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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 588 (SkColorGetG(color) * (1.0f / 255.0f)) * alpha, | 588 (SkColorGetG(color) * (1.0f / 255.0f)) * alpha, |
| 589 (SkColorGetB(color) * (1.0f / 255.0f)) * alpha, alpha); | 589 (SkColorGetB(color) * (1.0f / 255.0f)) * alpha, alpha); |
| 590 | 590 |
| 591 gl_->LineWidth(quad->width); | 591 gl_->LineWidth(quad->width); |
| 592 | 592 |
| 593 // The indices for the line are stored in the same array as the triangle | 593 // The indices for the line are stored in the same array as the triangle |
| 594 // indices. | 594 // indices. |
| 595 gl_->DrawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 0); | 595 gl_->DrawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 0); |
| 596 } | 596 } |
| 597 | 597 |
| 598 static skia::RefPtr<SkImage> ApplyImageFilter( | 598 static sk_sp<SkImage> ApplyImageFilter( |
| 599 std::unique_ptr<GLRenderer::ScopedUseGrContext> use_gr_context, | 599 std::unique_ptr<GLRenderer::ScopedUseGrContext> use_gr_context, |
| 600 ResourceProvider* resource_provider, | 600 ResourceProvider* resource_provider, |
| 601 const gfx::RectF& src_rect, | 601 const gfx::RectF& src_rect, |
| 602 const gfx::RectF& dst_rect, | 602 const gfx::RectF& dst_rect, |
| 603 const gfx::Vector2dF& scale, | 603 const gfx::Vector2dF& scale, |
| 604 SkImageFilter* filter, | 604 SkImageFilter* filter, |
| 605 ScopedResource* source_texture_resource) { | 605 ScopedResource* source_texture_resource) { |
| 606 if (!filter) | 606 if (!filter) |
| 607 return skia::RefPtr<SkImage>(); | 607 return nullptr; |
| 608 | 608 |
| 609 if (!use_gr_context) | 609 if (!use_gr_context) |
| 610 return skia::RefPtr<SkImage>(); | 610 return nullptr; |
| 611 | 611 |
| 612 ResourceProvider::ScopedReadLockGL lock(resource_provider, | 612 ResourceProvider::ScopedReadLockGL lock(resource_provider, |
| 613 source_texture_resource->id()); | 613 source_texture_resource->id()); |
| 614 | 614 |
| 615 // Wrap the source texture in a Ganesh platform texture. | 615 // Wrap the source texture in a Ganesh platform texture. |
| 616 GrBackendTextureDesc backend_texture_description; | 616 GrBackendTextureDesc backend_texture_description; |
| 617 GrGLTextureInfo texture_info; | 617 GrGLTextureInfo texture_info; |
| 618 texture_info.fTarget = lock.target(); | 618 texture_info.fTarget = lock.target(); |
| 619 texture_info.fID = lock.texture_id(); | 619 texture_info.fID = lock.texture_id(); |
| 620 backend_texture_description.fWidth = source_texture_resource->size().width(); | 620 backend_texture_description.fWidth = source_texture_resource->size().width(); |
| 621 backend_texture_description.fHeight = | 621 backend_texture_description.fHeight = |
| 622 source_texture_resource->size().height(); | 622 source_texture_resource->size().height(); |
| 623 backend_texture_description.fConfig = kSkia8888_GrPixelConfig; | 623 backend_texture_description.fConfig = kSkia8888_GrPixelConfig; |
| 624 backend_texture_description.fTextureHandle = | 624 backend_texture_description.fTextureHandle = |
| 625 skia::GrGLTextureInfoToGrBackendObject(texture_info); | 625 skia::GrGLTextureInfoToGrBackendObject(texture_info); |
| 626 backend_texture_description.fOrigin = kBottomLeft_GrSurfaceOrigin; | 626 backend_texture_description.fOrigin = kBottomLeft_GrSurfaceOrigin; |
| 627 | 627 |
| 628 skia::RefPtr<SkImage> srcImage = skia::AdoptRef(SkImage::NewFromTexture( | 628 sk_sp<SkImage> srcImage = SkImage::MakeFromTexture( |
| 629 use_gr_context->context(), backend_texture_description)); | 629 use_gr_context->context(), backend_texture_description); |
| 630 if (!srcImage.get()) { | 630 if (!srcImage.get()) { |
| 631 TRACE_EVENT_INSTANT0("cc", | 631 TRACE_EVENT_INSTANT0("cc", |
| 632 "ApplyImageFilter wrap background texture failed", | 632 "ApplyImageFilter wrap background texture failed", |
