| Index: tests/ImageTest.cpp
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| diff --git a/tests/ImageTest.cpp b/tests/ImageTest.cpp
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| index 87fc8fd52929350871de4cc17dcf3e3ca90665b2..793f9716434618d0e9dd4c44b34a8083068c4b33 100644
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| --- a/tests/ImageTest.cpp
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| +++ b/tests/ImageTest.cpp
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| @@ -176,7 +176,7 @@ DEF_TEST(ImageEncode, reporter) {
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|  }
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|  
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|  #if SK_SUPPORT_GPU
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageEncode_Gpu, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ImageEncode_Gpu, reporter, ctxInfo) {
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|      test_encode(reporter, create_gpu_image(ctxInfo.fGrContext).get());
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|  }
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|  #endif
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| @@ -369,7 +369,7 @@ DEF_TEST(image_newfrombitmap, reporter) {
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|   *  but we don't have that facility (at the moment) so we use a little internal knowledge
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|   *  of *how* the raster version is cached, and look for that.
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|   */
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_Gpu2Cpu, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_Gpu2Cpu, reporter, ctxInfo) {
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|      SkImageInfo info = SkImageInfo::MakeN32(20, 20, kOpaque_SkAlphaType);
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|      sk_sp<SkImage> image(create_gpu_image(ctxInfo.fGrContext));
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|      const uint32_t uniqueID = image->uniqueID();
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| @@ -404,7 +404,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_Gpu2Cpu, reporter, ctxInfo) {
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|      }
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|  }
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|  
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_newTextureImage, reporter, contextInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_newTextureImage, reporter, contextInfo) {
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|      GrContext* context = contextInfo.fGrContext;
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|      sk_gpu_test::GLTestContext* glContext = contextInfo.fGLContext;
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|  
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| @@ -577,7 +577,7 @@ DEF_TEST(ImageReadPixels, reporter) {
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|      test_read_pixels(reporter, image.get());
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|  }
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|  #if SK_SUPPORT_GPU
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageReadPixels_Gpu, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ImageReadPixels_Gpu, reporter, ctxInfo) {
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|      test_read_pixels(reporter, create_gpu_image(ctxInfo.fGrContext).get());
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|  }
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|  #endif
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| @@ -640,7 +640,7 @@ DEF_TEST(ImageLegacyBitmap, reporter) {
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|      }
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|  }
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|  #if SK_SUPPORT_GPU
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageLegacyBitmap_Gpu, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ImageLegacyBitmap_Gpu, reporter, ctxInfo) {
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|      const SkImage::LegacyBitmapMode modes[] = {
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|          SkImage::kRO_LegacyBitmapMode,
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|          SkImage::kRW_LegacyBitmapMode,
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| @@ -684,7 +684,7 @@ DEF_TEST(ImagePeek, reporter) {
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|      test_peek(reporter, image.get(), false);
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|  }
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|  #if SK_SUPPORT_GPU
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImagePeek_Gpu, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ImagePeek_Gpu, reporter, ctxInfo) {
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|      sk_sp<SkImage> image(create_gpu_image(ctxInfo.fGrContext));
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|      test_peek(reporter, image.get(), false);
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|  }
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| @@ -704,7 +704,7 @@ static void check_image_color(skiatest::Reporter* reporter, SkImage* image, SkPM
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|      REPORTER_ASSERT(reporter, image->readPixels(info, &pixel, sizeof(pixel), 0, 0));
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|      REPORTER_ASSERT(reporter, pixel == expected);
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|  }
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkImage_NewFromTexture, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTexture, reporter, ctxInfo) {
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|      GrTextureProvider* provider = ctxInfo.fGrContext->textureProvider();
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|      const int w = 10;
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|      const int h = 10;
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| @@ -799,7 +799,7 @@ static void check_images_same(skiatest::Reporter* reporter, const SkImage* a, co
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|      }
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|  }
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|  
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(NewTextureFromPixmap, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(NewTextureFromPixmap, reporter, ctxInfo) {
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|      for (auto create : {&create_image,
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|                          &create_image_565,
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|                          &create_image_ct}) {
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| @@ -824,7 +824,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(NewTextureFromPixmap, reporter, ctxInfo) {
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|      }
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|  }
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|  
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| -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DeferredTextureImage, reporter, ctxInfo) {
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| +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DeferredTextureImage, reporter, ctxInfo) {
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|      GrContext* context = ctxInfo.fGrContext;
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|      sk_gpu_test::GLTestContext* glContext = ctxInfo.fGLContext;
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|      SkAutoTUnref<GrContextThreadSafeProxy> proxy(context->threadSafeProxy());
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| 
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