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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/win/direct_manipulation.h" | 5 #include "ui/gfx/win/direct_manipulation.h" |
6 | 6 |
7 #include "base/win/windows_version.h" | 7 #include "base/win/windows_version.h" |
8 | 8 |
9 namespace gfx { | 9 namespace gfx { |
10 namespace win { | 10 namespace win { |
11 | 11 |
12 // static | 12 // static |
13 scoped_ptr<DirectManipulationHelper> | 13 std::unique_ptr<DirectManipulationHelper> |
14 DirectManipulationHelper::CreateInstance() { | 14 DirectManipulationHelper::CreateInstance() { |
15 scoped_ptr<DirectManipulationHelper> instance; | 15 std::unique_ptr<DirectManipulationHelper> instance; |
16 | 16 |
17 if (base::win::GetVersion() >= base::win::VERSION_WIN10) | 17 if (base::win::GetVersion() >= base::win::VERSION_WIN10) |
18 instance.reset(new DirectManipulationHelper); | 18 instance.reset(new DirectManipulationHelper); |
19 | 19 |
20 return instance; | 20 return instance; |
21 } | 21 } |
22 | 22 |
23 DirectManipulationHelper::DirectManipulationHelper() {} | 23 DirectManipulationHelper::DirectManipulationHelper() {} |
24 | 24 |
25 DirectManipulationHelper::~DirectManipulationHelper() {} | 25 DirectManipulationHelper::~DirectManipulationHelper() {} |
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105 HRESULT hr = view_port_outer_->SetContact(DIRECTMANIPULATION_MOUSEFOCUS); | 105 HRESULT hr = view_port_outer_->SetContact(DIRECTMANIPULATION_MOUSEFOCUS); |
106 if (SUCCEEDED(hr)) { | 106 if (SUCCEEDED(hr)) { |
107 BOOL handled = FALSE; | 107 BOOL handled = FALSE; |
108 manager_->ProcessInput(&msg, &handled); | 108 manager_->ProcessInput(&msg, &handled); |
109 view_port_outer_->ReleaseContact(DIRECTMANIPULATION_MOUSEFOCUS); | 109 view_port_outer_->ReleaseContact(DIRECTMANIPULATION_MOUSEFOCUS); |
110 } | 110 } |
111 } | 111 } |
112 | 112 |
113 } // namespace win. | 113 } // namespace win. |
114 } // namespace gfx. | 114 } // namespace gfx. |
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