |= 24;
|
| + break;
|
| + case SkBitmap::kA8_Config:
|
| + index |= 32;
|
| + fPaintPMColor = SkPreMultiplyColor(paint.getColor());
|
| + break;
|
| + default:
|
| + return false;
|
| }
|
| - } else if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 && clamp_clamp) {
|
| - fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shaderproc);
|
| - }
|
|
|
| - if (NULL == fShaderProc32) {
|
| - fShaderProc32 = this->chooseShaderProc32();
|
| - }
|
| + #if !SK_ARM_NEON_IS_ALWAYS
|
| + static const SampleProc32 gSkBitmapProcStateSample32[] = {
|
| + S32_opaque_D32_nofilter_DXDY,
|
| + S32_alpha_D32_nofilter_DXDY,
|
| + S32_opaque_D32_nofilter_DX,
|
| + S32_alpha_D32_nofilter_DX,
|
| + S32_opaque_D32_filter_DXDY,
|
| + S32_alpha_D32_filter_DXDY,
|
| + S32_opaque_D32_filter_DX,
|
| + S32_alpha_D32_filter_DX,
|
| +
|
| + S16_opaque_D32_nofilter_DXDY,
|
| + S16_alpha_D32_nofilter_DXDY,
|
| + S16_opaque_D32_nofilter_DX,
|
| + S16_alpha_D32_nofilter_DX,
|
| + S16_opaque_D32_filter_DXDY,
|
| + S16_alpha_D32_filter_DXDY,
|
| + S16_opaque_D32_filter_DX,
|
| + S16_alpha_D32_filter_DX,
|
| +
|
| + SI8_opaque_D32_nofilter_DXDY,
|
| + SI8_alpha_D32_nofilter_DXDY,
|
| + SI8_opaque_D32_nofilter_DX,
|
| + SI8_alpha_D32_nofilter_DX,
|
| + SI8_opaque_D32_filter_DXDY,
|
| + SI8_alpha_D32_filter_DXDY,
|
| + SI8_opaque_D32_filter_DX,
|
| + SI8_alpha_D32_filter_DX,
|
| +
|
| + S4444_opaque_D32_nofilter_DXDY,
|
| + S4444_alpha_D32_nofilter_DXDY,
|
| + S4444_opaque_D32_nofilter_DX,
|
| + S4444_alpha_D32_nofilter_DX,
|
| + S4444_opaque_D32_filter_DXDY,
|
| + S4444_alpha_D32_filter_DXDY,
|
| + S4444_opaque_D32_filter_DX,
|
| + S4444_alpha_D32_filter_DX,
|
| +
|
| + // A8 treats alpha/opaque the same (equally efficient)
|
| + SA8_alpha_D32_nofilter_DXDY,
|
| + SA8_alpha_D32_nofilter_DXDY,
|
| + SA8_alpha_D32_nofilter_DX,
|
| + SA8_alpha_D32_nofilter_DX,
|
| + SA8_alpha_D32_filter_DXDY,
|
| + SA8_alpha_D32_filter_DXDY,
|
| + SA8_alpha_D32_filter_DX,
|
| + SA8_alpha_D32_filter_DX
|
| + };
|
| +
|
| + static const SampleProc16 gSkBitmapProcStateSample16[] = {
|
| + S32_D16_nofilter_DXDY,
|
| + S32_D16_nofilter_DX,
|
| + S32_D16_filter_DXDY,
|
| + S32_D16_filter_DX,
|
| +
|
| + S16_D16_nofilter_DXDY,
|
| + S16_D16_nofilter_DX,
|
| + S16_D16_filter_DXDY,
|
| + S16_D16_filter_DX,
|
| +
|
| + SI8_D16_nofilter_DXDY,
|
| + SI8_D16_nofilter_DX,
|
| + SI8_D16_filter_DXDY,
|
| + SI8_D16_filter_DX,
|
| +
|
| + // Don't support 4444 -> 565
|
| + NULL, NULL, NULL, NULL,
|
| + // Don't support A8 -> 565
|
| + NULL, NULL, NULL, NULL
|
| + };
|
| + #endif
|
| +
|
| + fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index];
|
| + index >>= 1; // shift away any opaque/alpha distinction
|
| + fSampleProc16 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample16)[index];
|
| +
|
| + // our special-case shaderprocs
|
| + if (SK_ARM_NEON_WRAP(S16_D16_filter_DX) == fSampleProc16) {
|
| + if (clampClamp) {
|
| + fShaderProc16 = SK_ARM_NEON_WRAP(Clamp_S16_D16_filter_DX_shaderproc);
|
| + } else if (SkShader::kRepeat_TileMode == fTileModeX &&
|
| + SkShader::kRepeat_TileMode == fTileModeY) {
|
| + fShaderProc16 = SK_ARM_NEON_WRAP(Repeat_S16_D16_filter_DX_shaderproc);
|
| + }
|
| + } else if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 && clampClamp) {
|
| + fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shaderproc);
|
| + }
|
|
|
| - if (NULL == fShaderProc32) {
|
| - fShaderProc32 = this->chooseBitmapFilterProc(paint);
|
| + if (NULL == fShaderProc32) {
|
| + fShaderProc32 = this->chooseShaderProc32();
|
| + }
|
| }
|
|
|
| // see if our platform has any accelerated overrides
|
| @@ -319,7 +445,7 @@ static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s,
|
| SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0);
|
| SkASSERT(s.fInvKy == 0);
|
| SkASSERT(count > 0 && colors != NULL);
|
| - SkASSERT(!s.fDoFilter);
|
| + SkASSERT(SkBitmapProcState::kNone_BitmapFilter == s.fFilterQuality);
|
|
|
| const int maxX = s.fBitmap->width() - 1;
|
| const int maxY = s.fBitmap->height() - 1;
|
| @@ -328,7 +454,7 @@ static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s,
|
| #ifdef SK_DEBUG
|
| {
|
| SkPoint pt;
|
| - s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
|
| + s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
|
