Chromium Code Reviews| Index: third_party/WebKit/Source/modules/csspaint/CSSPaintDefinition.cpp |
| diff --git a/third_party/WebKit/Source/modules/csspaint/CSSPaintDefinition.cpp b/third_party/WebKit/Source/modules/csspaint/CSSPaintDefinition.cpp |
| index 339962f6cd6147786d9d8736a493e3331167b866..4c5702d3dccad2c74ff0c1094df9db3be66e2093 100644 |
| --- a/third_party/WebKit/Source/modules/csspaint/CSSPaintDefinition.cpp |
| +++ b/third_party/WebKit/Source/modules/csspaint/CSSPaintDefinition.cpp |
| @@ -5,9 +5,37 @@ |
| #include "modules/csspaint/CSSPaintDefinition.h" |
| #include "bindings/core/v8/ScriptState.h" |
| +#include "bindings/core/v8/V8Binding.h" |
| +#include "bindings/core/v8/V8BindingMacros.h" |
| +#include "core/dom/ExecutionContext.h" |
| +#include "core/frame/ConsoleTypes.h" |
| +#include "core/inspector/ConsoleMessage.h" |
| +#include "modules/csspaint/Geometry.h" |
| +#include "modules/csspaint/PaintRenderingContext2D.h" |
| +#include "platform/ScriptForbiddenScope.h" |
| +#include "platform/graphics/ImageBuffer.h" |
| +#include "platform/graphics/PaintGeneratedImage.h" |
| +#include "platform/graphics/RecordingImageBufferSurface.h" |
| +#include "platform/graphics/UnacceleratedImageBufferSurface.h" |
| namespace blink { |
| +namespace { |
| + |
| +// TODO(ikilpatrick): Modify RecordingImageBufferSurface so that it cannot |
| +// fallback to a UnacceleratedImageBufferSurface. |
| +class UnacceleratedSurfaceFactory : public RecordingImageBufferFallbackSurfaceFactory { |
| +public: |
| + virtual PassOwnPtr<ImageBufferSurface> createSurface(const IntSize& size, OpacityMode opacityMode) |
| + { |
| + return adoptPtr(new UnacceleratedImageBufferSurface(size, opacityMode)); |
| + } |
| + |
| + virtual ~UnacceleratedSurfaceFactory() { } |
| +}; |
| + |
| +} // namespace |
| + |
| CSSPaintDefinition* CSSPaintDefinition::create(ScriptState* scriptState, v8::Local<v8::Function> constructor, v8::Local<v8::Function> paint) |
| { |
| return new CSSPaintDefinition(scriptState, constructor, paint); |
| @@ -24,4 +52,74 @@ CSSPaintDefinition::~CSSPaintDefinition() |
| { |
| } |
| +PassRefPtr<Image> CSSPaintDefinition::paint(const IntSize& size) |
| +{ |
| + v8::Isolate* isolate = m_scriptState->isolate(); |
| + |
| + ScriptState::Scope scope(m_scriptState.get()); |
| + v8::MicrotasksScope microtasksScope(isolate, v8::MicrotasksScope::kRunMicrotasks); |
|
haraken
2016/04/11 02:18:14
v8::MicrotasksScope is handled by V8ScriptRunner::
ikilpatrick
2016/04/11 22:34:24
Done.
|
| + |
| + maybeCreatePaintInstance(); |
| + v8::Local<v8::Object> instance = m_instance.newLocal(isolate); |
| + |
| + // We may have failed to create an instance class, in which case produce an |
| + // invalid image. |
| + if (isUndefinedOrNull(instance)) |
| + return nullptr; |
| + |
| + PaintRenderingContext2D* renderingContext = PaintRenderingContext2D::create( |
| + ImageBuffer::create(adoptPtr(new RecordingImageBufferSurface(size, adoptPtr(new UnacceleratedSurfaceFactory()))))); |
| + Geometry* geom = Geometry::create(size); |
|
haraken
2016/04/11 02:18:14
geom => geometry
ikilpatrick
2016/04/11 22:34:24
Done.
|
| + |
| + v8::Local<v8::Value> argv[] = { |
| + toV8(renderingContext, m_scriptState->context()->Global(), isolate), |
| + toV8(geom, m_scriptState->context()->Global(), isolate) |
| + }; |
| + |
| + v8::Local<v8::Function> paint = m_paint.newLocal(isolate); |
| + |
| + ScriptForbiddenScope::AllowUserAgentScript allowScripting; |
|
haraken
2016/04/11 02:18:14
Why do you need ScriptForbiddenScope::AllowUserAge
ikilpatrick
2016/04/11 22:34:24
Done.
|
| + v8::TryCatch block(isolate); |
|
haraken
2016/04/11 02:18:14
You won't need this TryCatch.
|
| + |
| + V8ScriptRunner::callFunction(paint, m_scriptState->getExecutionContext(), instance, 2, argv, isolate); |
| + |
| + // The paint function may have produced an error, in which case produce an |
| + // invalid image. |
| + if (block.HasCaught()) { |
|
haraken
2016/04/11 02:18:14
What happens if the paint function didn't throw a
ikilpatrick
2016/04/11 22:34:23
Sorry didn't get "but didn't wrong with painting?"
haraken
2016/04/12 00:44:20
Thanks, makes sense.
|
| + // TODO(ikilpatrick): messageHandlerInMainThread doesn't currently know |
| + // about main-thread worklets. |
| + m_scriptState->getExecutionContext()->addConsoleMessage(ConsoleMessage::create(JSMessageSource, ErrorMessageLevel, "Failed to invoke the paint method.")); |
| + return nullptr; |
| + } |
| + |
| + return PaintGeneratedImage::create(renderingContext->imageBuffer()->getPicture(), size); |
| +} |
| + |
| +void CSSPaintDefinition::maybeCreatePaintInstance() |
| +{ |
| + ASSERT(m_invalidConstructor || m_instance.isEmpty()); |
| + |
| + if (m_invalidConstructor) |
| + return; |
| + |
| + if (!m_instance.isEmpty()) |
| + return; |
| + |
| + v8::Isolate* isolate = m_scriptState->isolate(); |
| + v8::Local<v8::Function> constructor = m_constructor.newLocal(isolate); |
| + ASSERT(!isUndefinedOrNull(constructor)); |
| + |
| + v8::Local<v8::Object> paintInstance; |
| + v8::TryCatch block(isolate); |
|
haraken
2016/04/11 02:18:14
You won't need this v8::TryCatch.
ikilpatrick
2016/04/11 22:34:24
Done.
|
| + |
| + if (!v8Call(constructor->NewInstance(m_scriptState->context()), paintInstance, block)) { |
|
haraken
2016/04/11 02:18:14
Can we use V8ObjectConstructor::newInstance? Then
ikilpatrick
2016/04/11 22:34:23
Done.
|
| + m_invalidConstructor = true; |
| + // TODO(ikilpatrick): messageHandlerInMainThread doesn't currently |
|
haraken
2016/04/11 02:18:14
Or maybe you can use v8CallOrCrash until you find
ikilpatrick
2016/04/11 22:34:24
Just removed the log at the moment. Filed crbug.co
|
| + // know about main-thread worklets. |
| + m_scriptState->getExecutionContext()->addConsoleMessage(ConsoleMessage::create(JSMessageSource, ErrorMessageLevel, "Failed to create instance of class.")); |
| + } else { |
| + m_instance.set(isolate, paintInstance); |
| + } |
| +} |
| + |
| } // namespace blink |