| Index: ui/views/mus/platform_window_mus.cc
|
| diff --git a/ui/views/mus/platform_window_mus.cc b/ui/views/mus/platform_window_mus.cc
|
| index e536858771c8ae3129b79b4538c1595dea9608f2..14a85e11e6a46b7da99e8bab2cf9c1438f53bf2c 100644
|
| --- a/ui/views/mus/platform_window_mus.cc
|
| +++ b/ui/views/mus/platform_window_mus.cc
|
| @@ -223,7 +223,7 @@ void PlatformWindowMus::OnRequestClose(mus::Window* window) {
|
| void PlatformWindowMus::OnWindowInputEvent(
|
| mus::Window* view,
|
| const ui::Event& event,
|
| - scoped_ptr<base::Callback<void(bool)>>* ack_callback) {
|
| + std::unique_ptr<base::Callback<void(bool)>>* ack_callback) {
|
| // It's possible dispatching the event will spin a nested message loop. Ack
|
| // the callback now, otherwise we appear unresponsive for the life of the
|
| // nested message loop.
|
|
|