| 633 TRACE_EVENT_SCOPE_THREAD); | 633 TRACE_EVENT_SCOPE_THREAD); |
| 634 return skia::RefPtr<SkImage>(); | 634 return nullptr; |
| 635 } | 635 } |
| 636 | 636 |
| 637 // Create surface to draw into. | 637 // Create surface to draw into. |
| 638 SkImageInfo dst_info = | 638 SkImageInfo dst_info = |
| 639 SkImageInfo::MakeN32Premul(dst_rect.width(), dst_rect.height()); | 639 SkImageInfo::MakeN32Premul(dst_rect.width(), dst_rect.height()); |
| 640 sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget( | 640 sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget( |
| 641 use_gr_context->context(), SkBudgeted::kYes, dst_info); | 641 use_gr_context->context(), SkBudgeted::kYes, dst_info); |
| 642 if (!surface) { | 642 if (!surface) { |
| 643 TRACE_EVENT_INSTANT0("cc", "ApplyImageFilter surface allocation failed", | 643 TRACE_EVENT_INSTANT0("cc", "ApplyImageFilter surface allocation failed", |
| 644 TRACE_EVENT_SCOPE_THREAD); | 644 TRACE_EVENT_SCOPE_THREAD); |
| 645 return skia::RefPtr<SkImage>(); | 645 return nullptr; |
| 646 } | 646 } |
| 647 | 647 |
| 648 SkMatrix local_matrix; | 648 SkMatrix local_matrix; |
| 649 local_matrix.setScale(scale.x(), scale.y()); | 649 local_matrix.setScale(scale.x(), scale.y()); |
| 650 | 650 |
| 651 SkPaint paint; | 651 SkPaint paint; |
| 652 paint.setImageFilter(filter->makeWithLocalMatrix(local_matrix)); | 652 paint.setImageFilter(filter->makeWithLocalMatrix(local_matrix)); |
| 653 surface->getCanvas()->translate(-dst_rect.x(), -dst_rect.y()); | 653 surface->getCanvas()->translate(-dst_rect.x(), -dst_rect.y()); |
| 654 surface->getCanvas()->drawImage(srcImage.get(), src_rect.x(), src_rect.y(), | 654 surface->getCanvas()->drawImage(srcImage.get(), src_rect.x(), src_rect.y(), |
|
f(malita)
2016/04/21 15:45:47
nit: we can use the drawImage(const sk_sp<SkImage>
tomhudson
2016/04/25 20:20:50
Done.
| |
| 655 &paint); | 655 &paint); |
| 656 // Flush the drawing before source texture read lock goes out of scope. | 656 // Flush the drawing before source texture read lock goes out of scope. |
| 657 // Skia API does not guarantee that when the SkImage goes out of scope, | 657 // Skia API does not guarantee that when the SkImage goes out of scope, |
| 658 // its externally referenced resources would force the rendering to be | 658 // its externally referenced resources would force the rendering to be |
| 659 // flushed. | 659 // flushed. |
| 660 surface->getCanvas()->flush(); | 660 surface->getCanvas()->flush(); |
| 661 skia::RefPtr<SkImage> image = skia::AdoptRef(surface->newImageSnapshot()); | 661 sk_sp<SkImage> image = surface->makeImageSnapshot(); |
| 662 if (!image || !image->isTextureBacked()) { | 662 if (!image || !image->isTextureBacked()) { |
| 663 return skia::RefPtr<SkImage>(); | 663 return nullptr; |
| 664 } | 664 } |
| 665 | 665 |
| 666 CHECK(image->isTextureBacked()); | 666 CHECK(image->isTextureBacked()); |
| 667 return image; | 667 return image; |
| 668 } | 668 } |
| 669 | 669 |
| 670 bool GLRenderer::CanApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode) { | 670 bool GLRenderer::CanApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode) { |
| 671 return use_blend_equation_advanced_ || | 671 return use_blend_equation_advanced_ || |
| 672 blend_mode == SkXfermode::kScreen_Mode || | 672 blend_mode == SkXfermode::kScreen_Mode || |
| 673 blend_mode == SkXfermode::kSrcOver_Mode; | 673 blend_mode == SkXfermode::kSrcOver_Mode; |
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| 842 bounding_rect.size(), ResourceProvider::TEXTURE_HINT_DEFAULT, | 842 bounding_rect.size(), ResourceProvider::TEXTURE_HINT_DEFAULT, |
| 843 resource_provider_->best_texture_format()); | 843 resource_provider_->best_texture_format()); |
| 844 { | 844 { |
| 845 ResourceProvider::ScopedWriteLockGL lock(resource_provider_, | 845 ResourceProvider::ScopedWriteLockGL lock(resource_provider_, |
