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Issue 1868363002: Replace scoped_ptr with std::unique_ptr in //ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@scopedptrcc
Patch Set: scopedptrui: rebase-make_scoped_ptr Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/geometry/cubic_bezier.h" 5 #include "ui/gfx/geometry/cubic_bezier.h"
6 6
7 #include "base/memory/scoped_ptr.h" 7 #include <memory>
8
8 #include "testing/gtest/include/gtest/gtest.h" 9 #include "testing/gtest/include/gtest/gtest.h"
9 10
10 namespace gfx { 11 namespace gfx {
11 namespace { 12 namespace {
12 13
13 TEST(CubicBezierTest, Basic) { 14 TEST(CubicBezierTest, Basic) {
14 CubicBezier function(0.25, 0.0, 0.75, 1.0); 15 CubicBezier function(0.25, 0.0, 0.75, 1.0);
15 16
16 double epsilon = 0.00015; 17 double epsilon = 0.00015;
17 18
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
73 EXPECT_NEAR(function.Solve(0.9), 1.15613, epsilon); 74 EXPECT_NEAR(function.Solve(0.9), 1.15613, epsilon);
74 EXPECT_NEAR(function.Solve(0.95), 1.08954, epsilon); 75 EXPECT_NEAR(function.Solve(0.95), 1.08954, epsilon);
75 EXPECT_NEAR(function.Solve(1.0), 1.0, epsilon); 76 EXPECT_NEAR(function.Solve(1.0), 1.0, epsilon);
76 } 77 }
77 78
78 TEST(CubicBezierTest, Range) { 79 TEST(CubicBezierTest, Range) {
79 double epsilon = 0.00015; 80 double epsilon = 0.00015;
80 double min, max; 81 double min, max;
81 82
82 // Derivative is a constant. 83 // Derivative is a constant.
83 scoped_ptr<CubicBezier> function( 84 std::unique_ptr<CubicBezier> function(
84 new CubicBezier(0.25, (1.0 / 3.0), 0.75, (2.0 / 3.0))); 85 new CubicBezier(0.25, (1.0 / 3.0), 0.75, (2.0 / 3.0)));
85 function->Range(&min, &max); 86 function->Range(&min, &max);
86 EXPECT_EQ(0, min); 87 EXPECT_EQ(0, min);
87 EXPECT_EQ(1, max); 88 EXPECT_EQ(1, max);
88 89
89 // Derivative is linear. 90 // Derivative is linear.
90 function.reset(new CubicBezier(0.25, -0.5, 0.75, (-1.0 / 6.0))); 91 function.reset(new CubicBezier(0.25, -0.5, 0.75, (-1.0 / 6.0)));
91 function->Range(&min, &max); 92 function->Range(&min, &max);
92 EXPECT_NEAR(min, -0.225, epsilon); 93 EXPECT_NEAR(min, -0.225, epsilon);
93 EXPECT_EQ(1, max); 94 EXPECT_EQ(1, max);
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205 EXPECT_EQ(2.0, coincident_endpoint.Solve(2.0)); 206 EXPECT_EQ(2.0, coincident_endpoint.Solve(2.0));
206 207
207 CubicBezier three_coincident_points(0.0, 0.0, 0.0, 0.0); 208 CubicBezier three_coincident_points(0.0, 0.0, 0.0, 0.0);
208 EXPECT_EQ(0, three_coincident_points.Solve(-1.0)); 209 EXPECT_EQ(0, three_coincident_points.Solve(-1.0));
209 EXPECT_EQ(2.0, three_coincident_points.Solve(2.0)); 210 EXPECT_EQ(2.0, three_coincident_points.Solve(2.0));
210 211
211 } 212 }
212 213
213 } // namespace 214 } // namespace
214 } // namespace gfx 215 } // namespace gfx
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