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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 1870553002: Revert of Track GL buffer state based on unique resource ID (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGpu.h" 9 #include "GrGpu.h"
10 10
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228 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { 228 if (!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
229 return nullptr; 229 return nullptr;
230 } 230 }
231 int maxSize = this->caps()->maxTextureSize(); 231 int maxSize = this->caps()->maxTextureSize();
232 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { 232 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
233 return nullptr; 233 return nullptr;
234 } 234 }
235 return this->onWrapBackendTextureAsRenderTarget(desc); 235 return this->onWrapBackendTextureAsRenderTarget(desc);
236 } 236 }
237 237
238 GrBuffer* GrGpu::createBuffer(size_t size, GrBufferType intendedType, 238 GrBuffer* GrGpu::createBuffer(GrBufferType type, size_t size, GrAccessPattern ac cessPattern) {
239 GrAccessPattern accessPattern) {
240 this->handleDirtyContext(); 239 this->handleDirtyContext();
241 GrBuffer* buffer = this->onCreateBuffer(size, intendedType, accessPattern); 240 GrBuffer* buffer = this->onCreateBuffer(type, size, accessPattern);
242 if (!this->caps()->reuseScratchBuffers()) { 241 if (!this->caps()->reuseScratchBuffers()) {
243 buffer->resourcePriv().removeScratchKey(); 242 buffer->resourcePriv().removeScratchKey();
244 } 243 }
245 return buffer; 244 return buffer;
246 } 245 }
247 246
248 void GrGpu::clear(const SkIRect& rect, 247 void GrGpu::clear(const SkIRect& rect,
249 GrColor color, 248 GrColor color,
250 GrRenderTarget* renderTarget) { 249 GrRenderTarget* renderTarget) {
251 SkASSERT(renderTarget); 250 SkASSERT(renderTarget);
(...skipping 229 matching lines...) Expand 10 before | Expand all | Expand 10 after
481 int meshCount) { 480 int meshCount) {
482 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { 481 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) {
483 fStats.incNumFailedDraws(); 482 fStats.incNumFailedDraws();
484 return false; 483 return false;
485 } 484 }
486 this->handleDirtyContext(); 485 this->handleDirtyContext();
487 486
488 this->onDraw(pipeline, primProc, meshes, meshCount); 487 this->onDraw(pipeline, primProc, meshes, meshCount);
489 return true; 488 return true;
490 } 489 }
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