| Index: cc/trees/damage_tracker.cc
|
| diff --git a/cc/trees/damage_tracker.cc b/cc/trees/damage_tracker.cc
|
| index 3103485e39be6661bfe110f5d4884b7f4fcacf21..7b14d18cdeda257ca6ea5c55a0bb74c0b4493eac 100644
|
| --- a/cc/trees/damage_tracker.cc
|
| +++ b/cc/trees/damage_tracker.cc
|
| @@ -51,7 +51,7 @@ static inline void ExpandDamageRectInsideRectWithFilters(
|
|
|
| void DamageTracker::UpdateDamageTrackingState(
|
| const LayerImplList& layer_list,
|
| - int target_surface_layer_id,
|
| + const RenderSurfaceImpl* target_surface,
|
| bool target_surface_property_changed_only_from_descendant,
|
| const gfx::Rect& target_surface_content_rect,
|
| LayerImpl* target_surface_mask_layer,
|
| @@ -129,7 +129,7 @@ void DamageTracker::UpdateDamageTrackingState(
|
| // the damage will be for this frame, because we need to update the damage
|
| // tracker state to correctly track the next frame.
|
| gfx::Rect damage_from_active_layers =
|
| - TrackDamageFromActiveLayers(layer_list, target_surface_layer_id);
|
| + TrackDamageFromActiveLayers(layer_list, target_surface);
|
| gfx::Rect damage_from_surface_mask =
|
| TrackDamageFromSurfaceMask(target_surface_mask_layer);
|
| gfx::Rect damage_from_leftover_rects = TrackDamageFromLeftoverRects();
|
| @@ -172,7 +172,7 @@ DamageTracker::RectMapData& DamageTracker::RectDataForLayer(
|
|
|
| gfx::Rect DamageTracker::TrackDamageFromActiveLayers(
|
| const LayerImplList& layer_list,
|
| - int target_surface_layer_id) {
|
| + const RenderSurfaceImpl* target_surface) {
|
| gfx::Rect damage_rect;
|
|
|
| for (size_t layer_index = 0; layer_index < layer_list.size(); ++layer_index) {
|
| @@ -184,8 +184,8 @@ gfx::Rect DamageTracker::TrackDamageFromActiveLayers(
|
| // HUD damage rect visualization.
|
| if (layer == layer->layer_tree_impl()->hud_layer())
|
| continue;
|
| - if (LayerTreeHostCommon::RenderSurfaceContributesToTarget<LayerImpl>(
|
| - layer, target_surface_layer_id))
|
| +
|
| + if (layer->render_surface() && layer->render_surface() != target_surface)
|
| ExtendDamageForRenderSurface(layer, &damage_rect);
|
| else
|
| ExtendDamageForLayer(layer, &damage_rect);
|
|
|