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Side by Side Diff: ui/compositor/layer_animation_element_unittest.cc

Issue 1868363002: Replace scoped_ptr with std::unique_ptr in //ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@scopedptrcc
Patch Set: scopedptrui: rebase-make_scoped_ptr Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/layer_animation_element.h" 5 #include "ui/compositor/layer_animation_element.h"
6 6
7 #include <memory>
8
7 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
8 #include "base/memory/scoped_ptr.h"
9 #include "base/time/time.h" 10 #include "base/time/time.h"
10 #include "testing/gtest/include/gtest/gtest.h" 11 #include "testing/gtest/include/gtest/gtest.h"
11 #include "ui/compositor/layer_animation_delegate.h" 12 #include "ui/compositor/layer_animation_delegate.h"
12 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 13 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
13 #include "ui/compositor/test/test_layer_animation_delegate.h" 14 #include "ui/compositor/test/test_layer_animation_delegate.h"
14 #include "ui/compositor/test/test_utils.h" 15 #include "ui/compositor/test/test_utils.h"
15 #include "ui/gfx/geometry/rect.h" 16 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/transform.h" 17 #include "ui/gfx/transform.h"
17 18
18 namespace ui { 19 namespace ui {
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
54 // that the element can be reused after it completes. 55 // that the element can be reused after it completes.
55 TEST(LayerAnimationElementTest, TransformElement) { 56 TEST(LayerAnimationElementTest, TransformElement) {
56 TestLayerAnimationDelegate delegate; 57 TestLayerAnimationDelegate delegate;
57 gfx::Transform start_transform, target_transform; 58 gfx::Transform start_transform, target_transform;
58 start_transform.Rotate(-30.0); 59 start_transform.Rotate(-30.0);
59 target_transform.Rotate(30.0); 60 target_transform.Rotate(30.0);
60 base::TimeTicks start_time; 61 base::TimeTicks start_time;
61 base::TimeTicks effective_start_time; 62 base::TimeTicks effective_start_time;
62 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 63 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
63 64
64 scoped_ptr<LayerAnimationElement> element( 65 std::unique_ptr<LayerAnimationElement> element(
65 LayerAnimationElement::CreateTransformElement(target_transform, delta)); 66 LayerAnimationElement::CreateTransformElement(target_transform, delta));
66 element->set_animation_group_id(1); 67 element->set_animation_group_id(1);
67 68
68 for (int i = 0; i < 2; ++i) { 69 for (int i = 0; i < 2; ++i) {
69 start_time = effective_start_time + delta; 70 start_time = effective_start_time + delta;
70 element->set_requested_start_time(start_time); 71 element->set_requested_start_time(start_time);
71 delegate.SetTransformFromAnimation(start_transform); 72 delegate.SetTransformFromAnimation(start_transform);
72 element->Start(&delegate, 1); 73 element->Start(&delegate, 1);
73 element->Progress(start_time, &delegate); 74 element->Progress(start_time, &delegate);
74 CheckApproximatelyEqual(start_transform, 75 CheckApproximatelyEqual(start_transform,
(...skipping 19 matching lines...) Expand all
94 LayerAnimationElement::TargetValue target_value(&delegate); 95 LayerAnimationElement::TargetValue target_value(&delegate);
95 element->GetTargetValue(&target_value); 96 element->GetTargetValue(&target_value);
96 CheckApproximatelyEqual(target_transform, target_value.transform); 97 CheckApproximatelyEqual(target_transform, target_value.transform);
97 } 98 }
98 99
99 // Ensures that duration is copied correctly. 100 // Ensures that duration is copied correctly.
