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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/wm/core/window_animations.h" | 5 #include "ui/wm/core/window_animations.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <vector> | 10 #include <vector> |
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127 void WindowInvalid() { | 127 void WindowInvalid() { |
128 layer_owner_->root()->SuppressPaint(); | 128 layer_owner_->root()->SuppressPaint(); |
129 | 129 |
130 window_->RemoveObserver(this); | 130 window_->RemoveObserver(this); |
131 window_ = NULL; | 131 window_ = NULL; |
132 } | 132 } |
133 | 133 |
134 aura::Window* window_; | 134 aura::Window* window_; |
135 | 135 |
136 // The owner of detached layers. | 136 // The owner of detached layers. |
137 scoped_ptr<ui::LayerTreeOwner> layer_owner_; | 137 std::unique_ptr<ui::LayerTreeOwner> layer_owner_; |
138 | 138 |
139 DISALLOW_COPY_AND_ASSIGN(HidingWindowAnimationObserverBase); | 139 DISALLOW_COPY_AND_ASSIGN(HidingWindowAnimationObserverBase); |
140 }; | 140 }; |
141 | 141 |
142 } // namespace | 142 } // namespace |
143 | 143 |
144 DEFINE_WINDOW_PROPERTY_KEY(int, | 144 DEFINE_WINDOW_PROPERTY_KEY(int, |
145 kWindowVisibilityAnimationTypeKey, | 145 kWindowVisibilityAnimationTypeKey, |
146 WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT); | 146 WINDOW_VISIBILITY_ANIMATION_TYPE_DEFAULT); |
147 DEFINE_WINDOW_PROPERTY_KEY(int, kWindowVisibilityAnimationDurationKey, 0); | 147 DEFINE_WINDOW_PROPERTY_KEY(int, kWindowVisibilityAnimationDurationKey, 0); |
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342 void AnimateShowWindow_Fade(aura::Window* window) { | 342 void AnimateShowWindow_Fade(aura::Window* window) { |
343 AnimateShowWindowCommon(window, gfx::Transform(), gfx::Transform()); | 343 AnimateShowWindowCommon(window, gfx::Transform(), gfx::Transform()); |
344 } | 344 } |
345 | 345 |
346 void AnimateHideWindow_Fade(aura::Window* window) { | 346 void AnimateHideWindow_Fade(aura::Window* window) { |
347 AnimateHideWindowCommon(window, gfx::Transform()); | 347 AnimateHideWindowCommon(window, gfx::Transform()); |
348 } | 348 } |
349 | 349 |
350 ui::LayerAnimationElement* CreateGrowShrinkElement( | 350 ui::LayerAnimationElement* CreateGrowShrinkElement( |
351 aura::Window* window, bool grow) { | 351 aura::Window* window, bool grow) { |
352 scoped_ptr<ui::InterpolatedTransform> scale(new ui::InterpolatedScale( | 352 std::unique_ptr<ui::InterpolatedTransform> scale( |
353 gfx::Point3F(kWindowAnimation_Bounce_Scale, | 353 new ui::InterpolatedScale(gfx::Point3F(kWindowAnimation_Bounce_Scale, |
354 kWindowAnimation_Bounce_Scale, | 354 kWindowAnimation_Bounce_Scale, 1), |
355 1), | 355 gfx::Point3F(1, 1, 1))); |
356 gfx::Point3F(1, 1, 1))); | 356 std::unique_ptr<ui::InterpolatedTransform> scale_about_pivot( |
357 scoped_ptr<ui::InterpolatedTransform> scale_about_pivot( | |
358 new ui::InterpolatedTransformAboutPivot( | 357 new ui::InterpolatedTransformAboutPivot( |
359 gfx::Point(window->bounds().width() * 0.5, | 358 gfx::Point(window->bounds().width() * 0.5, |
360 window->bounds().height() * 0.5), | 359 window->bounds().height() * 0.5), |
361 scale.release())); | 360 scale.release())); |
362 scale_about_pivot->SetReversed(grow); | 361 scale_about_pivot->SetReversed(grow); |
363 scoped_ptr<ui::LayerAnimationElement> transition( | 362 std::unique_ptr<ui::LayerAnimationElement> transition( |
364 ui::LayerAnimationElement::CreateInterpolatedTransformElement( | 363 ui::LayerAnimationElement::CreateInterpolatedTransformElement( |
365 scale_about_pivot.release(), | 364 scale_about_pivot.release(), |
366 base::TimeDelta::FromMilliseconds( | 365 base::TimeDelta::FromMilliseconds( |
367 kWindowAnimation_Bounce_DurationMS * | 366 kWindowAnimation_Bounce_DurationMS * |
368 kWindowAnimation_Bounce_GrowShrinkDurationPercent / 100))); | 367 kWindowAnimation_Bounce_GrowShrinkDurationPercent / 100))); |
