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Side by Side Diff: src/gpu/glsl/GrGLSLShaderBuilder.h

Issue 1870893002: Implement texel buffers (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_texelfetch
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLSLShaderBuilder_DEFINED 8 #ifndef GrGLSLShaderBuilder_DEFINED
9 #define GrGLSLShaderBuilder_DEFINED 9 #define GrGLSLShaderBuilder_DEFINED
10 10
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140 void appendDecls(const VarArray& vars, SkString* out) const; 140 void appendDecls(const VarArray& vars, SkString* out) const;
141 141
142 /** 142 /**
143 * Features that should only be enabled internally by the builders. 143 * Features that should only be enabled internally by the builders.
144 */ 144 */
145 enum GLSLPrivateFeature { 145 enum GLSLPrivateFeature {
146 kFragCoordConventions_GLSLPrivateFeature, 146 kFragCoordConventions_GLSLPrivateFeature,
147 kBlendEquationAdvanced_GLSLPrivateFeature, 147 kBlendEquationAdvanced_GLSLPrivateFeature,
148 kBlendFuncExtended_GLSLPrivateFeature, 148 kBlendFuncExtended_GLSLPrivateFeature,
149 kExternalTexture_GLSLPrivateFeature, 149 kExternalTexture_GLSLPrivateFeature,
150 kTexelBuffer_GLSLPrivateFeature,
150 kFramebufferFetch_GLSLPrivateFeature, 151 kFramebufferFetch_GLSLPrivateFeature,
151 kNoPerspectiveInterpolation_GLSLPrivateFeature, 152 kNoPerspectiveInterpolation_GLSLPrivateFeature,
152 kSampleVariables_GLSLPrivateFeature, 153 kSampleVariables_GLSLPrivateFeature,
153 kSampleMaskOverrideCoverage_GLSLPrivateFeature, 154 kSampleMaskOverrideCoverage_GLSLPrivateFeature,
154 kLastGLSLPrivateFeature = kSampleMaskOverrideCoverage_GLSLPrivateFeature 155 kLastGLSLPrivateFeature = kSampleMaskOverrideCoverage_GLSLPrivateFeature
155 }; 156 };
156 157
157 /* 158 /*
158 * A general function which enables an extension in a shader if the feature bit is not present 159 * A general function which enables an extension in a shader if the feature bit is not present
159 * 160 *
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233 int fCodeIndex; 234 int fCodeIndex;
234 bool fFinalized; 235 bool fFinalized;
235 236
236 friend class GrGLSLProgramBuilder; 237 friend class GrGLSLProgramBuilder;
237 friend class GrGLProgramBuilder; 238 friend class GrGLProgramBuilder;
238 friend class GrGLSLVaryingHandler; // to access noperspective interpolation feature. 239 friend class GrGLSLVaryingHandler; // to access noperspective interpolation feature.
239 friend class GrGLPathProgramBuilder; // to access fInputs. 240 friend class GrGLPathProgramBuilder; // to access fInputs.
240 friend class GrVkPipelineStateBuilder; 241 friend class GrVkPipelineStateBuilder;
241 }; 242 };
242 #endif 243 #endif
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