Index: xfa/fde/fde_object.h |
diff --git a/xfa/fde/fde_object.h b/xfa/fde/fde_object.h |
index e222b1a56262d26f4f4ddd66fd845a62601153f1..bed05ddf261703de56eee380e628ebdc0769e071 100644 |
--- a/xfa/fde/fde_object.h |
+++ b/xfa/fde/fde_object.h |
@@ -155,7 +155,7 @@ class CFDE_HatchBrush : public IFDE_HatchBrush, public CFX_Target { |
}; |
class CFDE_TextureBrush : public IFDE_TextureBrush, public CFX_Target { |
public: |
- CFDE_TextureBrush() : m_iWrap(0), m_pImage(NULL), m_bAutoRelease(FALSE) { |
+ CFDE_TextureBrush() : m_iWrap(0), m_bAutoRelease(FALSE) { |
m_Matrix.SetIdentity(); |
} |
@@ -172,15 +172,10 @@ class CFDE_TextureBrush : public IFDE_TextureBrush, public CFX_Target { |
m_Matrix.Concat(matrix); |
} |
virtual void SetMatrix(const CFX_Matrix& matrix) { m_Matrix = matrix; } |
- virtual IFDE_Image* GetImage() const { return m_pImage; } |
- virtual void SetImage(IFDE_Image* pImage, FX_BOOL bAutoRelease) { |
- m_pImage = pImage; |
- m_bAutoRelease = bAutoRelease; |
- } |
+ |
virtual int32_t GetWrapMode() const { return m_iWrap; } |
virtual void SetWrapMode(int32_t iWrapMode) { m_iWrap = iWrapMode; } |
int32_t m_iWrap; |
- IFDE_Image* m_pImage; |
FX_BOOL m_bAutoRelease; |
Tom Sepez
2016/04/12 16:50:42
do we still need m_bAutoRelease?
dsinclair
2016/04/12 16:57:49
Class removed.
|
CFX_Matrix m_Matrix; |
}; |