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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_ | 5 #ifndef ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_ |
| 6 #define ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_ | 6 #define ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_ |
| 7 | 7 |
| 8 #include <memory> |
| 9 |
| 8 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
| 9 #include "base/macros.h" | 11 #include "base/macros.h" |
| 10 #include "base/memory/scoped_ptr.h" | |
| 11 #include "ui/events/event_handler.h" | 12 #include "ui/events/event_handler.h" |
| 12 | 13 |
| 13 namespace ui { | 14 namespace ui { |
| 14 class KeyEvent; | 15 class KeyEvent; |
| 15 } | 16 } |
| 16 | 17 |
| 17 namespace ash { | 18 namespace ash { |
| 18 | 19 |
| 19 // This class is used to implement action when a user press and hold the key. | 20 // This class is used to implement action when a user press and hold the key. |
| 20 // When a user just pressed and released a key, normal pressed event gets | 21 // When a user just pressed and released a key, normal pressed event gets |
| (...skipping 14 matching lines...) Expand all Loading... |
| 35 // Whether to stop event propagation after processing. | 36 // Whether to stop event propagation after processing. |
| 36 virtual bool ShouldStopEventPropagation() const = 0; | 37 virtual bool ShouldStopEventPropagation() const = 0; |
| 37 | 38 |
| 38 // Called when the key is held. | 39 // Called when the key is held. |
| 39 virtual void OnKeyHold(const ui::KeyEvent* event) = 0; | 40 virtual void OnKeyHold(const ui::KeyEvent* event) = 0; |
| 40 | 41 |
| 41 // Called when the key is release after hold. | 42 // Called when the key is release after hold. |
| 42 virtual void OnKeyUnhold(const ui::KeyEvent* event) = 0; | 43 virtual void OnKeyUnhold(const ui::KeyEvent* event) = 0; |
| 43 }; | 44 }; |
| 44 | 45 |
| 45 explicit KeyHoldDetector(scoped_ptr<Delegate> delegate); | 46 explicit KeyHoldDetector(std::unique_ptr<Delegate> delegate); |
| 46 ~KeyHoldDetector() override; | 47 ~KeyHoldDetector() override; |
| 47 | 48 |
| 48 // ui::EventHandler overrides: | 49 // ui::EventHandler overrides: |
| 49 void OnKeyEvent(ui::KeyEvent* key_event) override; | 50 void OnKeyEvent(ui::KeyEvent* key_event) override; |
| 50 | 51 |
| 51 private: | 52 private: |
| 52 // A state to keep track of one click and click and hold operation. | 53 // A state to keep track of one click and click and hold operation. |
| 53 // | 54 // |
| 54 // One click: | 55 // One click: |
| 55 // INITIAL --(first press)--> PRESSED --(release)--> INITIAL[SEND PRESS] | 56 // INITIAL --(first press)--> PRESSED --(release)--> INITIAL[SEND PRESS] |
| 56 // | 57 // |
| 57 // Click and hold: | 58 // Click and hold: |
| 58 // INITIAL --(first press)--> PRESSED --(press)--> | 59 // INITIAL --(first press)--> PRESSED --(press)--> |
| 59 // HOLD[OnKeyHold] --(press)--> HOLD[OnKeyHold] --(release)--> | 60 // HOLD[OnKeyHold] --(press)--> HOLD[OnKeyHold] --(release)--> |
| 60 // INITIAL[OnKeyUnhold] | 61 // INITIAL[OnKeyUnhold] |
| 61 enum State { | 62 enum State { |
| 62 INITIAL, | 63 INITIAL, |
| 63 PRESSED, | 64 PRESSED, |
| 64 HOLD | 65 HOLD |
| 65 }; | 66 }; |
| 66 | 67 |
| 67 State state_; | 68 State state_; |
| 68 scoped_ptr<Delegate> delegate_; | 69 std::unique_ptr<Delegate> delegate_; |
| 69 | 70 |
| 70 DISALLOW_COPY_AND_ASSIGN(KeyHoldDetector); | 71 DISALLOW_COPY_AND_ASSIGN(KeyHoldDetector); |
| 71 }; | 72 }; |
| 72 | 73 |
| 73 } // namespace ash | 74 } // namespace ash |
| 74 | 75 |
| 75 #endif // ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_ | 76 #endif // ASH_ACCELERATOR_KEY_HOLD_DETECTOR_H_ |
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