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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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2552 // notifications while preventing scroll updates from being unintentionally | 2552 // notifications while preventing scroll updates from being unintentionally |
2553 // forwarded to the main thread. The inner viewport layer represents the | 2553 // forwarded to the main thread. The inner viewport layer represents the |
2554 // viewport during scrolling. | 2554 // viewport during scrolling. |
2555 if (!potentially_scrolling_layer_impl) | 2555 if (!potentially_scrolling_layer_impl) |
2556 potentially_scrolling_layer_impl = InnerViewportScrollLayer(); | 2556 potentially_scrolling_layer_impl = InnerViewportScrollLayer(); |
2557 | 2557 |
2558 // The inner viewport layer represents the viewport. | 2558 // The inner viewport layer represents the viewport. |
2559 if (potentially_scrolling_layer_impl == OuterViewportScrollLayer()) | 2559 if (potentially_scrolling_layer_impl == OuterViewportScrollLayer()) |
2560 potentially_scrolling_layer_impl = InnerViewportScrollLayer(); | 2560 potentially_scrolling_layer_impl = InnerViewportScrollLayer(); |
2561 | 2561 |
2562 // Animated wheel scrolls need to scroll the outer viewport layer, and do not | |
2563 // go through Viewport::ScrollBy which would normally handle the distribution. | |
2564 // NOTE: This will need refactoring if we want smooth scrolling on Android. | |
2565 if (type == ANIMATED_WHEEL && | |
2566 potentially_scrolling_layer_impl == InnerViewportScrollLayer()) { | |
2567 potentially_scrolling_layer_impl = OuterViewportScrollLayer(); | |
2568 } | |
2569 | |
2570 return potentially_scrolling_layer_impl; | 2562 return potentially_scrolling_layer_impl; |
2571 } | 2563 } |
2572 | 2564 |
2573 // Similar to LayerImpl::HasAncestor, but walks up the scroll parents. | 2565 // Similar to LayerImpl::HasAncestor, but walks up the scroll parents. |
2574 static bool HasScrollAncestor(LayerImpl* child, LayerImpl* scroll_ancestor) { | 2566 static bool HasScrollAncestor(LayerImpl* child, LayerImpl* scroll_ancestor) { |
2575 DCHECK(scroll_ancestor); | 2567 DCHECK(scroll_ancestor); |
2576 if (!child) | 2568 if (!child) |
2577 return false; | 2569 return false; |
2578 ScrollTree& scroll_tree = | 2570 ScrollTree& scroll_tree = |
2579 child->layer_tree_impl()->property_trees()->scroll_tree; | 2571 child->layer_tree_impl()->property_trees()->scroll_tree; |
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2715 scroll_node = scroll_tree.CurrentlyScrollingNode(); | 2707 scroll_node = scroll_tree.CurrentlyScrollingNode(); |
2716 if (scroll_status.thread == SCROLL_ON_IMPL_THREAD) { | 2708 if (scroll_status.thread == SCROLL_ON_IMPL_THREAD) { |
2717 ScrollStateData scroll_state_end_data; | 2709 ScrollStateData scroll_state_end_data; |
2718 scroll_state_end_data.is_ending = true; | 2710 scroll_state_end_data.is_ending = true; |
2719 ScrollState scroll_state_end(scroll_state_end_data); | 2711 ScrollState scroll_state_end(scroll_state_end_data); |
2720 ScrollEnd(&scroll_state_end); | 2712 ScrollEnd(&scroll_state_end); |
2721 } | 2713 } |
2722 return scroll_status; | 2714 return scroll_status; |
2723 } | 2715 } |
2724 | 2716 |
2717 LayerTreeHostImpl::ScrollAmount LayerTreeHostImpl::ComputeScrollDelta( | |