100 TEST(LayerAnimationElementTest, InverseElementDurationNoScale) { 101 TEST(LayerAnimationElementTest, InverseElementDurationNoScale) {
101 gfx::Transform transform; 102 gfx::Transform transform;
102 base::TimeDelta delta; 103 base::TimeDelta delta;
103 104
104 scoped_ptr<LayerAnimationElement> base_element( 105 std::unique_ptr<LayerAnimationElement> base_element(
105 LayerAnimationElement::CreateTransformElement(transform, delta)); 106 LayerAnimationElement::CreateTransformElement(transform, delta));
106 107
107 scoped_ptr<LayerAnimationElement> inverse_element( 108 std::unique_ptr<LayerAnimationElement> inverse_element(
108 LayerAnimationElement::CreateInverseTransformElement(transform, 109 LayerAnimationElement::CreateInverseTransformElement(transform,
109 base_element.get())); 110 base_element.get()));
110 EXPECT_EQ(base_element->duration(), inverse_element->duration()); 111 EXPECT_EQ(base_element->duration(), inverse_element->duration());
111 } 112 }
112 113
113 // Ensures that duration is copied correctly and not double scaled. 114 // Ensures that duration is copied correctly and not double scaled.
114 TEST(LayerAnimationElementTest, InverseElementDurationScaled) { 115 TEST(LayerAnimationElementTest, InverseElementDurationScaled) {
115 gfx::Transform transform; 116 gfx::Transform transform;
116 base::TimeDelta delta; 117 base::TimeDelta delta;
117 118
118 ScopedAnimationDurationScaleMode faster_duration( 119 ScopedAnimationDurationScaleMode faster_duration(
119 ScopedAnimationDurationScaleMode::FAST_DURATION); 120 ScopedAnimationDurationScaleMode::FAST_DURATION);
120 scoped_ptr<LayerAnimationElement> base_element( 121 std::unique_ptr<LayerAnimationElement> base_element(
121 LayerAnimationElement::CreateTransformElement(transform, delta)); 122 LayerAnimationElement::CreateTransformElement(transform, delta));
122 123
123 scoped_ptr<LayerAnimationElement> inverse_element( 124 std::unique_ptr<LayerAnimationElement> inverse_element(
124 LayerAnimationElement::CreateInverseTransformElement(transform, 125 LayerAnimationElement::CreateInverseTransformElement(transform,
125 base_element.get())); 126 base_element.get()));
126 EXPECT_EQ(base_element->duration(), inverse_element->duration()); 127 EXPECT_EQ(base_element->duration(), inverse_element->duration());
127 } 128 }
128 129
129 // Ensures that the GetTargetTransform() method works as intended. 130 // Ensures that the GetTargetTransform() method works as intended.
130 TEST(LayerAnimationElementTest, InverseElementTargetCalculation) { 131 TEST(LayerAnimationElementTest, InverseElementTargetCalculation) {
131 base::TimeTicks start_time; 132 base::TimeTicks start_time;
132 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 133 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
133 start_time += delta; 134 start_time += delta;
134 135
135 gfx::Transform identity, transform; 136 gfx::Transform identity, transform;
136 137
137 transform.Scale3d(2.0, 2.0, 2.0); 138 transform.Scale3d(2.0, 2.0, 2.0);
138 139
139 scoped_ptr<LayerAnimationElement> base_element( 140 std::unique_ptr<LayerAnimationElement> base_element(
140 LayerAnimationElement::CreateTransformElement(transform, delta)); 141 LayerAnimationElement::CreateTransformElement(transform, delta));
141 scoped_ptr<LayerAnimationElement> inverse_element( 142 std::unique_ptr<LayerAnimationElement> inverse_element(
142 LayerAnimationElement::CreateInverseTransformElement(identity, 143 LayerAnimationElement::CreateInverseTransformElement(identity,
143 base_element.get())); 144 base_element.get()));
144 145
145 base_element->set_requested_start_time(start_time); 146 base_element->set_requested_start_time(start_time);
146 inverse_element->set_requested_start_time(start_time); 147 inverse_element->set_requested_start_time(start_time);
147 148
148 TestLayerAnimationDelegate delegate; 149 TestLayerAnimationDelegate delegate;
149 delegate.SetTransformFromAnimation(transform); 150 delegate.SetTransformFromAnimation(transform);
150 151
151 base_element->Start(&delegate, 1); 152 base_element->Start(&delegate, 1);
(...skipping 10 matching lines...) Expand all
162 // that the element can be reused after it completes. 163 // that the element can be reused after it completes.
