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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/style/platform_style.h" | 5 #include "ui/views/style/platform_style.h" |
6 | 6 |
| 7 #include "base/memory/ptr_util.h" |
7 #include "ui/base/resource/resource_bundle.h" | 8 #include "ui/base/resource/resource_bundle.h" |
8 #include "ui/gfx/paint_vector_icon.h" | 9 #include "ui/gfx/paint_vector_icon.h" |
9 #include "ui/gfx/vector_icons.h" | 10 #include "ui/gfx/vector_icons.h" |
10 #include "ui/resources/grit/ui_resources.h" | 11 #include "ui/resources/grit/ui_resources.h" |
11 #include "ui/views/controls/button/label_button.h" | 12 #include "ui/views/controls/button/label_button.h" |
12 #include "ui/views/controls/button/label_button_border.h" | 13 #include "ui/views/controls/button/label_button_border.h" |
13 #include "ui/views/controls/focusable_rounded_border_mac.h" | 14 #include "ui/views/controls/focusable_rounded_border_mac.h" |
14 #import "ui/views/controls/scrollbar/cocoa_scroll_bar.h" | 15 #import "ui/views/controls/scrollbar/cocoa_scroll_bar.h" |
15 #include "ui/views/style/mac/combobox_background_mac.h" | 16 #include "ui/views/style/mac/combobox_background_mac.h" |
16 #include "ui/views/style/mac/dialog_button_border_mac.h" | 17 #include "ui/views/style/mac/dialog_button_border_mac.h" |
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30 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); | 31 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
31 return *rb.GetImageSkiaNamed(IDR_MENU_DROPARROW); | 32 return *rb.GetImageSkiaNamed(IDR_MENU_DROPARROW); |
32 } | 33 } |
33 const int kComboboxArrowWidth = 13; | 34 const int kComboboxArrowWidth = 13; |
34 return gfx::CreateVectorIcon(gfx::VectorIconId::COMBOBOX_ARROW_MAC, | 35 return gfx::CreateVectorIcon(gfx::VectorIconId::COMBOBOX_ARROW_MAC, |
35 kComboboxArrowWidth, | 36 kComboboxArrowWidth, |
36 is_enabled ? SK_ColorWHITE : SK_ColorBLACK); | 37 is_enabled ? SK_ColorWHITE : SK_ColorBLACK); |
37 } | 38 } |
38 | 39 |
39 // static | 40 // static |
40 scoped_ptr<FocusableBorder> PlatformStyle::CreateComboboxBorder() { | 41 std::unique_ptr<FocusableBorder> PlatformStyle::CreateComboboxBorder() { |
41 return make_scoped_ptr(new FocusableRoundedBorder); | 42 return base::WrapUnique(new FocusableRoundedBorder); |
42 } | 43 } |
43 | 44 |
44 // static | 45 // static |
45 scoped_ptr<Background> PlatformStyle::CreateComboboxBackground() { | 46 std::unique_ptr<Background> PlatformStyle::CreateComboboxBackground() { |
46 return make_scoped_ptr(new ComboboxBackgroundMac); | 47 return base::WrapUnique(new ComboboxBackgroundMac); |
47 } | 48 } |
48 | 49 |
49 // static | 50 // static |
50 scoped_ptr<LabelButtonBorder> PlatformStyle::CreateLabelButtonBorder( | 51 std::unique_ptr<LabelButtonBorder> PlatformStyle::CreateLabelButtonBorder( |
51 Button::ButtonStyle style) { | 52 Button::ButtonStyle style) { |
52 if (style == Button::STYLE_BUTTON) | 53 if (style == Button::STYLE_BUTTON) |
53 return make_scoped_ptr(new DialogButtonBorderMac()); | 54 return base::WrapUnique(new DialogButtonBorderMac()); |
54 | 55 |
55 return make_scoped_ptr(new LabelButtonAssetBorder(style)); | 56 return base::WrapUnique(new LabelButtonAssetBorder(style)); |
56 } | 57 } |
57 | 58 |
58 // static | 59 // static |
59 scoped_ptr<ScrollBar> PlatformStyle::CreateScrollBar(bool is_horizontal) { | 60 std::unique_ptr<ScrollBar> PlatformStyle::CreateScrollBar(bool is_horizontal) { |
60 return make_scoped_ptr(new CocoaScrollBar(is_horizontal)); | 61 return base::WrapUnique(new CocoaScrollBar(is_horizontal)); |
61 } | 62 } |
62 | 63 |
63 // static | 64 // static |
64 SkColor PlatformStyle::TextColorForButton( | 65 SkColor PlatformStyle::TextColorForButton( |
65 const ButtonColorByState& color_by_state, | 66 const ButtonColorByState& color_by_state, |
66 const LabelButton& button) { | 67 const LabelButton& button) { |
67 Button::ButtonState state = button.state(); | 68 Button::ButtonState state = button.state(); |
68 if (button.style() == Button::STYLE_BUTTON && | 69 if (button.style() == Button::STYLE_BUTTON && |
69 DialogButtonBorderMac::ShouldRenderDefault(button)) { | 70 DialogButtonBorderMac::ShouldRenderDefault(button)) { |
70 // For convenience, we currently assume Mac wants the color corresponding to | 71 // For convenience, we currently assume Mac wants the color corresponding to |
71 // the pressed state for default buttons. | 72 // the pressed state for default buttons. |
72 state = Button::STATE_PRESSED; | 73 state = Button::STATE_PRESSED; |
73 } | 74 } |
74 return color_by_state[state]; | 75 return color_by_state[state]; |
75 } | 76 } |
76 | 77 |
77 // static | 78 // static |
78 void PlatformStyle::ApplyLabelButtonTextStyle( | 79 void PlatformStyle::ApplyLabelButtonTextStyle( |
79 views::Label* label, | 80 views::Label* label, |
80 ButtonColorByState* color_by_state) { | 81 ButtonColorByState* color_by_state) { |
81 const ui::NativeTheme* theme = label->GetNativeTheme(); | 82 const ui::NativeTheme* theme = label->GetNativeTheme(); |
82 ButtonColorByState& colors = *color_by_state; | 83 ButtonColorByState& colors = *color_by_state; |
83 colors[Button::STATE_PRESSED] = | 84 colors[Button::STATE_PRESSED] = |
84 theme->GetSystemColor(ui::NativeTheme::kColorId_ButtonHighlightColor); | 85 theme->GetSystemColor(ui::NativeTheme::kColorId_ButtonHighlightColor); |
85 } | 86 } |
86 | 87 |
87 } // namespace views | 88 } // namespace views |
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