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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlitter.h" | 9 #include "SkBlitter.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
11 #include "SkColor.h" | 11 #include "SkColor.h" |
12 #include "SkImage.h" | 12 #include "SkImage.h" |
13 #include "SkImageInfo.h" | 13 #include "SkImageInfo.h" |
14 #include "SkLinearBitmapPipeline.h" | 14 #include "SkLinearBitmapPipeline.h" |
15 #include "SkXfermode.h" | 15 #include "SkXfermode.h" |
16 #include "SkPM4fPriv.h" | 16 #include "SkPM4fPriv.h" |
17 #include "SkShader.h" | 17 #include "SkShader.h" |
| 18 #include "SkBitmapProcShader.h" |
18 | 19 |
19 static void fill_in_bits(SkBitmap& bm, SkIRect ir, SkColor c, bool premul) { | 20 static void fill_in_bits(SkBitmap& bm, SkIRect ir, SkColor c, bool premul) { |
20 bm.allocN32Pixels(ir.width(), ir.height()); | 21 bm.allocN32Pixels(ir.width(), ir.height()); |
21 SkPixmap pm; | 22 SkPixmap pm; |
22 bm.peekPixels(&pm); | 23 bm.peekPixels(&pm); |
23 | 24 |
24 SkPMColor b = SkColorSetARGBMacro(255, 0, 0, 0); | 25 SkPMColor b = SkColorSetARGBMacro(255, 0, 0, 0); |
25 SkPMColor w; | 26 SkPMColor w; |
26 if (premul) { | 27 if (premul) { |
27 w = SkPreMultiplyColor(c); | 28 w = SkPreMultiplyColor(c); |
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52 SkBitmap bmdst; | 53 SkBitmap bmdst; |
53 bmdst.allocN32Pixels(ir.width(), ir.height()); | 54 bmdst.allocN32Pixels(ir.width(), ir.height()); |
54 bmdst.eraseColor(0xFFFFFFFF); | 55 bmdst.eraseColor(0xFFFFFFFF); |
55 SkPixmap pmdst; | 56 SkPixmap pmdst; |
56 bmdst.peekPixels(&pmdst); | 57 bmdst.peekPixels(&pmdst); |
57 | 58 |
58 SkImageInfo info = SkImageInfo::MakeN32Premul(ir.width(), ir.height(), kLine
ar_SkColorProfileType); | 59 SkImageInfo info = SkImageInfo::MakeN32Premul(ir.width(), ir.height(), kLine
ar_SkColorProfileType); |
59 | 60 |
60 sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, pmsrc.addr32(),
pmsrc.rowBytes()))); | 61 sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, pmsrc.addr32(),
pmsrc.rowBytes()))); |
61 SkPaint paint; | 62 SkPaint paint; |
62 int32_t storage[400]; | 63 int32_t storage[kSkBlitterContextSize]; |
63 | 64 |
64 sk_sp<SkShader> shader = image->makeShader(SkShader::kRepeat_TileMode, | 65 sk_sp<SkShader> shader = image->makeShader(SkShader::kRepeat_TileMode, |
65 SkShader::kRepeat_TileMode); | 66 SkShader::kRepeat_TileMode); |
66 | 67 |
67 if (useBilerp) { | 68 if (useBilerp) { |
68 paint.setFilterQuality(SkFilterQuality::kLow_SkFilterQuality); | 69 paint.setFilterQuality(SkFilterQuality::kLow_SkFilterQuality); |
69 } else { | 70 } else { |
70 paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality); | 71 paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality); |
71 } | 72 } |
72 paint.setShader(std::move(shader)); | 73 paint.setShader(std::move(shader)); |
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195 } | 196 } |
196 canvas->restore(); | 197 canvas->restore(); |
197 canvas->translate(0, H + 20); | 198 canvas->translate(0, H + 20); |
198 } | 199 } |
199 canvas->restore(); | 200 canvas->restore(); |
200 canvas->translate(0, (H + 20) * SK_ARRAY_COUNT(mats)); | 201 canvas->translate(0, (H + 20) * SK_ARRAY_COUNT(mats)); |
201 if (useBilerp) break; | 202 if (useBilerp) break; |
202 useBilerp = true; | 203 useBilerp = true; |
203 } | 204 } |
204 } | 205 } |
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