163 TEST(LayerAnimationElementTest, BoundsElement) { 164 TEST(LayerAnimationElementTest, BoundsElement) {
164 TestLayerAnimationDelegate delegate; 165 TestLayerAnimationDelegate delegate;
165 gfx::Rect start, target, middle; 166 gfx::Rect start, target, middle;
166 start = target = middle = gfx::Rect(0, 0, 50, 50); 167 start = target = middle = gfx::Rect(0, 0, 50, 50);
167 start.set_x(-90); 168 start.set_x(-90);
168 target.set_x(90); 169 target.set_x(90);
169 base::TimeTicks start_time; 170 base::TimeTicks start_time;
170 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 171 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
171 172
172 scoped_ptr<LayerAnimationElement> element( 173 std::unique_ptr<LayerAnimationElement> element(
173 LayerAnimationElement::CreateBoundsElement(target, delta)); 174 LayerAnimationElement::CreateBoundsElement(target, delta));
174 175
175 for (int i = 0; i < 2; ++i) { 176 for (int i = 0; i < 2; ++i) {
176 start_time += delta; 177 start_time += delta;
177 element->set_requested_start_time(start_time); 178 element->set_requested_start_time(start_time);
178 delegate.SetBoundsFromAnimation(start); 179 delegate.SetBoundsFromAnimation(start);
179 element->Start(&delegate, 1); 180 element->Start(&delegate, 1);
180 element->Progress(start_time, &delegate); 181 element->Progress(start_time, &delegate);
181 CheckApproximatelyEqual(start, delegate.GetBoundsForAnimation()); 182 CheckApproximatelyEqual(start, delegate.GetBoundsForAnimation());
182 element->Progress(start_time + delta/2, &delegate); 183 element->Progress(start_time + delta/2, &delegate);
(...skipping 15 matching lines...) Expand all
198 // Check that the opacity element progresses the delegate as expected and 199 // Check that the opacity element progresses the delegate as expected and
199 // that the element can be reused after it completes. 200 // that the element can be reused after it completes.
200 TEST(LayerAnimationElementTest, OpacityElement) { 201 TEST(LayerAnimationElementTest, OpacityElement) {
201 TestLayerAnimationDelegate delegate; 202 TestLayerAnimationDelegate delegate;
202 float start = 0.0; 203 float start = 0.0;
203 float middle = 0.5; 204 float middle = 0.5;
204 float target = 1.0; 205 float target = 1.0;
205 base::TimeTicks start_time; 206 base::TimeTicks start_time;
206 base::TimeTicks effective_start_time; 207 base::TimeTicks effective_start_time;
207 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 208 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
208 scoped_ptr<LayerAnimationElement> element( 209 std::unique_ptr<LayerAnimationElement> element(
209 LayerAnimationElement::CreateOpacityElement(target, delta)); 210 LayerAnimationElement::CreateOpacityElement(target, delta));
210 211
211 for (int i = 0; i < 2; ++i) { 212 for (int i = 0; i < 2; ++i) {
212 start_time = effective_start_time + delta; 213 start_time = effective_start_time + delta;
213 element->set_requested_start_time(start_time); 214 element->set_requested_start_time(start_time);
214 delegate.SetOpacityFromAnimation(start); 215 delegate.SetOpacityFromAnimation(start);
215 element->Start(&delegate, 1); 216 element->Start(&delegate, 1);
216 element->Progress(start_time, &delegate); 217 element->Progress(start_time, &delegate);
217 EXPECT_FLOAT_EQ(start, element->last_progressed_fraction()); 218 EXPECT_FLOAT_EQ(start, element->last_progressed_fraction());
218 effective_start_time = start_time + delta; 219 effective_start_time = start_time + delta;
(...skipping 19 matching lines...) Expand all
238 } 239 }
239 240
240 // Check that the visibility element progresses the delegate as expected and 241 // Check that the visibility element progresses the delegate as expected and
241 // that the element can be reused after it completes. 242 // that the element can be reused after it completes.
