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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 5 #ifndef COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
| 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 6 #define COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/observer_list.h" | 10 #include "base/observer_list.h" |
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| 28 }; | 28 }; |
| 29 | 29 |
| 30 // Tracks the focused window. Focus is moved to another window when the drawn | 30 // Tracks the focused window. Focus is moved to another window when the drawn |
| 31 // state of the focused window changes. | 31 // state of the focused window changes. |
| 32 class FocusController : public ServerWindowDrawnTrackerObserver { | 32 class FocusController : public ServerWindowDrawnTrackerObserver { |
| 33 public: | 33 public: |
| 34 FocusController(FocusControllerDelegate* delegate, ServerWindow* root); | 34 FocusController(FocusControllerDelegate* delegate, ServerWindow* root); |
| 35 ~FocusController() override; | 35 ~FocusController() override; |
| 36 | 36 |
| 37 // Sets the focused window. Does nothing if |window| is currently focused. | 37 // Sets the focused window. Does nothing if |window| is currently focused. |
| 38 // This does not notify the delegate. | 38 // This does not notify the delegate. See ServerWindow::SetFocusedWindow() |
| 39 void SetFocusedWindow(ServerWindow* window); | 39 // for details on return value. |
| 40 bool SetFocusedWindow(ServerWindow* window); |
| 40 ServerWindow* GetFocusedWindow(); | 41 ServerWindow* GetFocusedWindow(); |
| 41 | 42 |
| 42 // Moves activation to the next activatable window. | 43 // Moves activation to the next activatable window. |
| 43 void ActivateNextWindow(); | 44 void ActivateNextWindow(); |
| 44 | 45 |
| 45 void AddObserver(FocusControllerObserver* observer); | 46 void AddObserver(FocusControllerObserver* observer); |
| 46 void RemoveObserver(FocusControllerObserver* observer); | 47 void RemoveObserver(FocusControllerObserver* observer); |
| 47 | 48 |
| 48 private: | 49 private: |
| 49 enum class ActivationChangeReason { | 50 enum class ActivationChangeReason { |
| 50 UNKNONW, | 51 UNKNONW, |
| 51 CYCLE, // Activation changed because of ActivateNextWindow(). | 52 CYCLE, // Activation changed because of ActivateNextWindow(). |
| 52 FOCUS, // Focus change required a different window to be activated. | 53 FOCUS, // Focus change required a different window to be activated. |
| 53 DRAWN_STATE_CHANGED, // Active window was hidden or destroyed. | 54 DRAWN_STATE_CHANGED, // Active window was hidden or destroyed. |
| 54 }; | 55 }; |
| 55 void SetActiveWindow(ServerWindow* window, ActivationChangeReason reason); | 56 void SetActiveWindow(ServerWindow* window, ActivationChangeReason reason); |
| 56 | 57 |
| 57 // Returns whether |window| can be focused or activated. | 58 // Returns whether |window| can be focused or activated. |
| 58 bool CanBeFocused(ServerWindow* window) const; | 59 bool CanBeFocused(ServerWindow* window) const; |
| 59 bool CanBeActivated(ServerWindow* window) const; | 60 bool CanBeActivated(ServerWindow* window) const; |
| 60 | 61 |
| 61 // Returns the closest activatable ancestor of |window|. Returns nullptr if | 62 // Returns the closest activatable ancestor of |window|. Returns nullptr if |
| 62 // there is no such ancestor. | 63 // there is no such ancestor. |
| 63 ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const; | 64 ServerWindow* GetActivatableAncestorOf(ServerWindow* window) const; |
| 64 | 65 |
| 65 // Implementation of SetFocusedWindow(). | 66 // Implementation of SetFocusedWindow(). |
| 66 void SetFocusedWindowImpl(FocusControllerChangeSource change_source, | 67 bool SetFocusedWindowImpl(FocusControllerChangeSource change_source, |
| 67 ServerWindow* window); | 68 ServerWindow* window); |
| 68 | 69 |
| 69 // ServerWindowDrawnTrackerObserver: | 70 // ServerWindowDrawnTrackerObserver: |
| 70 void OnDrawnStateWillChange(ServerWindow* ancestor, | 71 void OnDrawnStateWillChange(ServerWindow* ancestor, |
| 71 ServerWindow* window, | 72 ServerWindow* window, |
| 72 bool is_drawn) override; | 73 bool is_drawn) override; |
| 73 void OnDrawnStateChanged(ServerWindow* ancestor, | 74 void OnDrawnStateChanged(ServerWindow* ancestor, |
| 74 ServerWindow* window, | 75 ServerWindow* window, |
| 75 bool is_drawn) override; | 76 bool is_drawn) override; |
| 76 | 77 |
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| 93 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; | 94 scoped_ptr<ServerWindowDrawnTracker> drawn_tracker_; |
| 94 | 95 |
| 95 DISALLOW_COPY_AND_ASSIGN(FocusController); | 96 DISALLOW_COPY_AND_ASSIGN(FocusController); |
| 96 }; | 97 }; |
| 97 | 98 |
| 98 } // namespace ws | 99 } // namespace ws |
| 99 | 100 |
| 100 } // namespace mus | 101 } // namespace mus |
| 101 | 102 |
| 102 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ | 103 #endif // COMPONENTS_MUS_WS_FOCUS_CONTROLLER_H_ |
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