| Index: ash/rotator/window_rotation.h
|
| diff --git a/ash/rotator/window_rotation.h b/ash/rotator/window_rotation.h
|
| index ef9691b4db6a9906928e103753e83758157d2634..9ef6b4a0559dde287c5a40b6606ca65b14318d59 100644
|
| --- a/ash/rotator/window_rotation.h
|
| +++ b/ash/rotator/window_rotation.h
|
| @@ -5,9 +5,10 @@
|
| #ifndef ASH_WINDOW_ROTATION_H_
|
| #define ASH_WINDOW_ROTATION_H_
|
|
|
| +#include <memory>
|
| +
|
| #include "ash/ash_export.h"
|
| #include "base/macros.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| #include "ui/compositor/layer_animation_element.h"
|
| #include "ui/gfx/geometry/point.h"
|
|
|
| @@ -44,7 +45,7 @@ class ASH_EXPORT WindowRotation : public ui::LayerAnimationElement {
|
| void OnGetTarget(TargetValue* target) const override;
|
| void OnAbort(ui::LayerAnimationDelegate* delegate) override;
|
|
|
| - scoped_ptr<ui::InterpolatedTransform> interpolated_transform_;
|
| + std::unique_ptr<ui::InterpolatedTransform> interpolated_transform_;
|
|
|
| // The number of degrees to rotate.
|
| int degrees_;
|
|
|