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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_CONTEXT_H_ | 5 #ifndef UI_GL_GL_CONTEXT_H_ |
6 #define UI_GL_GL_CONTEXT_H_ | 6 #define UI_GL_GL_CONTEXT_H_ |
7 | 7 |
| 8 #include <memory> |
8 #include <string> | 9 #include <string> |
9 #include <vector> | 10 #include <vector> |
10 | 11 |
11 #include "base/cancelable_callback.h" | 12 #include "base/cancelable_callback.h" |
12 #include "base/macros.h" | 13 #include "base/macros.h" |
13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | |
15 #include "base/synchronization/cancellation_flag.h" | 15 #include "base/synchronization/cancellation_flag.h" |
16 #include "ui/gl/gl_share_group.h" | 16 #include "ui/gl/gl_share_group.h" |
17 #include "ui/gl/gl_state_restorer.h" | 17 #include "ui/gl/gl_state_restorer.h" |
18 #include "ui/gl/gpu_preference.h" | 18 #include "ui/gl/gpu_preference.h" |
19 | 19 |
20 namespace gpu { | 20 namespace gpu { |
21 class GLContextVirtual; | 21 class GLContextVirtual; |
22 } // namespace gpu | 22 } // namespace gpu |
23 | 23 |
24 namespace gfx { | 24 namespace gfx { |
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168 void SetStateWasDirtiedExternally(bool dirtied_externally); | 168 void SetStateWasDirtiedExternally(bool dirtied_externally); |
169 | 169 |
170 private: | 170 private: |
171 friend class base::RefCounted<GLContext>; | 171 friend class base::RefCounted<GLContext>; |
172 | 172 |
173 // For GetRealCurrent. | 173 // For GetRealCurrent. |
174 friend class VirtualGLApi; | 174 friend class VirtualGLApi; |
175 friend class gpu::GLContextVirtual; | 175 friend class gpu::GLContextVirtual; |
176 | 176 |
177 scoped_refptr<GLShareGroup> share_group_; | 177 scoped_refptr<GLShareGroup> share_group_; |
178 scoped_ptr<VirtualGLApi> virtual_gl_api_; | 178 std::unique_ptr<VirtualGLApi> virtual_gl_api_; |
179 bool state_dirtied_externally_; | 179 bool state_dirtied_externally_; |
180 scoped_ptr<GLStateRestorer> state_restorer_; | 180 std::unique_ptr<GLStateRestorer> state_restorer_; |
181 scoped_ptr<GLVersionInfo> version_info_; | 181 std::unique_ptr<GLVersionInfo> version_info_; |
182 | 182 |
183 int swap_interval_; | 183 int swap_interval_; |
184 bool force_swap_interval_zero_; | 184 bool force_swap_interval_zero_; |
185 | 185 |
186 base::CancelableCallback<void()> state_dirtied_callback_; | 186 base::CancelableCallback<void()> state_dirtied_callback_; |
187 | 187 |
188 DISALLOW_COPY_AND_ASSIGN(GLContext); | 188 DISALLOW_COPY_AND_ASSIGN(GLContext); |
189 }; | 189 }; |
190 | 190 |
191 class GL_EXPORT GLContextReal : public GLContext { | 191 class GL_EXPORT GLContextReal : public GLContext { |
192 public: | 192 public: |
193 explicit GLContextReal(GLShareGroup* share_group); | 193 explicit GLContextReal(GLShareGroup* share_group); |
194 scoped_refptr<gfx::GPUTimingClient> CreateGPUTimingClient() override; | 194 scoped_refptr<gfx::GPUTimingClient> CreateGPUTimingClient() override; |
195 | 195 |
196 protected: | 196 protected: |
197 ~GLContextReal() override; | 197 ~GLContextReal() override; |
198 | 198 |
199 void SetCurrent(GLSurface* surface) override; | 199 void SetCurrent(GLSurface* surface) override; |
200 | 200 |
201 private: | 201 private: |
202 scoped_ptr<gfx::GPUTiming> gpu_timing_; | 202 std::unique_ptr<gfx::GPUTiming> gpu_timing_; |
203 DISALLOW_COPY_AND_ASSIGN(GLContextReal); | 203 DISALLOW_COPY_AND_ASSIGN(GLContextReal); |
204 }; | 204 }; |
205 | 205 |
206 } // namespace gfx | 206 } // namespace gfx |
207 | 207 |
208 #endif // UI_GL_GL_CONTEXT_H_ | 208 #endif // UI_GL_GL_CONTEXT_H_ |
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