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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass.h" | 5 #include "cc/quads/render_pass.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
| 9 #include "base/memory/ptr_util.h" |
9 #include "cc/base/math_util.h" | 10 #include "cc/base/math_util.h" |
10 #include "cc/output/copy_output_request.h" | 11 #include "cc/output/copy_output_request.h" |
11 #include "cc/quads/render_pass_draw_quad.h" | 12 #include "cc/quads/render_pass_draw_quad.h" |
12 #include "cc/quads/solid_color_draw_quad.h" | 13 #include "cc/quads/solid_color_draw_quad.h" |
13 #include "cc/test/geometry_test_utils.h" | 14 #include "cc/test/geometry_test_utils.h" |
14 #include "testing/gtest/include/gtest/gtest.h" | 15 #include "testing/gtest/include/gtest/gtest.h" |
15 #include "third_party/skia/include/effects/SkBlurImageFilter.h" | 16 #include "third_party/skia/include/effects/SkBlurImageFilter.h" |
16 #include "ui/gfx/transform.h" | 17 #include "ui/gfx/transform.h" |
17 | 18 |
18 namespace cc { | 19 namespace cc { |
19 namespace { | 20 namespace { |
20 | 21 |
21 struct RenderPassSize { | 22 struct RenderPassSize { |
22 // If you add a new field to this class, make sure to add it to the | 23 // If you add a new field to this class, make sure to add it to the |
23 // Copy() tests. | 24 // Copy() tests. |
24 RenderPassId id; | 25 RenderPassId id; |
25 QuadList quad_list; | 26 QuadList quad_list; |
26 SharedQuadStateList shared_quad_state_list; | 27 SharedQuadStateList shared_quad_state_list; |
27 gfx::Transform transform_to_root_target; | 28 gfx::Transform transform_to_root_target; |
28 gfx::Rect output_rect; | 29 gfx::Rect output_rect; |
29 gfx::Rect damage_rect; | 30 gfx::Rect damage_rect; |
30 bool has_transparent_background; | 31 bool has_transparent_background; |
31 std::vector<scoped_ptr<CopyOutputRequest>> copy_callbacks; | 32 std::vector<std::unique_ptr<CopyOutputRequest>> copy_callbacks; |
32 }; | 33 }; |
33 | 34 |
34 static void CompareRenderPassLists(const RenderPassList& expected_list, | 35 static void CompareRenderPassLists(const RenderPassList& expected_list, |
35 const RenderPassList& actual_list) { | 36 const RenderPassList& actual_list) { |
36 EXPECT_EQ(expected_list.size(), actual_list.size()); | 37 EXPECT_EQ(expected_list.size(), actual_list.size()); |
37 for (size_t i = 0; i < actual_list.size(); ++i) { | 38 for (size_t i = 0; i < actual_list.size(); ++i) { |
38 RenderPass* expected = expected_list[i].get(); | 39 RenderPass* expected = expected_list[i].get(); |
39 RenderPass* actual = actual_list[i].get(); | 40 RenderPass* actual = actual_list[i].get(); |
40 | 41 |
41 EXPECT_EQ(expected->id, actual->id); | 42 EXPECT_EQ(expected->id, actual->id); |
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62 } | 63 } |
63 | 64 |
64 TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) { | 65 TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) { |
65 RenderPassId id(3, 2); | 66 RenderPassId id(3, 2); |
66 gfx::Rect output_rect(45, 22, 120, 13); | 67 gfx::Rect output_rect(45, 22, 120, 13); |
67 gfx::Transform transform_to_root = | 68 gfx::Transform transform_to_root = |
68 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); | 69 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
69 gfx::Rect damage_rect(56, 123, 19, 43); | 70 gfx::Rect damage_rect(56, 123, 19, 43); |
70 bool has_transparent_background = true; | 71 bool has_transparent_background = true; |
71 | 72 |
72 scoped_ptr<RenderPass> pass = RenderPass::Create(); | 73 std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
73 pass->SetAll(id, | 74 pass->SetAll(id, |
74 output_rect, | 75 output_rect, |
75 damage_rect, | 76 damage_rect, |
76 transform_to_root, | 77 transform_to_root, |
77 has_transparent_background); | 78 has_transparent_background); |
78 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest()); | 79 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest()); |
79 | 80 |
80 // Stick a quad in the pass, this should not get copied. | 81 // Stick a quad in the pass, this should not get copied. |
81 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); | 82 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); |
82 shared_state->SetAll(gfx::Transform(), | 83 shared_state->SetAll(gfx::Transform(), |