| 846 device_background_texture->id()); | 846 device_background_texture->id()); |
| 847 GetFramebufferTexture(lock.texture_id(), RGBA_8888, bounding_rect); | 847 GetFramebufferTexture(lock.texture_id(), RGBA_8888, bounding_rect); |
| 848 } | 848 } |
| 849 return device_background_texture; | 849 return device_background_texture; |
| 850 } | 850 } |
| 851 | 851 |
| 852 skia::RefPtr<SkImage> GLRenderer::ApplyBackgroundFilters( | 852 sk_sp<SkImage> GLRenderer::ApplyBackgroundFilters( |
| 853 DrawingFrame* frame, | 853 DrawingFrame* frame, |
| 854 const RenderPassDrawQuad* quad, | 854 const RenderPassDrawQuad* quad, |
| 855 ScopedResource* background_texture, | 855 ScopedResource* background_texture, |
| 856 const gfx::RectF& rect) { | 856 const gfx::RectF& rect) { |
| 857 DCHECK(ShouldApplyBackgroundFilters(quad)); | 857 DCHECK(ShouldApplyBackgroundFilters(quad)); |
| 858 skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( | 858 sk_sp<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( |
| 859 quad->background_filters, gfx::SizeF(background_texture->size())); | 859 quad->background_filters, gfx::SizeF(background_texture->size())); |
| 860 | 860 |
| 861 skia::RefPtr<SkImage> background_with_filters = ApplyImageFilter( | 861 sk_sp<SkImage> background_with_filters = ApplyImageFilter( |
| 862 ScopedUseGrContext::Create(this, frame), resource_provider_, rect, rect, | 862 ScopedUseGrContext::Create(this, frame), resource_provider_, rect, rect, |
| 863 quad->filters_scale, filter.get(), background_texture); | 863 quad->filters_scale, filter.get(), background_texture); |
| 864 return background_with_filters; | 864 return background_with_filters; |
| 865 } | 865 } |
| 866 | 866 |
| 867 // Map device space quad to local space. Device_transform has no 3d | 867 // Map device space quad to local space. Device_transform has no 3d |
| 868 // component since it was flattened, so we don't need to project. We should | 868 // component since it was flattened, so we don't need to project. We should |
| 869 // have already checked that the transform was uninvertible before this call. | 869 // have already checked that the transform was uninvertible before this call. |
| 870 gfx::QuadF MapQuadToLocalSpace(const gfx::Transform& device_transform, | 870 gfx::QuadF MapQuadToLocalSpace(const gfx::Transform& device_transform, |
| 871 const gfx::QuadF& device_quad) { | 871 const gfx::QuadF& device_quad) { |
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| 919 SetupRenderPassQuadForClippingAndAntialiasing(contents_device_transform, quad, | 919 SetupRenderPassQuadForClippingAndAntialiasing(contents_device_transform, quad, |
| 920 aa_quad, clip_region, | 920 aa_quad, clip_region, |
| 921 &surface_quad, edge); | 921 &surface_quad, edge); |
| 922 SkXfermode::Mode blend_mode = quad->shared_quad_state->blend_mode; | 922 SkXfermode::Mode blend_mode = quad->shared_quad_state->blend_mode; |
| 923 bool use_shaders_for_blending = | 923 bool use_shaders_for_blending = |
| 924 !CanApplyBlendModeUsingBlendFunc(blend_mode) || | 924 !CanApplyBlendModeUsingBlendFunc(blend_mode) || |
| 925 ShouldApplyBackgroundFilters(quad) || | 925 ShouldApplyBackgroundFilters(quad) || |
| 926 settings_->force_blending_with_shaders; | 926 settings_->force_blending_with_shaders; |
| 927 | 927 |
| 928 std::unique_ptr<ScopedResource> background_texture; | 928 std::unique_ptr<ScopedResource> background_texture; |
| 929 skia::RefPtr<SkImage> background_image; | 929 sk_sp<SkImage> background_image; |
| 930 GLuint background_image_id = 0; | 930 GLuint background_image_id = 0; |
| 931 gfx::Rect background_rect; | 931 gfx::Rect background_rect; |
| 932 if (use_shaders_for_blending) { | 932 if (use_shaders_for_blending) { |
| 933 // Compute a bounding box around the pixels that will be visible through | 933 // Compute a bounding box around the pixels that will be visible through |
| 934 // the quad. | 934 // the quad. |
