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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GL_GLEXT_PROTOTYPES | 5 #ifndef GL_GLEXT_PROTOTYPES |
| 6 #define GL_GLEXT_PROTOTYPES | 6 #define GL_GLEXT_PROTOTYPES |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
| 10 #include <GLES2/gl2ext.h> | 10 #include <GLES2/gl2ext.h> |
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| 28 public: | 28 public: |
| 29 GLClearFramebufferTest() : color_handle_(0u), depth_handle_(0u) {} | 29 GLClearFramebufferTest() : color_handle_(0u), depth_handle_(0u) {} |
| 30 | 30 |
| 31 protected: | 31 protected: |
| 32 void SetUp() override { | 32 void SetUp() override { |
| 33 if (GetParam()) { | 33 if (GetParam()) { |
| 34 // Force the glClear() workaround so we can test it here. | 34 // Force the glClear() workaround so we can test it here. |
| 35 base::CommandLine command_line(base::CommandLine::NO_PROGRAM); | 35 base::CommandLine command_line(base::CommandLine::NO_PROGRAM); |
| 36 command_line.AppendSwitchASCII(switches::kGpuDriverBugWorkarounds, | 36 command_line.AppendSwitchASCII(switches::kGpuDriverBugWorkarounds, |
| 37 base::IntToString(gpu::GL_CLEAR_BROKEN)); | 37 base::IntToString(gpu::GL_CLEAR_BROKEN)); |
| 38 gl_.InitializeWithCommandLine(GLManager::Options(), &command_line); | 38 gl_.InitializeWithCommandLine(GLManager::Options(), command_line); |
| 39 DCHECK(gl_.workarounds().gl_clear_broken); | 39 DCHECK(gl_.workarounds().gl_clear_broken); |
| 40 } else { | 40 } else { |
| 41 gl_.Initialize(GLManager::Options()); | 41 gl_.Initialize(GLManager::Options()); |
| 42 DCHECK(!gl_.workarounds().gl_clear_broken); | 42 DCHECK(!gl_.workarounds().gl_clear_broken); |
| 43 } | 43 } |
| 44 } | 44 } |
| 45 | 45 |
| 46 void InitDraw(); | 46 void InitDraw(); |
| 47 void SetDrawColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a); | 47 void SetDrawColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a); |
| 48 void SetDrawDepth(GLfloat depth); | 48 void SetDrawDepth(GLfloat depth); |
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| 192 | 192 |
| 193 glClearDepthf(0.9f); | 193 glClearDepthf(0.9f); |
| 194 glClear(GL_DEPTH_BUFFER_BIT); | 194 glClear(GL_DEPTH_BUFFER_BIT); |
| 195 DrawQuad(); | 195 DrawQuad(); |
| 196 // Verify - depth test should have passed, so red. | 196 // Verify - depth test should have passed, so red. |
| 197 EXPECT_TRUE( | 197 EXPECT_TRUE( |
| 198 GLTestHelper::CheckPixels(0, 0, 1, 1, 0 /* tolerance */, kRed)); | 198 GLTestHelper::CheckPixels(0, 0, 1, 1, 0 /* tolerance */, kRed)); |
| 199 } | 199 } |
| 200 | 200 |
| 201 } // namespace gpu | 201 } // namespace gpu |
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