| Index: src/gpu/vk/GrVkProgramDesc.cpp
|
| diff --git a/src/gpu/vk/GrVkProgramDesc.cpp b/src/gpu/vk/GrVkProgramDesc.cpp
|
| index f4bd2bf506b1bc99dd33020808bfdceb29f641ed..4619bcfdedb320aa30cfc4bb4cf6e1d4a9ecb358 100644
|
| --- a/src/gpu/vk/GrVkProgramDesc.cpp
|
| +++ b/src/gpu/vk/GrVkProgramDesc.cpp
|
| @@ -22,6 +22,7 @@
|
| static void add_texture_key(GrProcessorKeyBuilder* b, const GrProcessor& proc,
|
| const GrGLSLCaps& caps) {
|
| int numTextures = proc.numTextures();
|
| + SkASSERT(0 == proc.numBuffers());
|
| // Need two bytes per key (swizzle, sampler type, and precision).
|
| int word32Count = (proc.numTextures() + 1) / 2;
|
| if (0 == word32Count) {
|
|
|