369 transition->set_tween_type(grow ? gfx::Tween::EASE_OUT : gfx::Tween::EASE_IN); | 368 transition->set_tween_type(grow ? gfx::Tween::EASE_OUT : gfx::Tween::EASE_IN); |
370 return transition.release(); | 369 return transition.release(); |
371 } | 370 } |
372 | 371 |
373 void AnimateBounce(aura::Window* window) { | 372 void AnimateBounce(aura::Window* window) { |
374 ui::ScopedLayerAnimationSettings scoped_settings( | 373 ui::ScopedLayerAnimationSettings scoped_settings( |
375 window->layer()->GetAnimator()); | 374 window->layer()->GetAnimator()); |
376 scoped_settings.SetPreemptionStrategy( | 375 scoped_settings.SetPreemptionStrategy( |
377 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 376 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
378 scoped_ptr<ui::LayerAnimationSequence> sequence( | 377 std::unique_ptr<ui::LayerAnimationSequence> sequence( |
379 new ui::LayerAnimationSequence); | 378 new ui::LayerAnimationSequence); |
380 sequence->AddElement(CreateGrowShrinkElement(window, true)); | 379 sequence->AddElement(CreateGrowShrinkElement(window, true)); |
381 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement( | 380 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement( |
382 ui::LayerAnimationElement::BOUNDS, | 381 ui::LayerAnimationElement::BOUNDS, |
383 base::TimeDelta::FromMilliseconds( | 382 base::TimeDelta::FromMilliseconds( |
384 kWindowAnimation_Bounce_DurationMS * | 383 kWindowAnimation_Bounce_DurationMS * |
385 (100 - 2 * kWindowAnimation_Bounce_GrowShrinkDurationPercent) / | 384 (100 - 2 * kWindowAnimation_Bounce_GrowShrinkDurationPercent) / |
386 100))); | 385 100))); |
387 sequence->AddElement(CreateGrowShrinkElement(window, false)); | 386 sequence->AddElement(CreateGrowShrinkElement(window, false)); |
388 window->layer()->GetAnimator()->StartAnimation(sequence.release()); | 387 window->layer()->GetAnimator()->StartAnimation(sequence.release()); |
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426 kWindowAnimation_Rotate_DurationMS); | 425 kWindowAnimation_Rotate_DurationMS); |
427 | 426 |
428 RotateHidingWindowAnimationObserver* observer = NULL; | 427 RotateHidingWindowAnimationObserver* observer = NULL; |
429 | 428 |
430 if (!show) { | 429 if (!show) { |
431 observer = new RotateHidingWindowAnimationObserver(window); | 430 observer = new RotateHidingWindowAnimationObserver(window); |
432 window->layer()->GetAnimator()->SchedulePauseForProperties( | 431 window->layer()->GetAnimator()->SchedulePauseForProperties( |
433 duration * (100 - kWindowAnimation_Rotate_OpacityDurationPercent) / 100, | 432 duration * (100 - kWindowAnimation_Rotate_OpacityDurationPercent) / 100, |
434 ui::LayerAnimationElement::OPACITY); | 433 ui::LayerAnimationElement::OPACITY); |
435 } | 434 } |
436 scoped_ptr<ui::LayerAnimationElement> opacity( | 435 std::unique_ptr<ui::LayerAnimationElement> opacity( |
437 ui::LayerAnimationElement::CreateOpacityElement( | 436 ui::LayerAnimationElement::CreateOpacityElement( |
438 show ? kWindowAnimation_ShowOpacity : kWindowAnimation_HideOpacity, | 437 show ? kWindowAnimation_ShowOpacity : kWindowAnimation_HideOpacity, |
439 duration * kWindowAnimation_Rotate_OpacityDurationPercent / 100)); | 438 duration * kWindowAnimation_Rotate_OpacityDurationPercent / 100)); |
440 opacity->set_tween_type(gfx::Tween::EASE_IN_OUT); | 439 opacity->set_tween_type(gfx::Tween::EASE_IN_OUT); |
441 window->layer()->GetAnimator()->ScheduleAnimation( | 440 window->layer()->GetAnimator()->ScheduleAnimation( |
442 new ui::LayerAnimationSequence(opacity.release())); | 441 new ui::LayerAnimationSequence(opacity.release())); |
443 | 442 |
444 float xcenter = window->bounds().width() * 0.5; | 443 float xcenter = window->bounds().width() * 0.5; |
445 | 444 |
446 gfx::Transform transform; | 445 gfx::Transform transform; |
447 transform.Translate(xcenter, 0); | 446 transform.Translate(xcenter, 0); |
448 transform.ApplyPerspectiveDepth(kWindowAnimation_Rotate_PerspectiveDepth); | 447 transform.ApplyPerspectiveDepth(kWindowAnimation_Rotate_PerspectiveDepth); |
