Index: appengine/monorail/static/js/framework/framework-menu.js |
diff --git a/appengine/monorail/static/js/framework/framework-menu.js b/appengine/monorail/static/js/framework/framework-menu.js |
new file mode 100644 |
index 0000000000000000000000000000000000000000..14d4e15cf222088a5401d8ee3b757f483aac3e2c |
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+++ b/appengine/monorail/static/js/framework/framework-menu.js |
@@ -0,0 +1,583 @@ |
+/* Copyright 2016 The Chromium Authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style |
+ * license that can be found in the LICENSE file or at |
+ * https://developers.google.com/open-source/licenses/bsd |
+ */ |
+ |
+/** |
+ * @fileoverview This file represents a standalone, reusable drop down menu |
+ * widget that can be attached to any element on a given page. It supports |
+ * multiple instances of the widget on a page. It has no dependencies. Usage |
+ * is as simple as creating a new Menu object and supplying it with a target |
+ * element. |
+ */ |
+ |
+/** |
+ * The entry point and constructor for the Menu object. Creating |
+ * a valid instance of this object will insert a drop down menu |
+ * near the element supplied as the target, attach all the necessary |
+ * events and insert the necessary elements on the page. |
+ * |
+ * @param {Element} target the target element on the page to which |
+ * the drop down menu will be placed near. |
+ * @param {Function=} opt_onShow function to execute every time the |
+ * menu is made visible, most likely through a click on the target. |
+ * @constructor |
+ */ |
+var Menu = function(target, opt_onShow) { |
+ this.iid = Menu.instance.length; |
+ Menu.instance[this.iid] = this; |
+ this.target = target; |
+ this.onShow = opt_onShow || null; |
+ |
+ // An optional trigger element on the page that can be used to trigger |
+ // the drop-down. Currently hard-coded to be the same as the target element. |
+ this.trigger = target; |
+ this.items = []; |
+ this.onOpenEvents = []; |
+ this.menu = this.createElement('div', 'menuDiv instance' + this.iid); |
+ this.targetId = this.target.getAttribute('id'); |
+ var menuId = (this.targetId != null) ? |
+ 'menuDiv-' + this.targetId : 'menuDiv-instance' + this.iid; |
+ this.menu.setAttribute('id', menuId); |
+ this.menu.role = 'listbox'; |
+ this.hide(); |
+ this.addCategory('default'); |
+ this.addEvent(this.trigger, 'click', this.wrap(this.toggle)); |
+ this.addEvent(window, 'resize', this.wrap(this.adjustSizeAndLocation)); |
+ |
+ // Hide the menu if a user clicks outside the menu widget |
+ this.addEvent(document, 'click', this.wrap(this.hide)); |
+ this.addEvent(this.menu, 'click', this.stopPropagation()); |
+ this.addEvent(this.trigger, 'click', this.stopPropagation()); |
+}; |
+ |
+// A reference to the element or node that the drop down |
+// will appear next to |
+Menu.prototype.target = null; |
+ |
+// Element ID of the target. ID will be assigned to the newly created |
+// menu div based on the target ID. A default ID will be |
+// assigned If there is no ID on the target. |
+Menu.prototype.targetId = null; |
+ |
+/** |
+ * A reference to the element or node that will trigger |
+ * the drop down to appear. If not specified, this value |
+ * will be the same as <Menu Instance>.target |
+ * @type {Element} |
+ */ |
+Menu.prototype.trigger = null; |
+ |
+// A reference to the event type that will "open" the |
+// menu div. By default this is the (on)click method. |
+Menu.prototype.triggerType = null; |
+ |
+// A reference to the element that will appear when the |
+// trigger is clicked. |
+Menu.prototype.menu = null; |
+ |
+/** |
+ * Function to execute every time the menu is made shown. |
+ * @type {Function} |
+ */ |
+Menu.prototype.onShow = null; |
+ |
+// A list of category divs. By default these categories |
+// are set to display none until at least one element |
+// is placed within them. |
+Menu.prototype.categories = null; |
+ |
+// An id used to track timed intervals |
+Menu.prototype.thread = -1; |
+ |
+// The static instance id (iid) denoting which menu in the |
+// list of Menu.instance items is this instantiated object. |
