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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_ | 5 #ifndef UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_ |
6 #define UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_ | 6 #define UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_ |
7 | 7 |
| 8 #include "base/memory/ptr_util.h" |
8 #include "ui/ozone/ozone_export.h" | 9 #include "ui/ozone/ozone_export.h" |
9 #include "ui/ozone/platform_constructor_list.h" | 10 #include "ui/ozone/platform_constructor_list.h" |
10 #include "ui/ozone/platform_object.h" | 11 #include "ui/ozone/platform_object.h" |
11 #include "ui/ozone/platform_selection.h" | 12 #include "ui/ozone/platform_selection.h" |
12 | 13 |
13 namespace ui { | 14 namespace ui { |
14 | 15 |
15 template <class T> | 16 template <class T> |
16 scoped_ptr<T> PlatformObject<T>::Create() { | 17 std::unique_ptr<T> PlatformObject<T>::Create() { |
17 typedef typename PlatformConstructorList<T>::Constructor Constructor; | 18 typedef typename PlatformConstructorList<T>::Constructor Constructor; |
18 | 19 |
19 // Determine selected platform (from --ozone-platform flag, or default). | 20 // Determine selected platform (from --ozone-platform flag, or default). |
20 int platform = GetOzonePlatformId(); | 21 int platform = GetOzonePlatformId(); |
21 | 22 |
22 // Look up the constructor in the constructor list. | 23 // Look up the constructor in the constructor list. |
23 Constructor constructor = PlatformConstructorList<T>::kConstructors[platform]; | 24 Constructor constructor = PlatformConstructorList<T>::kConstructors[platform]; |
24 | 25 |
25 // Call the constructor. | 26 // Call the constructor. |
26 return make_scoped_ptr(constructor()); | 27 return base::WrapUnique(constructor()); |
27 } | 28 } |
28 | 29 |
29 } // namespace ui | 30 } // namespace ui |
30 | 31 |
31 #endif // UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_ | 32 #endif // UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_ |
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