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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Neither the name of Google Inc. nor the names of its | 10 * * Neither the name of Google Inc. nor the names of its |
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22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef UserActionElementSet_h | 27 #ifndef UserActionElementSet_h |
28 #define UserActionElementSet_h | 28 #define UserActionElementSet_h |
29 | 29 |
30 #include "platform/heap/Handle.h" | 30 #include "platform/heap/Handle.h" |
31 #include "wtf/HashMap.h" | 31 #include "wtf/HashMap.h" |
32 #include "wtf/PassOwnPtr.h" | |
33 #include "wtf/RefPtr.h" | |
34 | 32 |
35 namespace blink { | 33 namespace blink { |
36 | 34 |
37 class Node; | 35 class Node; |
38 class Element; | 36 class Element; |
39 | 37 |
40 class UserActionElementSet final { | 38 class UserActionElementSet final { |
41 DISALLOW_NEW(); | 39 DISALLOW_NEW(); |
42 public: | 40 public: |
43 bool isFocused(const Node* node) { return hasFlags(node, IsFocusedFlag); } | 41 bool isFocused(const Node* node) { return hasFlags(node, IsFocusedFlag); } |
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77 void clearFlags(Element*, unsigned); | 75 void clearFlags(Element*, unsigned); |
78 bool hasFlags(const Element*, unsigned flags) const; | 76 bool hasFlags(const Element*, unsigned flags) const; |
79 | 77 |
80 typedef HeapHashMap<Member<Element>, unsigned> ElementFlagMap; | 78 typedef HeapHashMap<Member<Element>, unsigned> ElementFlagMap; |
81 ElementFlagMap m_elements; | 79 ElementFlagMap m_elements; |
82 }; | 80 }; |
83 | 81 |
84 } // namespace blink | 82 } // namespace blink |
85 | 83 |
86 #endif // UserActionElementSet_h | 84 #endif // UserActionElementSet_h |
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