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Side by Side Diff: ui/events/event_rewriter.h

Issue 1868363002: Replace scoped_ptr with std::unique_ptr in //ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@scopedptrcc
Patch Set: scopedptrui: rebase-make_scoped_ptr Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_EVENT_REWRITER_H_ 5 #ifndef UI_EVENTS_EVENT_REWRITER_H_
6 #define UI_EVENTS_EVENT_REWRITER_H_ 6 #define UI_EVENTS_EVENT_REWRITER_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include <memory>
9
9 #include "ui/events/events_export.h" 10 #include "ui/events/events_export.h"
10 11
11 namespace ui { 12 namespace ui {
12 13
13 class Event; 14 class Event;
14 15
15 // Return status of EventRewriter operations; see that class below. 16 // Return status of EventRewriter operations; see that class below.
16 enum EventRewriteStatus { 17 enum EventRewriteStatus {
17 // Nothing was done; no rewritten event returned. Pass the original 18 // Nothing was done; no rewritten event returned. Pass the original
18 // event to later rewriters, or send it to the EventProcessor if this 19 // event to later rewriters, or send it to the EventProcessor if this
(...skipping 24 matching lines...) Expand all
43 public: 44 public:
44 virtual ~EventRewriter() {} 45 virtual ~EventRewriter() {}
45 46
46 // Potentially rewrites (replaces) an event, or requests it be discarded. 47 // Potentially rewrites (replaces) an event, or requests it be discarded.
47 // or discards an event. If the rewriter wants to rewrite an event, and 48 // or discards an event. If the rewriter wants to rewrite an event, and
48 // dispatch another event once the rewritten event is dispatched, it should 49 // dispatch another event once the rewritten event is dispatched, it should
49 // return EVENT_REWRITE_DISPATCH_ANOTHER, and return the next event to 50 // return EVENT_REWRITE_DISPATCH_ANOTHER, and return the next event to
50 // dispatch from |NextDispatchEvent()|. 51 // dispatch from |NextDispatchEvent()|.
51 virtual EventRewriteStatus RewriteEvent( 52 virtual EventRewriteStatus RewriteEvent(
52 const Event& event, 53 const Event& event,
53 scoped_ptr<Event>* rewritten_event) = 0; 54 std::unique_ptr<Event>* rewritten_event) = 0;
54 55
55 // Supplies an additional event to be dispatched. It is only valid to 56 // Supplies an additional event to be dispatched. It is only valid to
56 // call this after the immediately previous call to |RewriteEvent()| 57 // call this after the immediately previous call to |RewriteEvent()|
57 // or |NextDispatchEvent()| has returned EVENT_REWRITE_DISPATCH_ANOTHER. 58 // or |NextDispatchEvent()| has returned EVENT_REWRITE_DISPATCH_ANOTHER.
58 // Should only return either EVENT_REWRITE_REWRITTEN or 59 // Should only return either EVENT_REWRITE_REWRITTEN or
59 // EVENT_REWRITE_DISPATCH_ANOTHER; otherwise the previous call should not 60 // EVENT_REWRITE_DISPATCH_ANOTHER; otherwise the previous call should not
60 // have returned EVENT_REWRITE_DISPATCH_ANOTHER. 61 // have returned EVENT_REWRITE_DISPATCH_ANOTHER.
61 virtual EventRewriteStatus NextDispatchEvent( 62 virtual EventRewriteStatus NextDispatchEvent(
62 const Event& last_event, 63 const Event& last_event,
63 scoped_ptr<Event>* new_event) = 0; 64 std::unique_ptr<Event>* new_event) = 0;
64 }; 65 };
65 66
66 } // namespace ui 67 } // namespace ui
67 68
68 #endif // UI_EVENTS_EVENT_REWRITER_H_ 69 #endif // UI_EVENTS_EVENT_REWRITER_H_
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