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Issue 1871613002: Compute GpuDriverBugWorkarounds only one time in the GPU process (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/mus/gles2/gpu_state.h" 5 #include "components/mus/gles2/gpu_state.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/synchronization/waitable_event.h" 9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/thread_restrictions.h" 10 #include "base/threading/thread_restrictions.h"
11 #include "gpu/config/gpu_info_collector.h" 11 #include "gpu/config/gpu_info_collector.h"
12 #include "ui/gl/gl_implementation.h" 12 #include "ui/gl/gl_implementation.h"
13 #include "ui/gl/gl_surface.h" 13 #include "ui/gl/gl_surface.h"
14 14
15 #if defined(USE_OZONE) 15 #if defined(USE_OZONE)
16 #include "ui/ozone/public/ozone_platform.h" 16 #include "ui/ozone/public/ozone_platform.h"
17 #endif 17 #endif
18 18
19 namespace mus { 19 namespace mus {
20 20
21 GpuState::GpuState() 21 GpuState::GpuState()
22 : gpu_thread_("gpu_thread"), 22 : gpu_thread_("gpu_thread"),
23 control_thread_("gpu_command_buffer_control"), 23 control_thread_("gpu_command_buffer_control"),
24 gpu_driver_bug_workarounds_(base::CommandLine::ForCurrentProcess()),
24 hardware_rendering_available_(false) { 25 hardware_rendering_available_(false) {
25 base::ThreadRestrictions::ScopedAllowWait allow_wait; 26 base::ThreadRestrictions::ScopedAllowWait allow_wait;
26 gpu_thread_.Start(); 27 gpu_thread_.Start();
27 control_thread_.Start(); 28 control_thread_.Start();
28 control_thread_task_runner_ = control_thread_.task_runner(); 29 control_thread_task_runner_ = control_thread_.task_runner();
29 base::WaitableEvent event(true, false); 30 base::WaitableEvent event(true, false);
30 gpu_thread_.task_runner()->PostTask( 31 gpu_thread_.task_runner()->PostTask(
31 FROM_HERE, base::Bind(&GpuState::InitializeOnGpuThread, 32 FROM_HERE, base::Bind(&GpuState::InitializeOnGpuThread,
32 base::Unretained(this), &event)); 33 base::Unretained(this), &event));
33 event.Wait(); 34 event.Wait();
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 } 72 }
72 event->Signal(); 73 event->Signal();
73 74
74 } 75 }
75 76
76 void GpuState::DestroyGpuSpecificStateOnGpuThread() { 77 void GpuState::DestroyGpuSpecificStateOnGpuThread() {
77 driver_manager_.reset(); 78 driver_manager_.reset();
78 } 79 }
79 80
80 } // namespace mus 81 } // namespace mus
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