| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrBuffer_DEFINED | 8 #ifndef GrBuffer_DEFINED |
| 9 #define GrBuffer_DEFINED | 9 #define GrBuffer_DEFINED |
| 10 | 10 |
| 11 #include "GrGpuResource.h" | 11 #include "GrGpuResource.h" |
| 12 | 12 |
| 13 class GrGpu; | 13 class GrGpu; |
| 14 | 14 |
| 15 class GrBuffer : public GrGpuResource { | 15 class GrBuffer : public GrGpuResource { |
| 16 public: | 16 public: |
| 17 /** | 17 /** |
| 18 * Computes a scratch key for a buffer with a "dynamic" access pattern. (Buf
fers with "static" | 18 * Computes a scratch key for a buffer with a "dynamic" access pattern. (Buf
fers with "static" |
| 19 * and "stream" access patterns are disqualified by nature from being cached
and reused.) | 19 * and "stream" access patterns are disqualified by nature from being cached
and reused.) |
| 20 */ | 20 */ |
| 21 static void ComputeScratchKeyForDynamicBuffer(size_t size, GrBufferType inte
ndedType, | 21 static void ComputeScratchKeyForDynamicBuffer(GrBufferType type, size_t size
, |
| 22 GrScratchKey* key) { | 22 GrScratchKey* key) { |
| 23 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe
sourceType(); | 23 static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateRe
sourceType(); |
| 24 GrScratchKey::Builder builder(key, kType, 1 + (sizeof(size_t) + 3) / 4); | 24 GrScratchKey::Builder builder(key, kType, 1 + (sizeof(size_t) + 3) / 4); |
| 25 // TODO: There's not always reason to cache a buffer by type. In some (a
ll?) APIs it's just | 25 // TODO: There's not always reason to cache a buffer by type. In some (a
ll?) APIs it's just |
| 26 // a chunk of memory we can use/reuse for any type of data. We really on
ly need to | 26 // a chunk of memory we can use/reuse for any type of data. We really on
ly need to |
| 27 // differentiate between the "read" types (e.g. kGpuToCpu_BufferType) an
d "draw" types. | 27 // differentiate between the "read" types (e.g. kGpuToCpu_BufferType) an
d "draw" types. |
| 28 builder[0] = intendedType; | 28 builder[0] = type; |
| 29 builder[1] = (uint32_t)size; | 29 builder[1] = (uint32_t)size; |
| 30 if (sizeof(size_t) > 4) { | 30 if (sizeof(size_t) > 4) { |
| 31 builder[2] = (uint32_t)((uint64_t)size >> 32); | 31 builder[2] = (uint32_t)((uint64_t)size >> 32); |
| 32 } | 32 } |
| 33 } | 33 } |
| 34 | 34 |
| 35 GrBufferType type() const { return fType; } |
| 36 |
| 35 GrAccessPattern accessPattern() const { return fAccessPattern; } | 37 GrAccessPattern accessPattern() const { return fAccessPattern; } |
| 36 | 38 |
| 37 /** | 39 /** |
| 38 * Returns true if the buffer is a wrapper around a CPU array. If true it | 40 * Returns true if the buffer is a wrapper around a CPU array. If true it |
| 39 * indicates that map will always succeed and will be free. | 41 * indicates that map will always succeed and will be free. |
| 40 */ | 42 */ |
| 41 bool isCPUBacked() const { return fCPUBacked; } | 43 bool isCPUBacked() const { return fCPUBacked; } |
| 42 | 44 |
| 43 /** | 45 /** |
| 44 * Maps the buffer to be written by the CPU. | 46 * Maps the buffer to be written by the CPU. |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 101 * | 103 * |
| 102 * @return returns true if the update succeeds, false otherwise. | 104 * @return returns true if the update succeeds, false otherwise. |
| 103 */ | 105 */ |
| 104 bool updateData(const void* src, size_t srcSizeInBytes) { | 106 bool updateData(const void* src, size_t srcSizeInBytes) { |
| 105 SkASSERT(!this->isMapped()); | 107 SkASSERT(!this->isMapped()); |
| 106 SkASSERT(srcSizeInBytes <= fGpuMemorySize); | 108 SkASSERT(srcSizeInBytes <= fGpuMemorySize); |
| 107 return this->onUpdateData(src, srcSizeInBytes); | 109 return this->onUpdateData(src, srcSizeInBytes); |
| 108 } | 110 } |
| 109 | 111 |
| 110 protected: | 112 protected: |
| 111 GrBuffer(GrGpu* gpu, size_t gpuMemorySize, GrBufferType intendedType, | 113 GrBuffer(GrGpu* gpu, GrBufferType type, size_t gpuMemorySize, GrAccessPatter
n accessPattern, |
| 112 GrAccessPattern accessPattern, bool cpuBacked) | 114 bool cpuBacked) |
| 113 : INHERITED(gpu, kCached_LifeCycle), | 115 : INHERITED(gpu, kCached_LifeCycle), |
| 114 fMapPtr(nullptr), | 116 fMapPtr(nullptr), |
| 117 fType(type), |
| 115 fGpuMemorySize(gpuMemorySize), // TODO: Zero for cpu backed buffers? | 118 fGpuMemorySize(gpuMemorySize), // TODO: Zero for cpu backed buffers? |
| 116 fAccessPattern(accessPattern), | 119 fAccessPattern(accessPattern), |
| 117 fCPUBacked(cpuBacked) { | 120 fCPUBacked(cpuBacked) { |
| 118 if (!fCPUBacked && SkIsPow2(fGpuMemorySize) && kDynamic_GrAccessPattern
== fAccessPattern) { | 121 if (!fCPUBacked && SkIsPow2(fGpuMemorySize) && kDynamic_GrAccessPattern
== fAccessPattern) { |
| 119 GrScratchKey key; | 122 GrScratchKey key; |
| 120 ComputeScratchKeyForDynamicBuffer(fGpuMemorySize, intendedType, &key
); | 123 ComputeScratchKeyForDynamicBuffer(fType, fGpuMemorySize, &key); |
| 121 this->setScratchKey(key); | 124 this->setScratchKey(key); |
| 122 } | 125 } |
| 123 } | 126 } |
| 124 | 127 |
| 125 void* fMapPtr; | 128 void* fMapPtr; |
| 126 | 129 |
| 127 private: | 130 private: |
| 128 virtual size_t onGpuMemorySize() const { return fGpuMemorySize; } | 131 virtual size_t onGpuMemorySize() const { return fGpuMemorySize; } |
| 129 | 132 |
| 130 virtual void onMap() = 0; | 133 virtual void onMap() = 0; |
| 131 virtual void onUnmap() = 0; | 134 virtual void onUnmap() = 0; |
| 132 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; | 135 virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0; |
| 133 | 136 |
| 137 GrBufferType fType; |
| 134 size_t fGpuMemorySize; | 138 size_t fGpuMemorySize; |
| 135 GrAccessPattern fAccessPattern; | 139 GrAccessPattern fAccessPattern; |
| 136 bool fCPUBacked; | 140 bool fCPUBacked; |
| 137 | 141 |
| 138 typedef GrGpuResource INHERITED; | 142 typedef GrGpuResource INHERITED; |
| 139 }; | 143 }; |
| 140 | 144 |
| 141 #endif | 145 #endif |
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