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Side by Side Diff: cc/layers/viewport.h

Issue 1866583002: Connect LTHI::ScrollAnimated to cc::Viewport (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_VIEWPORT_H_ 5 #ifndef CC_LAYERS_VIEWPORT_H_
6 #define CC_LAYERS_VIEWPORT_H_ 6 #define CC_LAYERS_VIEWPORT_H_
7 7
8 #include "base/gtest_prod_util.h"
8 #include "base/macros.h" 9 #include "base/macros.h"
9 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
10 #include "cc/layers/layer_impl.h" 11 #include "cc/layers/layer_impl.h"
11 #include "ui/gfx/geometry/vector2d_f.h" 12 #include "ui/gfx/geometry/vector2d_f.h"
12 13
13 namespace cc { 14 namespace cc {
14 15
15 class LayerTreeHostImpl; 16 class LayerTreeHostImpl;
16 17
17 // Encapsulates gesture handling logic on the viewport layers. The "viewport" 18 // Encapsulates gesture handling logic on the viewport layers. The "viewport"
(...skipping 21 matching lines...) Expand all
39 // affecting the top controls or outer viewport. 40 // affecting the top controls or outer viewport.
40 void Pan(const gfx::Vector2dF& delta); 41 void Pan(const gfx::Vector2dF& delta);
41 42
42 // Scrolls the viewport, applying the unique bubbling between the inner and 43 // Scrolls the viewport, applying the unique bubbling between the inner and
43 // outer viewport. Scrolls can be consumed by top controls. 44 // outer viewport. Scrolls can be consumed by top controls.
44 ScrollResult ScrollBy(const gfx::Vector2dF& delta, 45 ScrollResult ScrollBy(const gfx::Vector2dF& delta,
45 const gfx::Point& viewport_point, 46 const gfx::Point& viewport_point,
46 bool is_wheel_scroll, 47 bool is_wheel_scroll,
47 bool affect_top_controls); 48 bool affect_top_controls);
48 49
50 // Scrolls the viewport, bubbling the delta between the inner and outer
51 // viewport. Only animates either of the two viewports.
52 gfx::Vector2dF ScrollAnimated(const gfx::Vector2dF& delta);
53
49 void PinchUpdate(float magnify_delta, const gfx::Point& anchor); 54 void PinchUpdate(float magnify_delta, const gfx::Point& anchor);
50 void PinchEnd(); 55 void PinchEnd();
51 56
52 private: 57 private:
53 explicit Viewport(LayerTreeHostImpl* host_impl); 58 explicit Viewport(LayerTreeHostImpl* host_impl);
54 59
60 // Returns true if viewport_delta is stricly less than pendinf_delta.
bokan 2016/04/06 13:35:52 Nit: s/pendinf_delta/pending_delta
ymalik 2016/04/06 15:33:45 Done.
61 static bool ShouldAnimateViewport(const gfx::Vector2dF& viewport_delta,
62 const gfx::Vector2dF& pending_delta);
55 bool ShouldTopControlsConsumeScroll(const gfx::Vector2dF& scroll_delta) const; 63 bool ShouldTopControlsConsumeScroll(const gfx::Vector2dF& scroll_delta) const;
56 gfx::Vector2dF AdjustOverscroll(const gfx::Vector2dF& delta) const; 64 gfx::Vector2dF AdjustOverscroll(const gfx::Vector2dF& delta) const;
57 65
58 // Sends the delta to the top controls, returns the amount applied. 66 // Sends the delta to the top controls, returns the amount applied.
59 gfx::Vector2dF ScrollTopControls(const gfx::Vector2dF& delta); 67 gfx::Vector2dF ScrollTopControls(const gfx::Vector2dF& delta);
60 68
61 gfx::ScrollOffset MaxTotalScrollOffset() const; 69 gfx::ScrollOffset MaxTotalScrollOffset() const;
62 gfx::ScrollOffset TotalScrollOffset() const; 70 gfx::ScrollOffset TotalScrollOffset() const;
63 71
64 LayerImpl* InnerScrollLayer() const; 72 LayerImpl* InnerScrollLayer() const;
65 LayerImpl* OuterScrollLayer() const; 73 LayerImpl* OuterScrollLayer() const;
66 74
67 void SnapPinchAnchorIfWithinMargin(const gfx::Point& anchor); 75 void SnapPinchAnchorIfWithinMargin(const gfx::Point& anchor);
68 76
69 LayerTreeHostImpl* host_impl_; 77 LayerTreeHostImpl* host_impl_;
70 78
71 bool pinch_zoom_active_; 79 bool pinch_zoom_active_;
72 80
73 // The pinch zoom anchor point is adjusted by this amount during a pinch. This 81 // The pinch zoom anchor point is adjusted by this amount during a pinch. This
74 // is used to "snap" a pinch-zoom to the edge of the screen. 82 // is used to "snap" a pinch-zoom to the edge of the screen.
75 gfx::Vector2d pinch_anchor_adjustment_; 83 gfx::Vector2d pinch_anchor_adjustment_;
76 84
85 FRIEND_TEST_ALL_PREFIXES(ViewportTest, ShouldAnimateViewport);
86
77 DISALLOW_COPY_AND_ASSIGN(Viewport); 87 DISALLOW_COPY_AND_ASSIGN(Viewport);
78 }; 88 };
79 89
80 } // namespace cc 90 } // namespace cc
81 91
82 #endif // CC_LAYERS_VIEWPORT_H_ 92 #endif // CC_LAYERS_VIEWPORT_H_
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