| 935 background_rect = GetBackdropBoundingBoxForRenderPassQuad( | 935 background_rect = GetBackdropBoundingBoxForRenderPassQuad( |
| 936 frame, quad, contents_device_transform, clip_region, use_aa); | 936 frame, quad, contents_device_transform, clip_region, use_aa); |
| 937 | 937 |
| 938 if (!background_rect.IsEmpty()) { | 938 if (!background_rect.IsEmpty()) { |
| 939 // The pixels from the filtered background should completely replace the | 939 // The pixels from the filtered background should completely replace the |
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| 979 bool mask_for_background = | 979 bool mask_for_background = |
| 980 background_texture && // Have original background texture | 980 background_texture && // Have original background texture |
| 981 background_image_id && // Have filtered background texture | 981 background_image_id && // Have filtered background texture |
| 982 quad->mask_resource_id(); // Have mask texture | 982 quad->mask_resource_id(); // Have mask texture |
| 983 SetBlendEnabled( | 983 SetBlendEnabled( |
| 984 !use_shaders_for_blending && | 984 !use_shaders_for_blending && |
| 985 (quad->ShouldDrawWithBlending() || !IsDefaultBlendMode(blend_mode))); | 985 (quad->ShouldDrawWithBlending() || !IsDefaultBlendMode(blend_mode))); |
| 986 | 986 |
| 987 // TODO(senorblanco): Cache this value so that we don't have to do it for both | 987 // TODO(senorblanco): Cache this value so that we don't have to do it for both |
| 988 // the surface and its replica. Apply filters to the contents texture. | 988 // the surface and its replica. Apply filters to the contents texture. |
| 989 skia::RefPtr<SkImage> filter_image; | 989 sk_sp<SkImage> filter_image; |
| 990 GLuint filter_image_id = 0; | 990 GLuint filter_image_id = 0; |
| 991 SkScalar color_matrix[20]; | 991 SkScalar color_matrix[20]; |
| 992 bool use_color_matrix = false; | 992 bool use_color_matrix = false; |
| 993 gfx::RectF rect = gfx::RectF(quad->rect); | 993 gfx::RectF rect = gfx::RectF(quad->rect); |
| 994 if (!quad->filters.IsEmpty()) { | 994 if (!quad->filters.IsEmpty()) { |
| 995 skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( | 995 sk_sp<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( |
| 996 quad->filters, gfx::SizeF(contents_texture->size())); | 996 quad->filters, gfx::SizeF(contents_texture->size())); |
| 997 if (filter) { | 997 if (filter) { |
| 998 SkColorFilter* colorfilter_rawptr = NULL; | 998 SkColorFilter* colorfilter_rawptr = NULL; |
| 999 filter->asColorFilter(&colorfilter_rawptr); | 999 filter->asColorFilter(&colorfilter_rawptr); |
| 1000 sk_sp<SkColorFilter> cf(colorfilter_rawptr); | 1000 sk_sp<SkColorFilter> cf(colorfilter_rawptr); |
| 1001 | 1001 |
| 1002 if (cf && cf->asColorMatrix(color_matrix) && !filter->getInput(0)) { | 1002 if (cf && cf->asColorMatrix(color_matrix) && !filter->getInput(0)) { |
| 1003 // We have a single color matrix as a filter; apply it locally | 1003 // We have a single color matrix as a filter; apply it locally |
| 1004 // in the compositor. | 1004 // in the compositor. |
| 1005 use_color_matrix = true; | 1005 use_color_matrix = true; |
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| 3637 texture_id = pending_overlay_resources_.back()->texture_id(); | 3637 texture_id = pending_overlay_resources_.back()->texture_id(); |
| 3638 } | 3638 } |
| 3639 | 3639 |
| 3640 context_support_->ScheduleOverlayPlane( | 3640 context_support_->ScheduleOverlayPlane( |
| 3641 overlay.plane_z_order, overlay.transform, texture_id, | 3641 overlay.plane_z_order, overlay.transform, texture_id, |
| 3642 ToNearestRect(overlay.display_rect), overlay.uv_rect); | 3642 ToNearestRect(overlay.display_rect), overlay.uv_rect); |
| 3643 } | 3643 } |
| 3644 } | 3644 } |
| 3645 | 3645 |
| 3646 } // namespace cc | 3646 } // namespace cc |
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