242 TEST(LayerAnimationElementTest, VisibilityElement) { 243 TEST(LayerAnimationElementTest, VisibilityElement) {
243 TestLayerAnimationDelegate delegate; 244 TestLayerAnimationDelegate delegate;
244 bool start = true; 245 bool start = true;
245 bool target = false; 246 bool target = false;
246 base::TimeTicks start_time; 247 base::TimeTicks start_time;
247 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 248 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
248 scoped_ptr<LayerAnimationElement> element( 249 std::unique_ptr<LayerAnimationElement> element(
249 LayerAnimationElement::CreateVisibilityElement(target, delta)); 250 LayerAnimationElement::CreateVisibilityElement(target, delta));
250 251
251 for (int i = 0; i < 2; ++i) { 252 for (int i = 0; i < 2; ++i) {
252 start_time += delta; 253 start_time += delta;
253 element->set_requested_start_time(start_time); 254 element->set_requested_start_time(start_time);
254 delegate.SetVisibilityFromAnimation(start); 255 delegate.SetVisibilityFromAnimation(start);
255 element->Start(&delegate, 1); 256 element->Start(&delegate, 1);
256 element->Progress(start_time, &delegate); 257 element->Progress(start_time, &delegate);
257 EXPECT_TRUE(delegate.GetVisibilityForAnimation()); 258 EXPECT_TRUE(delegate.GetVisibilityForAnimation());
258 element->Progress(start_time + delta/2, &delegate); 259 element->Progress(start_time + delta/2, &delegate);
(...skipping 14 matching lines...) Expand all
273 274
274 // Check that the Brightness element progresses the delegate as expected and 275 // Check that the Brightness element progresses the delegate as expected and
275 // that the element can be reused after it completes. 276 // that the element can be reused after it completes.
276 TEST(LayerAnimationElementTest, BrightnessElement) { 277 TEST(LayerAnimationElementTest, BrightnessElement) {
277 TestLayerAnimationDelegate delegate; 278 TestLayerAnimationDelegate delegate;
278 float start = 0.0; 279 float start = 0.0;
279 float middle = 0.5; 280 float middle = 0.5;
280 float target = 1.0; 281 float target = 1.0;
281 base::TimeTicks start_time; 282 base::TimeTicks start_time;
282 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 283 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
283 scoped_ptr<LayerAnimationElement> element( 284 std::unique_ptr<LayerAnimationElement> element(
284 LayerAnimationElement::CreateBrightnessElement(target, delta)); 285 LayerAnimationElement::CreateBrightnessElement(target, delta));
285 286
286 for (int i = 0; i < 2; ++i) { 287 for (int i = 0; i < 2; ++i) {
287 start_time += delta; 288 start_time += delta;
288 element->set_requested_start_time(start_time); 289 element->set_requested_start_time(start_time);
289 delegate.SetBrightnessFromAnimation(start); 290 delegate.SetBrightnessFromAnimation(start);
290 element->Start(&delegate, 1); 291 element->Start(&delegate, 1);
291 element->Progress(start_time, &delegate); 292 element->Progress(start_time, &delegate);
292 EXPECT_FLOAT_EQ(start, delegate.GetBrightnessForAnimation()); 293 EXPECT_FLOAT_EQ(start, delegate.GetBrightnessForAnimation());
293 element->Progress(start_time + delta/2, &delegate); 294 element->Progress(start_time + delta/2, &delegate);
(...skipping 14 matching lines...) Expand all
308 309
309 // Check that the Grayscale element progresses the delegate as expected and 310 // Check that the Grayscale element progresses the delegate as expected and
310 // that the element can be reused after it completes. 311 // that the element can be reused after it completes.
