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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrFragmentProcessor_DEFINED | 8 #ifndef GrFragmentProcessor_DEFINED |
| 9 #define GrFragmentProcessor_DEFINED | 9 #define GrFragmentProcessor_DEFINED |
| 10 | 10 |
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| 52 * series. The original input is passed to the first, the first's output is
passed to the | 52 * series. The original input is passed to the first, the first's output is
passed to the |
| 53 * second, etc. The output of the returned processor is the output of the la
st processor of the | 53 * second, etc. The output of the returned processor is the output of the la
st processor of the |
| 54 * series. | 54 * series. |
| 55 */ | 55 */ |
| 56 static const GrFragmentProcessor* RunInSeries(const GrFragmentProcessor*[],
int cnt); | 56 static const GrFragmentProcessor* RunInSeries(const GrFragmentProcessor*[],
int cnt); |
| 57 | 57 |
| 58 GrFragmentProcessor() | 58 GrFragmentProcessor() |
| 59 : INHERITED() | 59 : INHERITED() |
| 60 , fUsesLocalCoords(false) | 60 , fUsesLocalCoords(false) |
| 61 , fNumTexturesExclChildren(0) | 61 , fNumTexturesExclChildren(0) |
| 62 , fNumBuffersExclChildren(0) |
| 62 , fNumTransformsExclChildren(0) {} | 63 , fNumTransformsExclChildren(0) {} |
| 63 | 64 |
| 64 ~GrFragmentProcessor() override; | 65 ~GrFragmentProcessor() override; |
| 65 | 66 |
| 66 GrGLSLFragmentProcessor* createGLSLInstance() const; | 67 GrGLSLFragmentProcessor* createGLSLInstance() const; |
| 67 | 68 |
| 68 void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c
onst { | 69 void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) c
onst { |
| 69 this->onGetGLSLProcessorKey(caps, b); | 70 this->onGetGLSLProcessorKey(caps, b); |
| 70 for (int i = 0; i < fChildProcessors.count(); ++i) { | 71 for (int i = 0; i < fChildProcessors.count(); ++i) { |
| 71 fChildProcessors[i]->getGLSLProcessorKey(caps, b); | 72 fChildProcessors[i]->getGLSLProcessorKey(caps, b); |
| 72 } | 73 } |
| 73 } | 74 } |
| 74 | 75 |
| 75 int numTexturesExclChildren() const { return fNumTexturesExclChildren; } | 76 int numTexturesExclChildren() const { return fNumTexturesExclChildren; } |
| 76 | 77 |
| 78 int numBuffersExclChildren() const { return fNumBuffersExclChildren; } |
| 79 |
| 77 int numTransformsExclChildren() const { return fNumTransformsExclChildren; } | 80 int numTransformsExclChildren() const { return fNumTransformsExclChildren; } |
| 78 | 81 |
| 79 int numTransforms() const { return fCoordTransforms.count(); } | 82 int numTransforms() const { return fCoordTransforms.count(); } |
| 80 | 83 |
| 81 /** Returns the coordinate transformation at index. index must be valid acco
rding to | 84 /** Returns the coordinate transformation at index. index must be valid acco
rding to |
| 82 numTransforms(). */ | 85 numTransforms(). */ |
| 83 const GrCoordTransform& coordTransform(int index) const { return *fCoordTran
sforms[index]; } | 86 const GrCoordTransform& coordTransform(int index) const { return *fCoordTran
sforms[index]; } |
| 84 | 87 |
| 85 const SkTArray<const GrCoordTransform*, true>& coordTransforms() const { | 88 const SkTArray<const GrCoordTransform*, true>& coordTransforms() const { |
| 86 return fCoordTransforms; | 89 return fCoordTransforms; |
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| 115 * member indicates whether the input will be 1 or 4 bytes. The function upd
ates the members of | 118 * member indicates whether the input will be 1 or 4 bytes. The function upd
ates the members of |
| 116 * inout to indicate known values of its output. A component of the color me
mber only has | 119 * inout to indicate known values of its output. A component of the color me
mber only has |
| 117 * meaning if the corresponding bit in validFlags is set. | 120 * meaning if the corresponding bit in validFlags is set. |
| 118 */ | 121 */ |
| 119 void computeInvariantOutput(GrInvariantOutput* inout) const { | 122 void computeInvariantOutput(GrInvariantOutput* inout) const { |
| 120 this->onComputeInvariantOutput(inout); | 123 this->onComputeInvariantOutput(inout); |
| 121 } | 124 } |
| 122 | 125 |
| 123 protected: | 126 protected: |
| 124 void addTextureAccess(const GrTextureAccess* textureAccess) override; | 127 void addTextureAccess(const GrTextureAccess* textureAccess) override; |
| 128 void addBufferAccess(const GrBufferAccess*) override; |
| 125 | 129 |
| 126 /** | 130 /** |
| 127 * Fragment Processor subclasses call this from their constructor to registe
r coordinate | 131 * Fragment Processor subclasses call this from their constructor to registe
r coordinate |
| 128 * transformations. Coord transforms provide a mechanism for a processor to
receive coordinates | 132 * transformations. Coord transforms provide a mechanism for a processor to
receive coordinates |
| 129 * in their FS code. The matrix expresses a transformation from local space.
For a given | 133 * in their FS code. The matrix expresses a transformation from local space.
For a given |
| 130 * fragment the matrix will be applied to the local coordinate that maps to
the fragment. | 134 * fragment the matrix will be applied to the local coordinate that maps to
the fragment. |
| 131 * | 135 * |
| 132 * When the transformation has perspective, the transformed coordinates will
have | 136 * When the transformation has perspective, the transformed coordinates will
have |
| 133 * 3 components. Otherwise they'll have 2. | 137 * 3 components. Otherwise they'll have 2. |
| 134 * | 138 * |
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| 203 * [b1,b2,c1] [d1,e1,e2,e3,f1,f2] | 207 * [b1,b2,c1] [d1,e1,e2,e3,f1,f2] |
| 204 * / / \ | 208 * / / \ |
| 205 * / / \ | 209 * / / \ |
| 206 * (C) (E) (F) | 210 * (C) (E) (F) |
| 207 * [c1] [e1,e2,e3] [f1,f2] | 211 * [c1] [e1,e2,e3] [f1,f2] |
| 208 * | 212 * |
| 209 * The same goes for fTextureAccesses with textures. | 213 * The same goes for fTextureAccesses with textures. |
| 210 */ | 214 */ |
| 211 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms; | 215 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms; |
| 212 int fNumTexturesExclChildren; | 216 int fNumTexturesExclChildren; |
| 217 int fNumBuffersExclChildren; |
| 213 int fNumTransformsExclChildren; | 218 int fNumTransformsExclChildren; |
| 214 SkSTArray<1, const GrFragmentProcessor*, true> fChildProcessors; | 219 SkSTArray<1, const GrFragmentProcessor*, true> fChildProcessors; |
| 215 | 220 |
| 216 typedef GrProcessor INHERITED; | 221 typedef GrProcessor INHERITED; |
| 217 }; | 222 }; |
| 218 | 223 |
| 219 #endif | 224 #endif |
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