+Menu.prototype.iid = -1; |
+ |
+// A counter to indicate the number of items added with |
+// addItem(). After 5 items, a height is set on the menu |
+// and a scroll bar will appear. |
+Menu.prototype.items = null; |
+ |
+// A flag to detect whether or not a scroll bar has been added |
+Menu.prototype.scrolls = false; |
+ |
+// onOpen event handlers; each function in this list will |
+// be executed and passed the executing instance as a |
+// parameter before the menu is to be displayed. |
+Menu.prototype.onOpenEvents = null; |
+ |
+/** |
+ * An extended short-cut for document.createElement(); this |
+ * method allows the creation of an element, the assignment |
+ * of one or more class names and the ability to set the |
+ * content of the created element all with one function call. |
+ * @param {string} element name of the element to create. Examples would |
+ * be 'div' or 'a'. |
+ * @param {string} opt_className an optional string to assign to the |
+ * newly created element's className property. |
+ * @param {string|Element} opt_content either a snippet of HTML or a HTML |
+ * element that is to be appended to the newly created element. |
+ * @return {Element} a reference to the newly created element. |
+ */ |
+Menu.prototype.createElement = function(element, opt_className, opt_content) { |
+ var div = document.createElement(element); |
+ div.className = opt_className; |
+ if (opt_content) { |
+ this.append(opt_content, div); |
+ } |
+ return div; |
+}; |
+ |
+/** |
+ * Uses a fairly browser agnostic approach to applying a callback to |
+ * an element on the page. |
+ * |
+ * @param {Element|EventTarget} element a reference to an element on the page to |
+ * which to attach and event. |
+ * @param {string} eventType a browser compatible event type as a string |
+ * without the sometimes assumed on- prefix. Examples: 'click', |
+ * 'mousedown', 'mouseover', etc... |
+ * @param {Function} callback a function reference to invoke when the |
+ * the event occurs. |
+ */ |
+Menu.prototype.addEvent = function(element, eventType, callback) { |
+ if (element.addEventListener) { |
+ element.addEventListener(eventType, callback, false); |
+ } else { |
+ try { |
+ element.attachEvent('on' + eventType, callback); |
+ } catch (e) { |
+ element['on' + eventType] = callback; |
+ } |
+ } |
+}; |
+ |
+/** |
+ * Similar to addEvent, this provides a specialied handler for onOpen |
+ * events that apply to this instance of the Menu class. The supplied |
+ * callbacks are appended to an internal array and called in order |
+ * every time the menu is opened. The array can be accessed via |
+ * menuInstance.onOpenEvents. |
+ */ |
+Menu.prototype.addOnOpen = function(eventCallback) { |
+ var eventIndex = this.onOpenEvents.length; |
+ this.onOpenEvents.push(eventCallback); |
+ return eventIndex; |
+}; |
+ |
+/** |
+ * Used throughout the code, this method wraps any supplied function |
+ * in a closure that calls the supplied function in the context of either |
+ * the optional thisObj parameter or instance of the menu this function |
+ * is called from. |
+ * @param {Function} callback the function to wrap and embed context |
+ * within. |
+ * @param {Object} opt_thisObj an alternate 'this' object to use instead |
+ * of this instance of Menu. |
+ */ |
+Menu.prototype.wrap = function(callback, opt_thisObj) { |
+ var closured_callback = callback; |
+ var this_object = opt_thisObj || this; |
+ return (function() { |
+ closured_callback.apply(this_object); |
+ }); |
+}; |
+ |
+/** |
+ * This method will create a div with the classes .menuCategory and the |
+ * name of the category as supplied in the first parameter. It then, if |
+ * a title is supplied, creates a title div and appends it as well. The |
+ * optional title is styled with the .categoryTitle and category name |
+ * class. |
+ * |
+ * Categories are stored within the menu object instance for programmatic |
+ * manipulation in the array, menuInstance.categories. Note also that this |
+ * array is doubly linked insofar as that the category div can be accessed |
+ * via it's index in the array as well as by instance.categories[category] |
