OLD | NEW |
---|---|
1 {% extends 'interface_base.cpp' %} | 1 {% extends 'interface_base.cpp' %} |
2 | 2 |
3 | 3 |
4 {##############################################################################} | 4 {##############################################################################} |
5 {% macro attribute_configuration(attribute) %} | 5 {% macro attribute_configuration(attribute) %} |
6 {% set getter_callback = | 6 {% set getter_callback = |
7 '%sV8Internal::%sAttributeGetterCallback' % | 7 '%sV8Internal::%sAttributeGetterCallback' % |
8 (cpp_class, attribute.name) | 8 (cpp_class, attribute.name) |
9 if not attribute.constructor_type else | 9 if not attribute.constructor_type else |
10 '{0}V8Internal::{0}ConstructorGetter'.format(cpp_class) %} | 10 '%sV8Internal::%sConstructorGetterCallback' % |
Nils Barth (inactive)
2014/03/05 07:27:52
Minor point:
could we give these the same name?
I.
sof
2014/03/05 12:45:48
Switched to using "AttributeGetterCallback" as suf
| |
11 (cpp_class, attribute.name) %} | |
11 {% set getter_callback_for_main_world = | 12 {% set getter_callback_for_main_world = |
12 '%sV8Internal::%sAttributeGetterCallbackForMainWorld' % | 13 '%sV8Internal::%sAttributeGetterCallbackForMainWorld' % |
13 (cpp_class, attribute.name) | 14 (cpp_class, attribute.name) |
14 if attribute.is_per_world_bindings else '0' %} | 15 if attribute.is_per_world_bindings else '0' %} |
15 {% set setter_callback = attribute.setter_callback %} | 16 {% set setter_callback = attribute.setter_callback %} |
16 {% set setter_callback_for_main_world = | 17 {% set setter_callback_for_main_world = |
17 '%sV8Internal::%sAttributeSetterCallbackForMainWorld' % | 18 '%sV8Internal::%sAttributeSetterCallbackForMainWorld' % |
18 (cpp_class, attribute.name) | 19 (cpp_class, attribute.name) |
19 if attribute.is_per_world_bindings and | 20 if attribute.is_per_world_bindings and |
20 (not attribute.is_read_only or attribute.put_forwards) else '0' %} | 21 (not attribute.is_read_only or attribute.put_forwards) else '0' %} |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
67 ASSERT(data->IsExternal()); | 68 ASSERT(data->IsExternal()); |
68 V8PerContextData* perContextData = V8PerContextData::from(info.Holder()->Cre ationContext()); | 69 V8PerContextData* perContextData = V8PerContextData::from(info.Holder()->Cre ationContext()); |
69 if (!perContextData) | 70 if (!perContextData) |
70 return; | 71 return; |
71 v8SetReturnValue(info, perContextData->constructorForType(WrapperTypeInfo::u nwrap(data))); | 72 v8SetReturnValue(info, perContextData->constructorForType(WrapperTypeInfo::u nwrap(data))); |
72 } | 73 } |
73 | 74 |
74 {% endif %} | 75 {% endif %} |
75 {% endblock %} | 76 {% endblock %} |
76 | 77 |
77 | |
Nils Barth (inactive)
2014/03/05 07:27:52
Could you leave this line?
The convention I've bee
sof
2014/03/05 12:45:48
Accidental line removal reverted.
| |
78 {##############################################################################} | 78 {##############################################################################} |
79 {% block replaceable_attribute_setter_and_callback %} | 79 {% block replaceable_attribute_setter_and_callback %} |
80 {% if has_replaceable_attributes or has_constructor_attributes %} | 80 {% if has_replaceable_attributes or has_constructor_attributes %} |
81 {# FIXME: rename to ForceSetAttributeOnThis, since also used for Constructors #} | 81 {# FIXME: rename to ForceSetAttributeOnThis, since also used for Constructors #} |
82 static void {{cpp_class}}ReplaceableAttributeSetter(v8::Local<v8::String> name, v8::Local<v8::Value> jsValue, const v8::PropertyCallbackInfo<void>& info) | 82 static void {{cpp_class}}ReplaceableAttributeSetter(v8::Local<v8::String> name, v8::Local<v8::Value> jsValue, const v8::PropertyCallbackInfo<void>& info) |
83 { | 83 { |
84 {% if is_check_security %} | 84 {% if is_check_security %} |
85 {{cpp_class}}* imp = {{v8_class}}::toNative(info.Holder()); | 85 {{cpp_class}}* imp = {{v8_class}}::toNative(info.Holder()); |
86 v8::String::Utf8Value attributeName(name); | 86 v8::String::Utf8Value attributeName(name); |
87 ExceptionState exceptionState(ExceptionState::SetterContext, *attributeName, "{{interface_name}}", info.Holder(), info.GetIsolate()); | 87 ExceptionState exceptionState(ExceptionState::SetterContext, *attributeName, "{{interface_name}}", info.Holder(), info.GetIsolate()); |
(...skipping 1229 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
1317 {% endfilter %} | 1317 {% endfilter %} |
1318 } | 1318 } |
1319 | 1319 |
1320 template<> | 1320 template<> |
1321 v8::Handle<v8::Value> toV8NoInline({{cpp_class}}* impl, v8::Handle<v8::Object> c reationContext, v8::Isolate* isolate) | 1321 v8::Handle<v8::Value> toV8NoInline({{cpp_class}}* impl, v8::Handle<v8::Object> c reationContext, v8::Isolate* isolate) |
1322 { | 1322 { |
1323 return toV8(impl, creationContext, isolate); | 1323 return toV8(impl, creationContext, isolate); |
1324 } | 1324 } |
1325 | 1325 |
1326 {% endblock %} | 1326 {% endblock %} |
OLD | NEW |