2718 ScrollNode* scroll_node, | |
2719 const gfx::Vector2dF& delta) { | |
2720 ScrollTree& scroll_tree = active_tree()->property_trees()->scroll_tree; | |
2721 float scale_factor = active_tree()->current_page_scale_factor(); | |
2722 | |
2723 gfx::Vector2dF adjusted_scroll(delta); | |
2724 adjusted_scroll.Scale(1.f / scale_factor); | |
2725 if (!scroll_node->data.user_scrollable_horizontal) | |
2726 adjusted_scroll.set_x(0); | |
2727 if (!scroll_node->data.user_scrollable_vertical) | |
2728 adjusted_scroll.set_y(0); | |
2729 | |
2730 gfx::ScrollOffset old_offset = | |
2731 scroll_tree.current_scroll_offset(scroll_node->owner_id); | |
2732 gfx::ScrollOffset new_offset = scroll_tree.ClampScrollOffsetToLimits( | |
2733 old_offset + gfx::ScrollOffset(adjusted_scroll), scroll_node); | |
2734 | |
2735 gfx::ScrollOffset scrolled = new_offset - old_offset; | |
2736 return ScrollAmount(gfx::Vector2dF(scrolled.x(), scrolled.y()), new_offset); | |
2737 } | |
2738 | |
2739 bool LayerTreeHostImpl::ScrollAnimationCreate( | |
2740 ScrollNode* scroll_node, | |
2741 const LayerTreeHostImpl::ScrollAmount& amount) { | |
2742 ScrollTree& scroll_tree = active_tree_->property_trees()->scroll_tree; | |
2743 | |
2744 const float kEpsilon = 0.1f; | |
bokan
2016/04/06 13:35:52
Can you make sure this epsilon doesn't already exi
ymalik
2016/04/06 15:33:45
I don't think this will be used anywhere else so p
bokan
2016/04/06 19:38:23
Ok, don't make it static though.
| |
2745 bool scroll_animated = (std::abs(amount.delta.x()) > kEpsilon || | |
2746 std::abs(amount.delta.y()) > kEpsilon); | |
2747 if (!scroll_animated) { | |
2748 scroll_tree.ScrollBy(scroll_node, amount.delta, active_tree()); | |
2749 return false; | |
2750 } | |
2751 | |
2752 scroll_tree.set_currently_scrolling_node(scroll_node->id); | |
2753 | |
2754 gfx::ScrollOffset current_offset = | |
2755 scroll_tree.current_scroll_offset(scroll_node->owner_id); | |
2756 animation_host_->ImplOnlyScrollAnimationCreate( | |
2757 scroll_node->owner_id, amount.target_offset, current_offset); | |
2758 | |
2759 SetNeedsOneBeginImplFrame(); | |
2760 | |
2761 return true; | |
2762 } | |
2763 | |
2725 InputHandler::ScrollStatus LayerTreeHostImpl::ScrollAnimated( | 2764 InputHandler::ScrollStatus LayerTreeHostImpl::ScrollAnimated( |
2726 const gfx::Point& viewport_point, | 2765 const gfx::Point& viewport_point, |
2727 const gfx::Vector2dF& scroll_delta) { | 2766 const gfx::Vector2dF& scroll_delta) { |
2728 InputHandler::ScrollStatus scroll_status; | 2767 InputHandler::ScrollStatus scroll_status; |
2729 scroll_status.main_thread_scrolling_reasons = | 2768 scroll_status.main_thread_scrolling_reasons = |
2730 MainThreadScrollingReason::kNotScrollingOnMain; | 2769 MainThreadScrollingReason::kNotScrollingOnMain; |
2731 ScrollTree& scroll_tree = active_tree_->property_trees()->scroll_tree; | 2770 ScrollTree& scroll_tree = active_tree_->property_trees()->scroll_tree; |
2732 ScrollNode* scroll_node = scroll_tree.CurrentlyScrollingNode(); | 2771 ScrollNode* scroll_node = scroll_tree.CurrentlyScrollingNode(); |
2733 if (scroll_node) { | 2772 if (scroll_node) { |
2734 gfx::Vector2dF delta = scroll_delta; | 2773 gfx::Vector2dF delta = scroll_delta; |
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2757 // that can scroll and set up an animation of its scroll offset. Note that | 2796 // that can scroll and set up an animation of its scroll offset. Note that |
