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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Neither the name of Google Inc. nor the names of its | 10 * * Neither the name of Google Inc. nor the names of its |
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| 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 */ | 25 */ |
| 26 | 26 |
| 27 #ifndef UserActionElementSet_h | 27 #ifndef UserActionElementSet_h |
| 28 #define UserActionElementSet_h | 28 #define UserActionElementSet_h |
| 29 | 29 |
| 30 #include "platform/heap/Handle.h" | 30 #include "platform/heap/Handle.h" |
| 31 #include "wtf/HashMap.h" | 31 #include "wtf/HashMap.h" |
| 32 #include "wtf/PassOwnPtr.h" | |
| 33 #include "wtf/RefPtr.h" | |
| 34 | 32 |
| 35 namespace blink { | 33 namespace blink { |
| 36 | 34 |
| 37 class Node; | 35 class Node; |
| 38 class Element; | 36 class Element; |
| 39 | 37 |
| 40 class UserActionElementSet final { | 38 class UserActionElementSet final { |
| 41 DISALLOW_NEW(); | 39 DISALLOW_NEW(); |
| 42 public: | 40 public: |
| 43 bool isFocused(const Node* node) { return hasFlags(node, IsFocusedFlag); } | 41 bool isFocused(const Node* node) { return hasFlags(node, IsFocusedFlag); } |
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| 77 void clearFlags(Element*, unsigned); | 75 void clearFlags(Element*, unsigned); |
| 78 bool hasFlags(const Element*, unsigned flags) const; | 76 bool hasFlags(const Element*, unsigned flags) const; |
| 79 | 77 |
| 80 typedef HeapHashMap<Member<Element>, unsigned> ElementFlagMap; | 78 typedef HeapHashMap<Member<Element>, unsigned> ElementFlagMap; |
| 81 ElementFlagMap m_elements; | 79 ElementFlagMap m_elements; |
| 82 }; | 80 }; |
| 83 | 81 |
| 84 } // namespace blink | 82 } // namespace blink |
| 85 | 83 |
| 86 #endif // UserActionElementSet_h | 84 #endif // UserActionElementSet_h |
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