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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #ifndef XFA_FDE_FDE_VISUALSET_H_ | 7 #ifndef XFA_FDE_FDE_VISUALSET_H_ |
| 8 #define XFA_FDE_FDE_VISUALSET_H_ | 8 #define XFA_FDE_FDE_VISUALSET_H_ |
| 9 | 9 |
| 10 #include "core/fxcrt/include/fx_coordinates.h" | 10 #include "core/fxcrt/include/fx_coordinates.h" |
| 11 #include "core/fxcrt/include/fx_system.h" | 11 #include "core/fxcrt/include/fx_system.h" |
| 12 #include "core/include/fxge/fx_dib.h" | 12 #include "core/fxge/include/fx_dib.h" |
| 13 #include "core/include/fxge/fx_ge.h" | 13 #include "core/fxge/include/fx_ge.h" |
| 14 #include "xfa/fde/fde_brush.h" | 14 #include "xfa/fde/fde_brush.h" |
| 15 #include "xfa/fde/fde_image.h" | 15 #include "xfa/fde/fde_image.h" |
| 16 #include "xfa/fde/fde_path.h" | 16 #include "xfa/fde/fde_path.h" |
| 17 #include "xfa/fde/fde_pen.h" | 17 #include "xfa/fde/fde_pen.h" |
| 18 #include "xfa/fgas/font/fgas_font.h" | 18 #include "xfa/fgas/font/fgas_font.h" |
| 19 | 19 |
| 20 enum FDE_VISUALOBJTYPE { | 20 enum FDE_VISUALOBJTYPE { |
| 21 FDE_VISUALOBJ_Canvas = 0x00, | 21 FDE_VISUALOBJ_Canvas = 0x00, |
| 22 FDE_VISUALOBJ_Text = 0x01, | 22 FDE_VISUALOBJ_Text = 0x01, |
| 23 FDE_VISUALOBJ_Image = 0x02, | 23 FDE_VISUALOBJ_Image = 0x02, |
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| 114 virtual void Release() = 0; | 114 virtual void Release() = 0; |
| 115 virtual FX_BOOL AttachCanvas(IFDE_CanvasSet* pCanvas) = 0; | 115 virtual FX_BOOL AttachCanvas(IFDE_CanvasSet* pCanvas) = 0; |
| 116 virtual FX_BOOL FilterObjects(uint32_t dwObjects = 0xFFFFFFFF) = 0; | 116 virtual FX_BOOL FilterObjects(uint32_t dwObjects = 0xFFFFFFFF) = 0; |
| 117 virtual void Reset() = 0; | 117 virtual void Reset() = 0; |
| 118 virtual FDE_HVISUALOBJ GetNext(IFDE_VisualSet*& pVisualSet, | 118 virtual FDE_HVISUALOBJ GetNext(IFDE_VisualSet*& pVisualSet, |
| 119 FDE_HVISUALOBJ* phCanvasObj = NULL, | 119 FDE_HVISUALOBJ* phCanvasObj = NULL, |
| 120 IFDE_CanvasSet** ppCanvasSet = NULL) = 0; | 120 IFDE_CanvasSet** ppCanvasSet = NULL) = 0; |
| 121 }; | 121 }; |
| 122 | 122 |
| 123 #endif // XFA_FDE_FDE_VISUALSET_H_ | 123 #endif // XFA_FDE_FDE_VISUALSET_H_ |
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