2758 // this does not currently go through the scroll customization and viewport | 2797 // this does not currently go through the scroll customization and viewport |
2759 // machinery that ScrollBy uses for non-animated wheel scrolls. | 2798 // machinery that ScrollBy uses for non-animated wheel scrolls. |
2760 scroll_status = ScrollBegin(&scroll_state, ANIMATED_WHEEL); | 2799 scroll_status = ScrollBegin(&scroll_state, ANIMATED_WHEEL); |
2761 scroll_node = scroll_tree.CurrentlyScrollingNode(); | 2800 scroll_node = scroll_tree.CurrentlyScrollingNode(); |
2762 if (scroll_status.thread == SCROLL_ON_IMPL_THREAD) { | 2801 if (scroll_status.thread == SCROLL_ON_IMPL_THREAD) { |
2763 gfx::Vector2dF pending_delta = scroll_delta; | 2802 gfx::Vector2dF pending_delta = scroll_delta; |
2764 if (scroll_node) { | 2803 if (scroll_node) { |
2765 for (; scroll_tree.parent(scroll_node); | 2804 for (; scroll_tree.parent(scroll_node); |
2766 scroll_node = scroll_tree.parent(scroll_node)) { | 2805 scroll_node = scroll_tree.parent(scroll_node)) { |
2767 if (!scroll_node->data.scrollable) | 2806 if (!scroll_node->data.scrollable || |
2807 scroll_node->data.is_outer_viewport_scroll_layer) | |
2768 continue; | 2808 continue; |
2769 | 2809 |
2770 gfx::ScrollOffset current_offset = | 2810 if (scroll_node->data.is_inner_viewport_scroll_layer) { |
2771 scroll_tree.current_scroll_offset(scroll_node->owner_id); | 2811 gfx::Vector2dF scrolled = viewport()->ScrollAnimated(pending_delta); |
2772 gfx::ScrollOffset target_offset = | 2812 // Viewport::ScrollAnimated returns pending_delta as long as it |
2773 ScrollOffsetWithDelta(current_offset, pending_delta); | 2813 // starts an animation. |
2774 target_offset.SetToMax(gfx::ScrollOffset()); | 2814 if (scrolled == pending_delta) |
2775 target_offset.SetToMin(scroll_tree.MaxScrollOffset(scroll_node->id)); | 2815 return scroll_status; |
2776 gfx::Vector2dF actual_delta = target_offset.DeltaFrom(current_offset); | 2816 pending_delta -= scrolled; |
2777 | |
2778 if (!scroll_node->data.user_scrollable_horizontal) { | |
2779 actual_delta.set_x(0); | |
2780 target_offset.set_x(current_offset.x()); | |
2781 } | |
2782 if (!scroll_node->data.user_scrollable_vertical) { | |
2783 actual_delta.set_y(0); | |
2784 target_offset.set_y(current_offset.y()); | |
2785 } | |
2786 | |
2787 const float kEpsilon = 0.1f; | |
2788 bool can_layer_scroll = (std::abs(actual_delta.x()) > kEpsilon || | |
2789 std::abs(actual_delta.y()) > kEpsilon); | |
2790 | |
2791 if (!can_layer_scroll) { | |
2792 scroll_tree.ScrollBy(scroll_node, actual_delta, active_tree()); | |
2793 pending_delta -= actual_delta; | |
2794 continue; | 2817 continue; |
2795 } | 2818 } |
2796 | 2819 |
2797 scroll_tree.set_currently_scrolling_node(scroll_node->id); | 2820 LayerTreeHostImpl::ScrollAmount scroll_amount = |
2821 ComputeScrollDelta(scroll_node, pending_delta); | |
2822 if (ScrollAnimationCreate(scroll_node, scroll_amount)) | |
2823 return scroll_status; | |
2798 | 2824 |
2799 ScrollAnimationCreate(scroll_node, target_offset, current_offset); | 2825 pending_delta -= scroll_amount.delta; |
2800 | |
2801 SetNeedsOneBeginImplFrame(); | |
2802 return scroll_status; | |
2803 } | 2826 } |
2804 } | 2827 } |