+ * where category is the string name supplied when creating the category. |
+ * |
+ * @param {string} category the string name used to create the category; |
+ * used as both a class name and a key into the internal array. It |
+ * must be a valid JavaScript variable name. |
+ * @param {string|Element} opt_title this optional field is used to visibly |
+ * denote the category title. It can be either HTML or an element. |
+ * @return {Element} the newly created div. |
+ */ |
+Menu.prototype.addCategory = function(category, opt_title) { |
+ this.categories = this.categories || []; |
+ var categoryDiv = this.createElement('div', 'menuCategory ' + category); |
+ categoryDiv._categoryName = category; |
+ if (opt_title) { |
+ var categoryTitle = this.createElement('b', 'categoryTitle ' + |
+ category, opt_title); |
+ categoryTitle.style.display = 'block'; |
+ this.append(categoryTitle); |
+ categoryDiv._categoryTitle = categoryTitle; |
+ } |
+ this.append(categoryDiv); |
+ this.categories[this.categories.length] = this.categories[category] = |
+ categoryDiv; |
+ |
+ return categoryDiv; |
+}; |
+ |
+/** |
+ * This method removes the contents of a given category but does not |
+ * remove the category itself. |
+ */ |
+Menu.prototype.emptyCategory = function(category) { |
+ if (!this.categories[category]) { |
+ return; |
+ } |
+ var div = this.categories[category]; |
+ for (var i = div.childNodes.length - 1; i >= 0; i--) { |
+ div.removeChild(div.childNodes[i]); |
+ } |
+}; |
+ |
+/** |
+ * This function is the most drastic of the cleansing functions; it removes |
+ * all categories and all menu items and all HTML snippets that have been |
+ * added to this instance of the Menu class. |
+ */ |
+Menu.prototype.clear = function() { |
+ for (var i = 0; i < this.categories.length; i++) { |
+ // Prevent memory leaks |
+ this.categories[this.categories[i]._categoryName] = null; |
+ } |
+ this.items.splice(0, this.items.length); |
+ this.categories.splice(0, this.categories.length); |
+ this.categories = []; |
+ this.items = []; |
+ for (var i = this.menu.childNodes.length - 1; i >= 0; i--) { |
+ this.menu.removeChild(this.menu.childNodes[i]); |
+ } |
+}; |
+ |
+/** |
+ * Passed an instance of a menu item, it will be removed from the menu |
+ * object, including any residual array links and possible memory leaks. |
+ * @param {Element} item a reference to the menu item to remove. |
+ * @return {Element} returns the item removed. |
+ */ |
+Menu.prototype.removeItem = function(item) { |
+ var result = null; |
+ for (var i = 0; i < this.items.length; i++) { |
+ if (this.items[i] == item) { |
+ result = this.items[i]; |
+ this.items.splice(i, 1); |
+ } |
+ // Renumber |
+ this.items[i].item._index = i; |
+ } |
+ return result; |
+}; |
+ |
+/** |
+ * Removes a category from the menu element and all of its children thus |
+ * allowing the Element to be collected by the browsers VM. |
+ * @param {string} category the name of the category to retrieve and remove. |
+ */ |
+Menu.prototype.removeCategory = function(category) { |
+ var div = this.categories[category]; |
+ if (!div || !div.parentNode) { |
+ return; |
+ } |
+ if (div._categoryTitle) { |
+ div._categoryTitle.parentNode.removeChild(div._categoryTitle); |
+ } |
+ div.parentNode.removeChild(div); |
+ for (var i = 0; i < this.categories.length; i++) { |
+ if (this.categories[i] === div) { |
+ this.categories[this.categories[i]._categoryName] = null; |
+ this.categories.splice(i, 1); |
+ return; |
+ } |
+ } |
+ for (var i = 0; i < div.childNodes.length; i++) { |
+ if (div.childNodes[i]._index) { |
+ this.items.splice(div.childNodes[i]._index, 1); |
+ } else { |
+ this.removeItem(div.childNodes[i]); |
+ } |
+ } |
+}; |
+ |
+/** |
+ * This heart of the menu population scheme, the addItem function creates |
+ * a combination of elements that visually form up a menu item. If no |
+ * category is supplied, the default category is used. The menu item is |
+ * an <a> tag with the class .menuItem. The menu item is directly styled |
+ * as a block element. Other than that, all styling should be done via a |
+ * external CSS definition. |
+ * |
+ * @param {string|Element} html_or_element a string of HTML text or a |