311 TEST(LayerAnimationElementTest, GrayscaleElement) { 312 TEST(LayerAnimationElementTest, GrayscaleElement) {
312 TestLayerAnimationDelegate delegate; 313 TestLayerAnimationDelegate delegate;
313 float start = 0.0; 314 float start = 0.0;
314 float middle = 0.5; 315 float middle = 0.5;
315 float target = 1.0; 316 float target = 1.0;
316 base::TimeTicks start_time; 317 base::TimeTicks start_time;
317 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 318 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
318 scoped_ptr<LayerAnimationElement> element( 319 std::unique_ptr<LayerAnimationElement> element(
319 LayerAnimationElement::CreateGrayscaleElement(target, delta)); 320 LayerAnimationElement::CreateGrayscaleElement(target, delta));
320 321
321 for (int i = 0; i < 2; ++i) { 322 for (int i = 0; i < 2; ++i) {
322 start_time += delta; 323 start_time += delta;
323 element->set_requested_start_time(start_time); 324 element->set_requested_start_time(start_time);
324 delegate.SetGrayscaleFromAnimation(start); 325 delegate.SetGrayscaleFromAnimation(start);
325 element->Start(&delegate, 1); 326 element->Start(&delegate, 1);
326 element->Progress(start_time, &delegate); 327 element->Progress(start_time, &delegate);
327 EXPECT_FLOAT_EQ(start, delegate.GetGrayscaleForAnimation()); 328 EXPECT_FLOAT_EQ(start, delegate.GetGrayscaleForAnimation());
328 element->Progress(start_time + delta/2, &delegate); 329 element->Progress(start_time + delta/2, &delegate);
(...skipping 16 matching lines...) Expand all
345 // that the element can be reused after it completes. 346 // that the element can be reused after it completes.
346 TEST(LayerAnimationElementTest, PauseElement) { 347 TEST(LayerAnimationElementTest, PauseElement) {
347 LayerAnimationElement::AnimatableProperties properties = 348 LayerAnimationElement::AnimatableProperties properties =
348 LayerAnimationElement::TRANSFORM | LayerAnimationElement::BOUNDS | 349 LayerAnimationElement::TRANSFORM | LayerAnimationElement::BOUNDS |
349 LayerAnimationElement::OPACITY | LayerAnimationElement::BRIGHTNESS | 350 LayerAnimationElement::OPACITY | LayerAnimationElement::BRIGHTNESS |
350 LayerAnimationElement::GRAYSCALE; 351 LayerAnimationElement::GRAYSCALE;
351 352
352 base::TimeTicks start_time; 353 base::TimeTicks start_time;
353 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 354 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
354 355
355 scoped_ptr<LayerAnimationElement> element( 356 std::unique_ptr<LayerAnimationElement> element(
356 LayerAnimationElement::CreatePauseElement(properties, delta)); 357 LayerAnimationElement::CreatePauseElement(properties, delta));
357 358
358 TestLayerAnimationDelegate delegate; 359 TestLayerAnimationDelegate delegate;
359 TestLayerAnimationDelegate copy = delegate; 360 TestLayerAnimationDelegate copy = delegate;
360 361
361 start_time += delta; 362 start_time += delta;
362 element->set_requested_start_time(start_time); 363 element->set_requested_start_time(start_time);
363 element->Start(&delegate, 1); 364 element->Start(&delegate, 1);
364 365
365 // Pause should last for |delta|. 366 // Pause should last for |delta|.
(...skipping 18 matching lines...) Expand all
384 385
385 // Check that a threaded opacity element updates the delegate as expected when 386 // Check that a threaded opacity element updates the delegate as expected when
386 // aborted. 387 // aborted.
