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Side by Side Diff: tests/SkColor4fTest.cpp

Issue 1871173002: Add constant for blitter context size. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add constants. Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmapProcShader.h"
8 #include "SkColor.h" 9 #include "SkColor.h"
9 #include "SkColorMatrixFilter.h" 10 #include "SkColorMatrixFilter.h"
10 #include "SkGradientShader.h" 11 #include "SkGradientShader.h"
11 #include "SkImage.h" 12 #include "SkImage.h"
12 #include "SkPM4f.h" 13 #include "SkPM4f.h"
13 #include "SkShader.h" 14 #include "SkShader.h"
14 15
15 #include "Test.h" 16 #include "Test.h"
16 #include "SkRandom.h" 17 #include "SkRandom.h"
17 18
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146 { make_color_sh, true, 1.0f/255 }, 147 { make_color_sh, true, 1.0f/255 },
147 // PMColor 4f gradients are interpolated in 255-multiplied values, so we need a 148 // PMColor 4f gradients are interpolated in 255-multiplied values, so we need a
148 // slightly relaxed tolerance to accommodate the cumulative precision de viation. 149 // slightly relaxed tolerance to accommodate the cumulative precision de viation.
149 { make_grad_sh, true, 1.001f/255 }, 150 { make_grad_sh, true, 1.001f/255 },
150 { make_image_sh, false, 1.0f/255 }, 151 { make_image_sh, false, 1.0f/255 },
151 { make_cf_sh, true, 1.0f/255 }, 152 { make_cf_sh, true, 1.0f/255 },
152 }; 153 };
153 154
154 SkPaint paint; 155 SkPaint paint;
155 for (const auto& rec : recs) { 156 for (const auto& rec : recs) {
156 uint32_t storage[400]; 157 uint32_t storage[kSkBlitterContextSize];
157 paint.setShader(rec.fFact()); 158 paint.setShader(rec.fFact());
158 // Encourage 4f context selection. At some point we may need 159 // Encourage 4f context selection. At some point we may need
159 // to instantiate two separate contexts for optimal 4b/4f selection. 160 // to instantiate two separate contexts for optimal 4b/4f selection.
160 const SkShader::ContextRec contextRec(paint, SkMatrix::I(), nullptr, 161 const SkShader::ContextRec contextRec(paint, SkMatrix::I(), nullptr,
161 SkShader::ContextRec::kPM4f_DstTyp e); 162 SkShader::ContextRec::kPM4f_DstTyp e);
162 SkASSERT(paint.getShader()->contextSize(contextRec) <= sizeof(storage)); 163 SkASSERT(paint.getShader()->contextSize(contextRec) <= sizeof(storage));
163 SkShader::Context* ctx = paint.getShader()->createContext(contextRec, st orage); 164 SkShader::Context* ctx = paint.getShader()->createContext(contextRec, st orage);
164 if (rec.fSupports4f) { 165 if (rec.fSupports4f) {
165 const int N = 100; 166 const int N = 100;
166 SkPM4f buffer4f[N]; 167 SkPM4f buffer4f[N];
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240 // 241 //
241 DEF_TEST(Color4f_xfermode_proc4f, reporter) { 242 DEF_TEST(Color4f_xfermode_proc4f, reporter) {
242 // TODO: extend xfermodes so that all cases can be tested. 243 // TODO: extend xfermodes so that all cases can be tested.
243 // 244 //
244 for (int mode = SkXfermode::kClear_Mode; mode <= SkXfermode::kScreen_Mode; + +mode) { 245 for (int mode = SkXfermode::kClear_Mode; mode <= SkXfermode::kScreen_Mode; + +mode) {
245 SkXfermodeProc proc32 = SkXfermode::GetProc((SkXfermode::Mode)mode); 246 SkXfermodeProc proc32 = SkXfermode::GetProc((SkXfermode::Mode)mode);
246 SkXfermodeProc4f proc4f = SkXfermode::GetProc4f((SkXfermode::Mode)mode); 247 SkXfermodeProc4f proc4f = SkXfermode::GetProc4f((SkXfermode::Mode)mode);
247 REPORTER_ASSERT(reporter, compare_procs(proc32, proc4f)); 248 REPORTER_ASSERT(reporter, compare_procs(proc32, proc4f));
248 } 249 }
249 } 250 }
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