449 transform.Translate(-xcenter, 0); | 448 transform.Translate(-xcenter, 0); |
450 scoped_ptr<ui::InterpolatedTransform> perspective( | 449 std::unique_ptr<ui::InterpolatedTransform> perspective( |
451 new ui::InterpolatedConstantTransform(transform)); | 450 new ui::InterpolatedConstantTransform(transform)); |
452 | 451 |
453 scoped_ptr<ui::InterpolatedTransform> scale( | 452 std::unique_ptr<ui::InterpolatedTransform> scale( |
454 new ui::InterpolatedScale(1, kWindowAnimation_Rotate_ScaleFactor)); | 453 new ui::InterpolatedScale(1, kWindowAnimation_Rotate_ScaleFactor)); |
455 scoped_ptr<ui::InterpolatedTransform> scale_about_pivot( | 454 std::unique_ptr<ui::InterpolatedTransform> scale_about_pivot( |
456 new ui::InterpolatedTransformAboutPivot( | 455 new ui::InterpolatedTransformAboutPivot( |
457 gfx::Point(xcenter, kWindowAnimation_Rotate_TranslateY), | 456 gfx::Point(xcenter, kWindowAnimation_Rotate_TranslateY), |
458 scale.release())); | 457 scale.release())); |
459 | 458 |
460 scoped_ptr<ui::InterpolatedTransform> translation( | 459 std::unique_ptr<ui::InterpolatedTransform> translation( |
461 new ui::InterpolatedTranslation( | 460 new ui::InterpolatedTranslation( |
462 gfx::PointF(), gfx::PointF(0, kWindowAnimation_Rotate_TranslateY))); | 461 gfx::PointF(), gfx::PointF(0, kWindowAnimation_Rotate_TranslateY))); |
463 | 462 |
464 scoped_ptr<ui::InterpolatedTransform> rotation( | 463 std::unique_ptr<ui::InterpolatedTransform> rotation( |
465 new ui::InterpolatedAxisAngleRotation( | 464 new ui::InterpolatedAxisAngleRotation(gfx::Vector3dF(1, 0, 0), 0, |
466 gfx::Vector3dF(1, 0, 0), 0, kWindowAnimation_Rotate_DegreesX)); | 465 kWindowAnimation_Rotate_DegreesX)); |
467 | 466 |
468 scale_about_pivot->SetChild(perspective.release()); | 467 scale_about_pivot->SetChild(perspective.release()); |
469 translation->SetChild(scale_about_pivot.release()); | 468 translation->SetChild(scale_about_pivot.release()); |
470 rotation->SetChild(translation.release()); | 469 rotation->SetChild(translation.release()); |
471 rotation->SetReversed(show); | 470 rotation->SetReversed(show); |
472 | 471 |
473 scoped_ptr<ui::LayerAnimationElement> transition( | 472 std::unique_ptr<ui::LayerAnimationElement> transition( |
474 ui::LayerAnimationElement::CreateInterpolatedTransformElement( | 473 ui::LayerAnimationElement::CreateInterpolatedTransformElement( |
475 rotation.release(), duration)); | 474 rotation.release(), duration)); |
476 ui::LayerAnimationSequence* last_sequence = | 475 ui::LayerAnimationSequence* last_sequence = |
477 new ui::LayerAnimationSequence(transition.release()); | 476 new ui::LayerAnimationSequence(transition.release()); |
478 window->layer()->GetAnimator()->ScheduleAnimation(last_sequence); | 477 window->layer()->GetAnimator()->ScheduleAnimation(last_sequence); |
479 | 478 |
480 if (observer) { | 479 if (observer) { |
481 observer->SetLastSequence(last_sequence); | 480 observer->SetLastSequence(last_sequence); |
482 observer->DetachAndRecreateLayers(); | 481 observer->DetachAndRecreateLayers(); |
483 } | 482 } |
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657 // being accessed via Remote Desktop. | 656 // being accessed via Remote Desktop. |
658 if (ui::ScopedAnimationDurationScaleMode::duration_scale_mode() == | 657 if (ui::ScopedAnimationDurationScaleMode::duration_scale_mode() == |
659 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION) | 658 ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION) |
660 return false; | 659 return false; |
661 | 660 |
662 // Let the user decide whether or not to play the animation. | 661 // Let the user decide whether or not to play the animation. |
663 return !gfx::Animation::ShouldRenderRichAnimation(); | 662 return !gfx::Animation::ShouldRenderRichAnimation(); |
664 } | 663 } |
665 | 664 |
666 } // namespace wm | 665 } // namespace wm |
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