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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 1869503002: Make existing unit tests only run on GL contexts (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 // This is a GPU-backend specific test. It relies on static intializers to work 8 // This is a GPU-backend specific test. It relies on static intializers to work
9 9
10 #include "SkTypes.h" 10 #include "SkTypes.h"
(...skipping 428 matching lines...) Expand 10 before | Expand all | Expand 10 after
439 // Some long shaders run out of temporary registers in the D3D compiler on A NGLE and 439 // Some long shaders run out of temporary registers in the D3D compiler on A NGLE and
440 // command buffer. 440 // command buffer.
441 maxStages = SkTMin(maxStages, 2); 441 maxStages = SkTMin(maxStages, 2);
442 #endif 442 #endif
443 if (maxStages == 0) { 443 if (maxStages == 0) {
444 return; 444 return;
445 } 445 }
446 REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(ctxInfo.fGrConte xt, maxStages)); 446 REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(ctxInfo.fGrConte xt, maxStages));
447 } 447 }
448 448
449 static bool is_native_gl_context_type(sk_gpu_test::GrContextFactory::ContextType type) {
450 return type == sk_gpu_test::GrContextFactory::kNativeGL_ContextType;
451 }
452
453 static bool is_other_rendering_gl_context_type(sk_gpu_test::GrContextFactory::Co ntextType type) {
454 return !is_native_gl_context_type(type) &&
455 kOpenGL_GrBackend == sk_gpu_test::GrContextFactory::ContextTypeBacken d(type) &&
456 sk_gpu_test::GrContextFactory::IsRenderingContext(type);
457 }
458
449 DEF_GPUTEST(GLPrograms, reporter, /*factory*/) { 459 DEF_GPUTEST(GLPrograms, reporter, /*factory*/) {
450 // Set a locale that would cause shader compilation to fail because of , as decimal separator. 460 // Set a locale that would cause shader compilation to fail because of , as decimal separator.
451 // skbug 3330 461 // skbug 3330
452 #ifdef SK_BUILD_FOR_WIN 462 #ifdef SK_BUILD_FOR_WIN
453 GrAutoLocaleSetter als("sv-SE"); 463 GrAutoLocaleSetter als("sv-SE");
454 #else 464 #else
455 GrAutoLocaleSetter als("sv_SE.UTF-8"); 465 GrAutoLocaleSetter als("sv_SE.UTF-8");
456 #endif 466 #endif
457 467
458 // We suppress prints to avoid spew 468 // We suppress prints to avoid spew
459 GrContextOptions opts; 469 GrContextOptions opts;
460 opts.fSuppressPrints = true; 470 opts.fSuppressPrints = true;
461 sk_gpu_test::GrContextFactory debugFactory(opts); 471 sk_gpu_test::GrContextFactory debugFactory(opts);
462 skiatest::RunWithGPUTestContexts(test_glprograms_native, skiatest::kNative_G PUTestContexts, 472 skiatest::RunWithGPUTestContexts(test_glprograms_native, &is_native_gl_conte xt_type,
463 reporter, &debugFactory); 473 reporter, &debugFactory);
464 skiatest::RunWithGPUTestContexts(test_glprograms_other_contexts, 474 skiatest::RunWithGPUTestContexts(test_glprograms_other_contexts,
465 skiatest::kOther_GPUTestContexts, reporter, &debugFactory); 475 &is_other_rendering_gl_context_type, report er, &debugFactory);
466 } 476 }
467 477
468 #endif 478 #endif
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