387 TEST(LayerAnimationElementTest, AbortOpacityElement) { 388 TEST(LayerAnimationElementTest, AbortOpacityElement) {
388 TestLayerAnimationDelegate delegate; 389 TestLayerAnimationDelegate delegate;
389 float start = 0.0; 390 float start = 0.0;
390 float target = 1.0; 391 float target = 1.0;
391 base::TimeTicks start_time; 392 base::TimeTicks start_time;
392 base::TimeTicks effective_start_time; 393 base::TimeTicks effective_start_time;
393 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 394 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
394 scoped_ptr<LayerAnimationElement> element( 395 std::unique_ptr<LayerAnimationElement> element(
395 LayerAnimationElement::CreateOpacityElement(target, delta)); 396 LayerAnimationElement::CreateOpacityElement(target, delta));
396 397
397 // Choose a non-linear Tween type. 398 // Choose a non-linear Tween type.
398 gfx::Tween::Type tween_type = gfx::Tween::EASE_IN; 399 gfx::Tween::Type tween_type = gfx::Tween::EASE_IN;
399 element->set_tween_type(tween_type); 400 element->set_tween_type(tween_type);
400 401
401 delegate.SetOpacityFromAnimation(start); 402 delegate.SetOpacityFromAnimation(start);
402 403
403 // Aborting the element before it has started should not update the delegate. 404 // Aborting the element before it has started should not update the delegate.
404 element->Abort(&delegate); 405 element->Abort(&delegate);
(...skipping 18 matching lines...) Expand all
423 // Check that a threaded transform element updates the delegate as expected when 424 // Check that a threaded transform element updates the delegate as expected when
424 // aborted. 425 // aborted.
425 TEST(LayerAnimationElementTest, AbortTransformElement) { 426 TEST(LayerAnimationElementTest, AbortTransformElement) {
426 TestLayerAnimationDelegate delegate; 427 TestLayerAnimationDelegate delegate;
427 gfx::Transform start_transform, target_transform; 428 gfx::Transform start_transform, target_transform;
428 start_transform.Rotate(-30.0); 429 start_transform.Rotate(-30.0);
429 target_transform.Rotate(30.0); 430 target_transform.Rotate(30.0);
430 base::TimeTicks start_time; 431 base::TimeTicks start_time;
431 base::TimeTicks effective_start_time; 432 base::TimeTicks effective_start_time;
432 base::TimeDelta delta = base::TimeDelta::FromSeconds(1); 433 base::TimeDelta delta = base::TimeDelta::FromSeconds(1);
433 scoped_ptr<LayerAnimationElement> element( 434 std::unique_ptr<LayerAnimationElement> element(
434 LayerAnimationElement::CreateTransformElement(target_transform, delta)); 435 LayerAnimationElement::CreateTransformElement(target_transform, delta));
435 436
436 // Choose a non-linear Tween type. 437 // Choose a non-linear Tween type.
437 gfx::Tween::Type tween_type = gfx::Tween::EASE_IN; 438 gfx::Tween::Type tween_type = gfx::Tween::EASE_IN;
438 element->set_tween_type(tween_type); 439 element->set_tween_type(tween_type);
439 440
440 delegate.SetTransformFromAnimation(start_transform); 441 delegate.SetTransformFromAnimation(start_transform);
441 442
442 // Aborting the element before it has started should not update the delegate. 443 // Aborting the element before it has started should not update the delegate.
443 element->Abort(&delegate); 444 element->Abort(&delegate);
(...skipping 13 matching lines...) Expand all
457 element->Abort(&delegate); 458 element->Abort(&delegate);
458 target_transform.Blend(start_transform, 459 target_transform.Blend(start_transform,
459 gfx::Tween::CalculateValue(tween_type, 0.5)); 460 gfx::Tween::CalculateValue(tween_type, 0.5));
460 CheckApproximatelyEqual(target_transform, 461 CheckApproximatelyEqual(target_transform,
461 delegate.GetTransformForAnimation()); 462 delegate.GetTransformForAnimation());
462 } 463 }
463 464
464 } // namespace 465 } // namespace
465 466
466 } // namespace ui 467 } // namespace ui
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