| SkIntToScalar(y) + SK_ScalarHalf, &pt);
|
| int iy2 = SkClampMax(SkScalarFloorToInt(pt.fY), maxY);
|
| int ix2 = SkScalarFloorToInt(pt.fX);
|
| @@ -393,7 +519,7 @@ static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s,
|
| SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0);
|
| SkASSERT(s.fInvKy == 0);
|
| SkASSERT(count > 0 && colors != NULL);
|
| - SkASSERT(!s.fDoFilter);
|
| + SkASSERT(SkBitmapProcState::kNone_BitmapFilter == s.fFilterQuality);
|
|
|
| const int stopX = s.fBitmap->width();
|
| const int stopY = s.fBitmap->height();
|
| @@ -402,7 +528,7 @@ static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s,
|
| #ifdef SK_DEBUG
|
| {
|
| SkPoint pt;
|
| - s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
|
| + s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
|
| SkIntToScalar(y) + SK_ScalarHalf, &pt);
|
| int iy2 = sk_int_mod(SkScalarFloorToInt(pt.fY), stopY);
|
| int ix2 = SkScalarFloorToInt(pt.fX);
|
| @@ -439,7 +565,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s,
|
| int iY1 SK_INIT_TO_AVOID_WARNING;
|
| int iSubY SK_INIT_TO_AVOID_WARNING;
|
|
|
| - if (s.fDoFilter) {
|
| + if (s.fFilterQuality != SkBitmapProcState::kNone_BitmapFilter) {
|
| SkBitmapProcState::MatrixProc mproc = s.getMatrixProc();
|
| uint32_t xy[2];
|
|
|
| @@ -453,7 +579,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s,
|
|
|
| if (s.fInvType > SkMatrix::kTranslate_Mask) {
|
| SkPoint pt;
|
| - s.fInvProc(*s.fInvMatrix,
|
| + s.fInvProc(s.fInvMatrix,
|
| SkIntToScalar(x) + SK_ScalarHalf,
|
| SkIntToScalar(y) + SK_ScalarHalf,
|
| &pt);
|
| @@ -488,7 +614,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s,
|
| #ifdef SK_DEBUG
|
| {
|
| SkPoint pt;
|
| - s.fInvProc(*s.fInvMatrix,
|
| + s.fInvProc(s.fInvMatrix,
|
| SkIntToScalar(x) + SK_ScalarHalf,
|
| SkIntToScalar(y) + SK_ScalarHalf,
|
| &pt);
|
| @@ -520,7 +646,7 @@ static void S32_D32_constX_shaderproc(const SkBitmapProcState& s,
|
| const SkPMColor* row0 = s.fBitmap->getAddr32(0, iY0);
|
| SkPMColor color;
|
|
|
| - if (s.fDoFilter) {
|
| + if (s.fFilterQuality != SkBitmapProcState::kNone_BitmapFilter) {
|
| const SkPMColor* row1 = s.fBitmap->getAddr32(0, iY1);
|
|
|
| if (s.fAlphaScale < 256) {
|
| @@ -547,7 +673,7 @@ static void DoNothing_shaderproc(const SkBitmapProcState&, int x, int y,
|
|
|
| bool SkBitmapProcState::setupForTranslate() {
|
| SkPoint pt;
|
| - fInvProc(*fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt);
|
| + fInvProc(fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt);
|
|
|
| /*
|
| * if the translate is larger than our ints, we can get random results, or
|
| @@ -576,7 +702,9 @@ SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() {
|
| static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask;
|
|
|
| if (1 == fBitmap->width() && 0 == (fInvType & ~kMask)) {
|
| - if (!fDoFilter && fInvType <= SkMatrix::kTranslate_Mask && !this->setupForTranslate()) {
|
| + if (kNone_BitmapFilter == fFilterQuality &&
|
| + fInvType <= SkMatrix::kTranslate_Mask &&
|
| + !this->setupForTranslate()) {
|
| return DoNothing_shaderproc;
|
| }
|
| return S32_D32_constX_shaderproc;
|
| @@ -588,7 +716,7 @@ SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() {
|
| if (fInvType > SkMatrix::kTranslate_Mask) {
|
| return NULL;
|
| }
|
| - if (fDoFilter) {
|
| + if (fFilterQuality != kNone_BitmapFilter) {
|
| return NULL;
|
| }
|
|
|
| @@ -684,9 +812,9 @@ void SkBitmapProcState::DebugMatrixProc(const SkBitmapProcState& state,
|
| // scale -vs- affine
|
| // filter -vs- nofilter
|
| if (state.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
|
| - proc = state.fDoFilter ? check_scale_filter : check_scale_nofilter;
|
| + proc = state.fFilterQuality != kNone_BitmapFilter ? check_scale_filter : check_scale_nofilter;
|
| } else {
|
| - proc = state.fDoFilter ? check_affine_filter : check_affine_nofilter;
|
| + proc = state.fFilterQuality != kNone_BitmapFilter ? check_affine_filter : check_affine_nofilter;
|
| }
|
| proc(bitmapXY, count, state.fBitmap->width(), state.fBitmap->height());
|
| }
|
| @@ -721,7 +849,7 @@ int SkBitmapProcState::maxCountForBufferSize(size_t bufferSize) const {
|
| size >>= 2;
|
| }
|
|
|
| - if (fDoFilter) {
|
| + if (fFilterQuality != kNone_BitmapFilter) {
|
| size >>= 1;
|
| }
|
|
|
|
|