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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/scoped_layer_animation_settings.h" | 5 #include "ui/compositor/scoped_layer_animation_settings.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include "ui/compositor/layer.h" | 9 #include "ui/compositor/layer.h" |
10 #include "ui/compositor/layer_animation_observer.h" | 10 #include "ui/compositor/layer_animation_observer.h" |
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36 inverse_layers_.push_back(inverse_layer); | 36 inverse_layers_.push_back(inverse_layer); |
37 } | 37 } |
38 | 38 |
39 void OnImplicitAnimationsCompleted() override {} | 39 void OnImplicitAnimationsCompleted() override {} |
40 | 40 |
41 void OnLayerAnimationScheduled(LayerAnimationSequence* sequence) override { | 41 void OnLayerAnimationScheduled(LayerAnimationSequence* sequence) override { |
42 DCHECK(base_layer_ != NULL) | 42 DCHECK(base_layer_ != NULL) |
43 << "Must set base layer with ScopedLayerAnimationSettings::" | 43 << "Must set base layer with ScopedLayerAnimationSettings::" |
44 << "SetInverslyAnimatedBaseLayer"; | 44 << "SetInverslyAnimatedBaseLayer"; |
45 gfx::Transform base_transform = base_layer_->transform(); | 45 gfx::Transform base_transform = base_layer_->transform(); |
46 scoped_ptr<LayerAnimationElement> inverse = GetInverseElement(sequence, | 46 std::unique_ptr<LayerAnimationElement> inverse = |
47 base_transform); | 47 GetInverseElement(sequence, base_transform); |
48 | 48 |
49 for (std::vector<Layer*>::const_iterator i = | 49 for (std::vector<Layer*>::const_iterator i = |
50 inverse_layers_.begin(); i != inverse_layers_.end(); ++i) { | 50 inverse_layers_.begin(); i != inverse_layers_.end(); ++i) { |
51 (*i)->GetAnimator()->StartAnimation(new LayerAnimationSequence( | 51 (*i)->GetAnimator()->StartAnimation(new LayerAnimationSequence( |
52 LayerAnimationElement::CloneInverseTransformElement( | 52 LayerAnimationElement::CloneInverseTransformElement( |
53 inverse.get()))); | 53 inverse.get()))); |
54 } | 54 } |
55 } | 55 } |
56 private: | 56 private: |
57 scoped_ptr<LayerAnimationElement> GetInverseElement( | 57 std::unique_ptr<LayerAnimationElement> GetInverseElement( |
58 LayerAnimationSequence* sequence, | 58 LayerAnimationSequence* sequence, |
59 gfx::Transform base) const { | 59 gfx::Transform base) const { |
60 const size_t expected_size = 1; | 60 const size_t expected_size = 1; |
61 DCHECK_EQ(expected_size, sequence->size()) << | 61 DCHECK_EQ(expected_size, sequence->size()) |
62 "Inverse supported only for single element sequences."; | 62 << "Inverse supported only for single element sequences."; |
63 | 63 |
64 LayerAnimationElement* element = sequence->FirstElement(); | 64 LayerAnimationElement* element = sequence->FirstElement(); |
65 DCHECK_EQ(static_cast<LayerAnimationElement::AnimatableProperties>( | 65 DCHECK_EQ(static_cast<LayerAnimationElement::AnimatableProperties>( |
66 LayerAnimationElement::TRANSFORM), | 66 LayerAnimationElement::TRANSFORM), |
67 element->properties()) | 67 element->properties()) |
68 << "Only transform animations are currently invertible."; | 68 << "Only transform animations are currently invertible."; |
69 | 69 |
70 scoped_ptr<LayerAnimationElement> to_return( | 70 std::unique_ptr<LayerAnimationElement> to_return( |
71 LayerAnimationElement::CreateInverseTransformElement(base, element)); | 71 LayerAnimationElement::CreateInverseTransformElement(base, element)); |
72 return to_return; | 72 return to_return; |
73 } | 73 } |
74 | 74 |
75 Layer* base_layer_; | 75 Layer* base_layer_; |
76 // child layers | 76 // child layers |
77 std::vector<Layer*> inverse_layers_; | 77 std::vector<Layer*> inverse_layers_; |
78 }; | 78 }; |
79 | 79 |
80 | 80 |
81 // ScopedLayerAnimationSettings ------------------------------------------------ | 81 // ScopedLayerAnimationSettings ------------------------------------------------ |
82 ScopedLayerAnimationSettings::ScopedLayerAnimationSettings( | 82 ScopedLayerAnimationSettings::ScopedLayerAnimationSettings( |
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155 } | 155 } |
156 inverse_observer_->SetLayer(base); | 156 inverse_observer_->SetLayer(base); |
157 } | 157 } |
158 | 158 |
159 void ScopedLayerAnimationSettings::AddInverselyAnimatedLayer( | 159 void ScopedLayerAnimationSettings::AddInverselyAnimatedLayer( |
160 Layer* inverse_layer) { | 160 Layer* inverse_layer) { |
161 inverse_observer_->AddInverselyAnimatedLayer(inverse_layer); | 161 inverse_observer_->AddInverselyAnimatedLayer(inverse_layer); |
162 } | 162 } |
163 | 163 |
164 } // namespace ui | 164 } // namespace ui |
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