2805 } | 2828 } |
2806 scroll_state.set_is_ending(true); | 2829 scroll_state.set_is_ending(true); |
2807 ScrollEnd(&scroll_state); | 2830 ScrollEnd(&scroll_state); |
2808 return scroll_status; | 2831 return scroll_status; |
2809 } | 2832 } |
2810 | 2833 |
2811 gfx::Vector2dF LayerTreeHostImpl::ScrollNodeWithViewportSpaceDelta( | 2834 gfx::Vector2dF LayerTreeHostImpl::ScrollNodeWithViewportSpaceDelta( |
2812 ScrollNode* scroll_node, | 2835 ScrollNode* scroll_node, |
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3731 active_tree_->TotalScrollOffset(), active_tree_->TotalMaxScrollOffset(), | 3754 active_tree_->TotalScrollOffset(), active_tree_->TotalMaxScrollOffset(), |
3732 active_tree_->ScrollableSize(), active_tree_->current_page_scale_factor(), | 3755 active_tree_->ScrollableSize(), active_tree_->current_page_scale_factor(), |
3733 active_tree_->min_page_scale_factor(), | 3756 active_tree_->min_page_scale_factor(), |
3734 active_tree_->max_page_scale_factor()); | 3757 active_tree_->max_page_scale_factor()); |
3735 } | 3758 } |
3736 | 3759 |
3737 void LayerTreeHostImpl::ScrollAnimationAbort(LayerImpl* layer_impl) { | 3760 void LayerTreeHostImpl::ScrollAnimationAbort(LayerImpl* layer_impl) { |
3738 return animation_host_->ScrollAnimationAbort(false /* needs_completion */); | 3761 return animation_host_->ScrollAnimationAbort(false /* needs_completion */); |
3739 } | 3762 } |
3740 | 3763 |
3741 void LayerTreeHostImpl::ScrollAnimationCreate( | |
3742 ScrollNode* scroll_node, | |
3743 const gfx::ScrollOffset& target_offset, | |
3744 const gfx::ScrollOffset& current_offset) { | |
3745 return animation_host_->ImplOnlyScrollAnimationCreate( | |
3746 scroll_node->owner_id, target_offset, current_offset); | |
3747 } | |
3748 | |
3749 bool LayerTreeHostImpl::ScrollAnimationUpdateTarget( | 3764 bool LayerTreeHostImpl::ScrollAnimationUpdateTarget( |
3750 ScrollNode* scroll_node, | 3765 ScrollNode* scroll_node, |
3751 const gfx::Vector2dF& scroll_delta) { | 3766 const gfx::Vector2dF& scroll_delta) { |
3752 return animation_host_->ImplOnlyScrollAnimationUpdateTarget( | 3767 return animation_host_->ImplOnlyScrollAnimationUpdateTarget( |
3753 scroll_node->owner_id, scroll_delta, | 3768 scroll_node->owner_id, scroll_delta, |
3754 active_tree_->property_trees()->scroll_tree.MaxScrollOffset( | 3769 active_tree_->property_trees()->scroll_tree.MaxScrollOffset( |
3755 scroll_node->id), | 3770 scroll_node->id), |
3756 CurrentBeginFrameArgs().frame_time); | 3771 CurrentBeginFrameArgs().frame_time); |
3757 } | 3772 } |
3758 | 3773 |
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3921 return task_runner_provider_->HasImplThread(); | 3936 return task_runner_provider_->HasImplThread(); |
3922 } | 3937 } |
3923 | 3938 |
3924 bool LayerTreeHostImpl::CommitToActiveTree() const { | 3939 bool LayerTreeHostImpl::CommitToActiveTree() const { |
3925 // In single threaded mode we skip the pending tree and commit directly to the | 3940 // In single threaded mode we skip the pending tree and commit directly to the |
3926 // active tree. | 3941 // active tree. |
3927 return !task_runner_provider_->HasImplThread(); | 3942 return !task_runner_provider_->HasImplThread(); |
3928 } | 3943 } |
3929 | 3944 |
3930 } // namespace cc | 3945 } // namespace cc |
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