| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLBuffer_DEFINED | 8 #ifndef GrGLBuffer_DEFINED |
| 9 #define GrGLBuffer_DEFINED | 9 #define GrGLBuffer_DEFINED |
| 10 | 10 |
| 11 #include "GrBuffer.h" | 11 #include "GrBuffer.h" |
| 12 #include "gl/GrGLTypes.h" | 12 #include "gl/GrGLTypes.h" |
| 13 | 13 |
| 14 class GrGLGpu; | 14 class GrGLGpu; |
| 15 class GrGLCaps; | 15 class GrGLCaps; |
| 16 | 16 |
| 17 class GrGLBuffer : public GrBuffer { | 17 class GrGLBuffer : public GrBuffer { |
| 18 public: | 18 public: |
| 19 static GrGLBuffer* Create(GrGLGpu*, size_t size, GrBufferType intendedType,
GrAccessPattern, | 19 static GrGLBuffer* Create(GrGLGpu*, size_t size, GrBufferType intendedType,
GrAccessPattern, |
| 20 const void* data = nullptr); | 20 const void* data = nullptr); |
| 21 | 21 |
| 22 ~GrGLBuffer() { | 22 ~GrGLBuffer() { |
| 23 // either release or abandon should have been called by the owner of thi
s object. | 23 // either release or abandon should have been called by the owner of thi
s object. |
| 24 SkASSERT(0 == fBufferID); | 24 SkASSERT(0 == fBufferID); |
| 25 } | 25 } |
| 26 | 26 |
| 27 GrGLuint bufferID() const { return fBufferID; } | 27 GrGLuint bufferID() const { return fBufferID; } |
| 28 size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); } | 28 size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); } |
| 29 | 29 |
| 30 /** |
| 31 * Returns the actual size of the underlying GL buffer object. In certain ca
ses we may make this |
| 32 * smaller than the size reported by GrBuffer. |
| 33 */ |
| 34 size_t glSizeInBytes() const { return fGLSizeInBytes; } |
| 35 |
| 36 void setHasAttachedToTexture() { fHasAttachedToTexture = true; } |
| 37 bool hasAttachedToTexture() const { return fHasAttachedToTexture; } |
| 38 |
| 30 protected: | 39 protected: |
| 31 GrGLBuffer(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern
, bool cpuBacked, | 40 GrGLBuffer(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern
, bool cpuBacked, |
| 32 const void* data); | 41 const void* data); |
| 33 | 42 |
| 34 void onAbandon() override; | 43 void onAbandon() override; |
| 35 void onRelease() override; | 44 void onRelease() override; |
| 36 void setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, | 45 void setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
| 37 const SkString& dumpName) const override; | 46 const SkString& dumpName) const override; |
| 38 | 47 |
| 39 private: | 48 private: |
| 40 GrGLGpu* glGpu() const; | 49 GrGLGpu* glGpu() const; |
| 41 const GrGLCaps& glCaps() const; | 50 const GrGLCaps& glCaps() const; |
| 42 | 51 |
| 43 void onMap() override; | 52 void onMap() override; |
| 44 void onUnmap() override; | 53 void onUnmap() override; |
| 45 bool onUpdateData(const void* src, size_t srcSizeInBytes) override; | 54 bool onUpdateData(const void* src, size_t srcSizeInBytes) override; |
| 46 | 55 |
| 47 #ifdef SK_DEBUG | 56 #ifdef SK_DEBUG |
| 48 void validate() const; | 57 void validate() const; |
| 49 #endif | 58 #endif |
| 50 | 59 |
| 51 void* fCPUData; | 60 void* fCPUData; |
| 52 GrBufferType fIntendedType; | 61 GrBufferType fIntendedType; |
| 53 GrGLuint fBufferID; | 62 GrGLuint fBufferID; |
| 54 size_t fSizeInBytes; | 63 size_t fSizeInBytes; |
| 55 GrGLenum fUsage; | 64 GrGLenum fUsage; |
| 56 size_t fGLSizeInBytes; // In certain cases we make the size of t
he GL buffer object | 65 size_t fGLSizeInBytes; |
| 57 // smaller or larger than the size in fDe
sc. | 66 bool fHasAttachedToTexture; |
| 58 | 67 |
| 59 typedef GrBuffer INHERITED; | 68 typedef GrBuffer INHERITED; |
| 60 }; | 69 }; |
| 61 | 70 |
| 62 #endif | 71 #endif |
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