OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_EVENT_MONITOR_H_ | 5 #ifndef UI_VIEWS_EVENT_MONITOR_H_ |
6 #define UI_VIEWS_EVENT_MONITOR_H_ | 6 #define UI_VIEWS_EVENT_MONITOR_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include <memory> |
| 9 |
9 #include "ui/gfx/geometry/point.h" | 10 #include "ui/gfx/geometry/point.h" |
10 #include "ui/gfx/native_widget_types.h" | 11 #include "ui/gfx/native_widget_types.h" |
11 #include "ui/views/views_export.h" | 12 #include "ui/views/views_export.h" |
12 | 13 |
13 namespace ui { | 14 namespace ui { |
14 class EventHandler; | 15 class EventHandler; |
15 } | 16 } |
16 | 17 |
17 namespace views { | 18 namespace views { |
18 | 19 |
19 // RAII-style class that forwards events to |event_handler| before they are | 20 // RAII-style class that forwards events to |event_handler| before they are |
20 // dispatched. | 21 // dispatched. |
21 class VIEWS_EXPORT EventMonitor { | 22 class VIEWS_EXPORT EventMonitor { |
22 public: | 23 public: |
23 virtual ~EventMonitor() {} | 24 virtual ~EventMonitor() {} |
24 | 25 |
25 // Create an instance for monitoring application events. | 26 // Create an instance for monitoring application events. |
26 // Events will be forwarded to |event_handler| before they are dispatched to | 27 // Events will be forwarded to |event_handler| before they are dispatched to |
27 // the application. | 28 // the application. |
28 static scoped_ptr<EventMonitor> CreateApplicationMonitor( | 29 static std::unique_ptr<EventMonitor> CreateApplicationMonitor( |
29 ui::EventHandler* event_handler); | 30 ui::EventHandler* event_handler); |
30 | 31 |
31 // Create an instance for monitoring events on a specific window. | 32 // Create an instance for monitoring events on a specific window. |
32 // Events will be forwarded to |event_handler| before they are dispatched to | 33 // Events will be forwarded to |event_handler| before they are dispatched to |
33 // |target_window|. | 34 // |target_window|. |
34 // The EventMonitor instance must be destroyed before |target_window|. | 35 // The EventMonitor instance must be destroyed before |target_window|. |
35 static scoped_ptr<EventMonitor> CreateWindowMonitor( | 36 static std::unique_ptr<EventMonitor> CreateWindowMonitor( |
36 ui::EventHandler* event_handler, | 37 ui::EventHandler* event_handler, |
37 gfx::NativeWindow target_window); | 38 gfx::NativeWindow target_window); |
38 | 39 |
39 // Returns the last mouse location seen in a mouse event in screen | 40 // Returns the last mouse location seen in a mouse event in screen |
40 // coordinates. | 41 // coordinates. |
41 static gfx::Point GetLastMouseLocation(); | 42 static gfx::Point GetLastMouseLocation(); |
42 }; | 43 }; |
43 | 44 |
44 } // namespace views | 45 } // namespace views |
45 | 46 |
46 #endif // UI_VIEWS_EVENT_MONITOR_H_ | 47 #endif // UI_VIEWS_EVENT_MONITOR_H_ |
OLD | NEW |