+ * HTML element denoting the contents of the menu item. |
+ * @param {string} opt_href the href of the menu item link. This is |
+ * the most direct way of defining the menu items function. |
+ * [Default: '#']. |
+ * @param {string} opt_category the category string name of the category |
+ * to append the menu item to. If the category doesn't exist, one will |
+ * be created. [Default: 'default']. |
+ * @param {string} opt_title used when creating a new category and is |
+ * otherwise ignored completely. It is also ignored when supplied if |
+ * the named category already exists. |
+ * @return {Element} returns the element that was created. |
+ */ |
+Menu.prototype.addItem = function(html_or_element, opt_href, opt_category, |
+ opt_title) { |
+ var category = opt_category ? (this.categories[opt_category] || |
+ this.addCategory(opt_category, opt_title)) : |
+ this.categories['default']; |
+ var menuHref = (opt_href == undefined ? '#' : opt_href); |
+ var menuItem = undefined; |
+ if (menuHref) { |
+ menuItem = this.createElement('a', 'menuItem', html_or_element); |
+ } else { |
+ menuItem = this.createElement('span', 'menuText', html_or_element); |
+ } |
+ var itemText = typeof html_or_element == 'string' ? html_or_element : |
+ html_or_element.innerText || 'ERROR'; |
+ |
+ menuItem.style.display = 'block'; |
+ if (menuHref) { |
+ menuItem.setAttribute('href', menuHref); |
+ } |
+ menuItem._index = this.items.length; |
+ menuItem.role = 'option'; |
+ this.append(menuItem, category); |
+ this.items[this.items.length] = {item: menuItem, text: itemText}; |
+ |
+ return menuItem; |
+}; |
+ |
+/** |
+ * Adds a visual HTML separator to the menu, optionally creating a |
+ * category as per addItem(). See above. |
+ * @param {string} opt_category the category string name of the category |
+ * to append the menu item to. If the category doesn't exist, one will |
+ * be created. [Default: 'default']. |
+ * @param {string} opt_title used when creating a new category and is |
+ * otherwise ignored completely. It is also ignored when supplied if |
+ * the named category already exists. |
+ */ |
+Menu.prototype.addSeparator = function(opt_category, opt_title) { |
+ var category = opt_category ? (this.categories[opt_category] || |
+ this.addCategory(opt_category, opt_title)) : |
+ this.categories['default']; |
+ var hr = this.createElement('hr', 'menuSeparator'); |
+ this.append(hr, category); |
+}; |
+ |
+/** |
+ * This method performs all the dirty work of positioning the menu. It is |
+ * responsible for dynamic sizing, insertion and deletion of scroll bars |
+ * and calculation of offscreen width considerations. |
+ */ |
+Menu.prototype.adjustSizeAndLocation = function() { |
+ var style = this.menu.style; |
+ style.position = 'absolute'; |
+ |
+ var firstCategory = null; |
+ for (var i = 0; i < this.categories.length; i++) { |
+ this.categories[i].className = this.categories[i].className. |
+ replace(/ first/, ''); |
+ if (this.categories[i].childNodes.length == 0) { |
+ this.categories[i].style.display = 'none'; |
+ } else { |
+ this.categories[i].style.display = ''; |
+ if (!firstCategory) { |
+ firstCategory = this.categories[i]; |
+ firstCategory.className += ' first'; |
+ } |
+ } |
+ } |
+ |
+ var alreadyVisible = style.display != 'none' && |
+ style.visibility != 'hidden'; |
+ var docElemWidth = document.documentElement.clientWidth; |
+ var docElemHeight = document.documentElement.clientHeight; |
+ var pageSize = { |
+ w: (window.innerWidth || docElemWidth && docElemWidth > 0 ? |
+ docElemWidth : document.body.clientWidth) || 1, |
+ h: (window.innerHeight || docElemHeight && docElemHeight > 0 ? |
+ docElemHeight : document.body.clientHeight) || 1 |
+ }; |
+ var targetPos = this.find(this.target); |
+ var targetSize = {w: this.target.offsetWidth, |
+ h: this.target.offsetHeight}; |
+ var menuSize = {w: this.menu.offsetWidth, h: this.menu.offsetHeight}; |
+ |
+ if (!alreadyVisible) { |
+ var oldVisibility = style.visibility; |
+ var oldDisplay = style.display; |
+ style.visibility = 'hidden'; |
+ style.display = ''; |
+ style.height = ''; |
+ style.width = ''; |
