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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
10 | 10 |
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228 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 228 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
229 return nullptr; | 229 return nullptr; |
230 } | 230 } |
231 int maxSize = this->caps()->maxTextureSize(); | 231 int maxSize = this->caps()->maxTextureSize(); |
232 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | 232 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
233 return nullptr; | 233 return nullptr; |
234 } | 234 } |
235 return this->onWrapBackendTextureAsRenderTarget(desc); | 235 return this->onWrapBackendTextureAsRenderTarget(desc); |
236 } | 236 } |
237 | 237 |
238 GrBuffer* GrGpu::createBuffer(size_t size, GrBufferType intendedType, | 238 GrBuffer* GrGpu::createBuffer(GrBufferType type, size_t size, GrAccessPattern ac
cessPattern) { |
239 GrAccessPattern accessPattern) { | |
240 this->handleDirtyContext(); | 239 this->handleDirtyContext(); |
241 GrBuffer* buffer = this->onCreateBuffer(size, intendedType, accessPattern); | 240 GrBuffer* buffer = this->onCreateBuffer(type, size, accessPattern); |
242 if (!this->caps()->reuseScratchBuffers()) { | 241 if (!this->caps()->reuseScratchBuffers()) { |
243 buffer->resourcePriv().removeScratchKey(); | 242 buffer->resourcePriv().removeScratchKey(); |
244 } | 243 } |
245 return buffer; | 244 return buffer; |
246 } | 245 } |
247 | 246 |
248 void GrGpu::clear(const SkIRect& rect, | 247 void GrGpu::clear(const SkIRect& rect, |
249 GrColor color, | 248 GrColor color, |
250 GrRenderTarget* renderTarget) { | 249 GrRenderTarget* renderTarget) { |
251 SkASSERT(renderTarget); | 250 SkASSERT(renderTarget); |
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481 int meshCount) { | 480 int meshCount) { |
482 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { | 481 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { |
483 fStats.incNumFailedDraws(); | 482 fStats.incNumFailedDraws(); |
484 return false; | 483 return false; |
485 } | 484 } |
486 this->handleDirtyContext(); | 485 this->handleDirtyContext(); |
487 | 486 |
488 this->onDraw(pipeline, primProc, meshes, meshCount); | 487 this->onDraw(pipeline, primProc, meshes, meshCount); |
489 return true; | 488 return true; |
490 } | 489 } |
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