| Index: ui/views/win/fullscreen_handler.cc
|
| diff --git a/ui/views/win/fullscreen_handler.cc b/ui/views/win/fullscreen_handler.cc
|
| index 0529f6e37d8f052ca9ad3ad545f8d42d87416830..c805c29da62a7abbd9289361572ca64a21c07274 100644
|
| --- a/ui/views/win/fullscreen_handler.cc
|
| +++ b/ui/views/win/fullscreen_handler.cc
|
| @@ -4,8 +4,9 @@
|
|
|
| #include "ui/views/win/fullscreen_handler.h"
|
|
|
| +#include <memory>
|
| +
|
| #include "base/logging.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| #include "base/win/win_util.h"
|
| #include "ui/base/win/shell.h"
|
| #include "ui/gfx/geometry/rect.h"
|
| @@ -36,7 +37,7 @@ gfx::Rect FullscreenHandler::GetRestoreBounds() const {
|
| // FullscreenHandler, private:
|
|
|
| void FullscreenHandler::SetFullscreenImpl(bool fullscreen) {
|
| - scoped_ptr<ScopedFullscreenVisibility> visibility;
|
| + std::unique_ptr<ScopedFullscreenVisibility> visibility;
|
|
|
| // With Aero enabled disabling the visibility causes the window to disappear
|
| // for several frames, which looks worse than doing other updates
|
|
|