+ menuSize = {w: this.menu.offsetWidth, h: this.menu.offsetHeight}; |
+ style.display = oldDisplay; |
+ style.visibility = oldVisibility; |
+ } |
+ |
+ var addScroll = (this.menu.offsetHeight / pageSize.h) > 0.8; |
+ if (addScroll) { |
+ menuSize.h = parseInt((pageSize.h * 0.8), 10); |
+ style.height = menuSize.h + 'px'; |
+ style.overflowX = 'hidden'; |
+ style.overflowY = 'auto'; |
+ } else { |
+ style.height = style.overflowY = style.overflowX = ''; |
+ } |
+ |
+ style.top = (targetPos.y + targetSize.h) + 'px'; |
+ style.left = targetPos.x + 'px'; |
+ |
+ if (menuSize.w < 175) { |
+ style.width = '175px'; |
+ } |
+ |
+ if (addScroll) { |
+ style.width = parseInt(style.width, 10) + 13 + 'px'; |
+ } |
+ |
+ if ((targetPos.x + menuSize.w) > pageSize.w) { |
+ style.left = targetPos.x - (menuSize.w - targetSize.w) + 'px'; |
+ } |
+}; |
+ |
+ |
+/** |
+ * This function is used heavily, internally. It appends text |
+ * or the supplied element via appendChild(). If |
+ * the opt_target variable is present, the supplied element will be |
+ * the container rather than the menu div for this instance. |
+ * |
+ * @param {string|Element} text_or_element the html or element to insert |
+ * into opt_target. |
+ * @param {Element} opt_target the target element it should be appended to. |
+ * |
+ */ |
+Menu.prototype.append = function(text_or_element, opt_target) { |
+ var element = opt_target || this.menu; |
+ if (typeof opt_target == 'string' && this.categories[opt_target]) { |
+ element = this.categories[opt_target]; |
+ } |
+ if (typeof text_or_element == 'string') { |
+ element.innerText += text_or_element; |
+ } else { |
+ element.appendChild(text_or_element); |
+ } |
+}; |
+ |
+/** |
+ * Displays the menu (such as upon mouseover). |
+ */ |
+Menu.prototype.over = function() { |
+ if (this.menu.style.display != 'none') { |
+ this.show(); |
+ } |
+ if (this.thread != -1) { |
+ clearTimeout(this.thread); |
+ this.thread = -1; |
+ } |
+}; |
+ |
+/** |
+ * Hides the menu (such as upon mouseout). |
+ */ |
+Menu.prototype.out = function() { |
+ if (this.thread != -1) { |
+ clearTimeout(this.thread); |
+ this.thread = -1; |
+ } |
+ this.thread = setTimeout(this.wrap(this.hide), 400); |
+}; |
+ |
+/** |
+ * Stops event propagation. |
+ */ |
+Menu.prototype.stopPropagation = function() { |
+ return (function(e) { |
+ if (!e) { |
+ e = window.event; |
+ } |
+ e.cancelBubble = true; |
+ if (e.stopPropagation) { |
+ e.stopPropagation(); |
+ } |
+ }); |
+}; |
+ |
+/** |
+ * Toggles the menu between hide/show. |
+ */ |
+Menu.prototype.toggle = function() { |
+ if (this.menu.style.display == 'none') { |
+ this.show(); |
+ } else { |
+ this.hide(); |
+ } |
+}; |
+ |
+/** |
+ * Makes the menu visible, then calls the user-supplied onShow callback. |
+ */ |
+Menu.prototype.show = function() { |
+ if (this.menu.style.display != '') { |
+ for (var i = 0; i < this.onOpenEvents.length; i++) { |
+ this.onOpenEvents[i].call(null, this); |
+ } |
+ |
+ // Invisibly show it first |
+ this.menu.style.visibility = 'hidden'; |
+ this.menu.style.display = ''; |
+ this.adjustSizeAndLocation(); |
+ if (this.trigger.nodeName && this.trigger.nodeName == 'A') { |
+ this.trigger.blur(); |
+ } |
+ this.menu.style.visibility = 'visible'; |
+ |
+ // Hide other menus |
+ for (var i = 0; i < Menu.instance.length; i++) { |
+ var menuInstance = Menu.instance[i]; |
+ if (menuInstance != this) { |
+ menuInstance.hide(); |
+ } |
+ } |
+ |
+ if (this.onShow) { |
+ this.onShow(); |
+ } |
+ } |
+}; |
+ |
+/** |
+ * Makes the menu invisible. |
+ */ |
+Menu.prototype.hide = function() { |
+ this.menu.style.display = 'none'; |
+}; |
+ |
+Menu.prototype.find = function(element) { |
+ var curleft = 0, curtop = 0; |
+ if (element.offsetParent) { |
+ do { |
+ curleft += element.offsetLeft; |
+ curtop += element.offsetTop; |
+ } |
+ while ((element = element.offsetParent) && (element.style && |
+ element.style.position != 'relative' && |
+ element.style.position != 'absolute')); |
+ } |
+ return {x: curleft, y: curtop}; |
+}; |
+ |
+/** |
+ * A static array of object instances for global reference. |
+ * @type {Array.<Menu>} |
+ */ |
+Menu.instance = []; |