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Issue 1870033002: Fix NiceValueToThreadPriority failing on an unknown nice value. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix comments. Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 6
7 #include "base/compiler_specific.h" 7 #include "base/compiler_specific.h"
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/synchronization/waitable_event.h" 9 #include "base/synchronization/waitable_event.h"
10 #include "base/threading/platform_thread.h" 10 #include "base/threading/platform_thread.h"
11 #include "build/build_config.h" 11 #include "build/build_config.h"
12 #include "testing/gtest/include/gtest/gtest.h" 12 #include "testing/gtest/include/gtest/gtest.h"
13 13
14 #if defined(OS_POSIX) 14 #if defined(OS_POSIX)
15 #include <sys/types.h> 15 #include <sys/types.h>
16 #include <unistd.h> 16 #include <unistd.h>
17 #include "base/threading/platform_thread_internal_posix.h"
17 #elif defined(OS_WIN) 18 #elif defined(OS_WIN)
18 #include <windows.h> 19 #include <windows.h>
19 #endif 20 #endif
20 21
21 namespace base { 22 namespace base {
22 23
23 // Trivial tests that thread runs and doesn't crash on create and join --------- 24 // Trivial tests that thread runs and doesn't crash on create and join ---------
24 25
25 namespace { 26 namespace {
26 27
(...skipping 237 matching lines...) Expand 10 before | Expand all | Expand 10 after
264 ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle)); 265 ASSERT_TRUE(PlatformThread::Create(0, &thread, &handle));
265 thread.WaitForTerminationReady(); 266 thread.WaitForTerminationReady();
266 ASSERT_TRUE(thread.IsRunning()); 267 ASSERT_TRUE(thread.IsRunning());
267 268
268 thread.MarkForTermination(); 269 thread.MarkForTermination();
269 PlatformThread::Join(handle); 270 PlatformThread::Join(handle);
270 ASSERT_FALSE(thread.IsRunning()); 271 ASSERT_FALSE(thread.IsRunning());
271 } 272 }
272 } 273 }
273 274
275 #if defined(OS_LINUX)
276 TEST(PlatformThreadTest, GetNiceValueToThreadPriority) {
277 using internal::NiceValueToThreadPriority;
278 EXPECT_EQ(ThreadPriority::BACKGROUND, NiceValueToThreadPriority(19));
gab 2016/04/08 15:52:51 To make these cross-platform (well on OS_POSIX) yo
Yuta Kitamura 2016/04/12 10:19:00 Yeah, updated the tests so they work on OS_POSIX.
279 EXPECT_EQ(ThreadPriority::BACKGROUND, NiceValueToThreadPriority(11));
280 EXPECT_EQ(ThreadPriority::BACKGROUND, NiceValueToThreadPriority(10));
281 EXPECT_EQ(ThreadPriority::BACKGROUND, NiceValueToThreadPriority(9));
282 EXPECT_EQ(ThreadPriority::BACKGROUND, NiceValueToThreadPriority(1));
283 EXPECT_EQ(ThreadPriority::NORMAL, NiceValueToThreadPriority(0));
284 EXPECT_EQ(ThreadPriority::NORMAL, NiceValueToThreadPriority(-7));
285 EXPECT_EQ(ThreadPriority::DISPLAY, NiceValueToThreadPriority(-8));
286 EXPECT_EQ(ThreadPriority::DISPLAY, NiceValueToThreadPriority(-9));
287 EXPECT_EQ(ThreadPriority::REALTIME_AUDIO, NiceValueToThreadPriority(-10));
288 EXPECT_EQ(ThreadPriority::REALTIME_AUDIO, NiceValueToThreadPriority(-20));
289 }
290 #endif
291
274 } // namespace base 292 } // namespace base
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