83 gfx::Size(), | 84 gfx::Size(), |
84 gfx::Rect(), | 85 gfx::Rect(), |
85 gfx::Rect(), | 86 gfx::Rect(), |
86 false, | 87 false, |
87 1, | 88 1, |
88 SkXfermode::kSrcOver_Mode, | 89 SkXfermode::kSrcOver_Mode, |
89 0); | 90 0); |
90 | 91 |
91 SolidColorDrawQuad* color_quad = | 92 SolidColorDrawQuad* color_quad = |
92 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 93 pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
93 color_quad->SetNew(pass->shared_quad_state_list.back(), gfx::Rect(), | 94 color_quad->SetNew(pass->shared_quad_state_list.back(), gfx::Rect(), |
94 gfx::Rect(), SkColor(), false); | 95 gfx::Rect(), SkColor(), false); |
95 | 96 |
96 RenderPassId new_id(63, 4); | 97 RenderPassId new_id(63, 4); |
97 | 98 |
98 scoped_ptr<RenderPass> copy = pass->Copy(new_id); | 99 std::unique_ptr<RenderPass> copy = pass->Copy(new_id); |
99 EXPECT_EQ(new_id, copy->id); | 100 EXPECT_EQ(new_id, copy->id); |
100 EXPECT_EQ(pass->output_rect, copy->output_rect); | 101 EXPECT_EQ(pass->output_rect, copy->output_rect); |
101 EXPECT_EQ(pass->transform_to_root_target, copy->transform_to_root_target); | 102 EXPECT_EQ(pass->transform_to_root_target, copy->transform_to_root_target); |
102 EXPECT_EQ(pass->damage_rect, copy->damage_rect); | 103 EXPECT_EQ(pass->damage_rect, copy->damage_rect); |
103 EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background); | 104 EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background); |
104 EXPECT_EQ(0u, copy->quad_list.size()); | 105 EXPECT_EQ(0u, copy->quad_list.size()); |
105 | 106 |
106 // The copy request should not be copied/duplicated. | 107 // The copy request should not be copied/duplicated. |
107 EXPECT_EQ(1u, pass->copy_requests.size()); | 108 EXPECT_EQ(1u, pass->copy_requests.size()); |
108 EXPECT_EQ(0u, copy->copy_requests.size()); | 109 EXPECT_EQ(0u, copy->copy_requests.size()); |
109 | 110 |
110 EXPECT_EQ(sizeof(RenderPassSize), sizeof(RenderPass)); | 111 EXPECT_EQ(sizeof(RenderPassSize), sizeof(RenderPass)); |
111 } | 112 } |
112 | 113 |
113 TEST(RenderPassTest, CopyAllShouldBeIdentical) { | 114 TEST(RenderPassTest, CopyAllShouldBeIdentical) { |
114 RenderPassList pass_list; | 115 RenderPassList pass_list; |
115 | 116 |
116 RenderPassId id(3, 2); | 117 RenderPassId id(3, 2); |
117 gfx::Rect output_rect(45, 22, 120, 13); | 118 gfx::Rect output_rect(45, 22, 120, 13); |
118 gfx::Transform transform_to_root = | 119 gfx::Transform transform_to_root = |
119 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); | 120 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
120 gfx::Rect damage_rect(56, 123, 19, 43); | 121 gfx::Rect damage_rect(56, 123, 19, 43); |
121 bool has_transparent_background = true; | 122 bool has_transparent_background = true; |
122 | 123 |
123 scoped_ptr<RenderPass> pass = RenderPass::Create(); | 124 std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
124 pass->SetAll(id, | 125 pass->SetAll(id, |
125 output_rect, | 126 output_rect, |
126 damage_rect, | 127 damage_rect, |
127 transform_to_root, | 128 transform_to_root, |
128 has_transparent_background); | 129 has_transparent_background); |
129 | 130 |
130 // Two quads using one shared state. | 131 // Two quads using one shared state. |
131 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); | 132 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); |
132 shared_state1->SetAll(gfx::Transform(), | 133 shared_state1->SetAll(gfx::Transform(), |
133 gfx::Size(1, 1), | 134 gfx::Size(1, 1), |
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174 false); | 175 false); |
175 | 176 |
176 // A second render pass with a quad. | 177 // A second render pass with a quad. |
177 RenderPassId contrib_id(4, 1); | 178 RenderPassId contrib_id(4, 1); |
178 gfx::Rect contrib_output_rect(10, 15, 12, 17); | 179 gfx::Rect contrib_output_rect(10, 15, 12, 17); |
179 gfx::Transform contrib_transform_to_root = | 180 gfx::Transform contrib_transform_to_root = |
180 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); | 181 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
181 gfx::Rect contrib_damage_rect(11, 16, 10, 15); | 182 gfx::Rect contrib_damage_rect(11, 16, 10, 15); |
182 bool contrib_has_transparent_background = true; | 183 bool contrib_has_transparent_background = true; |
183 | 184 |
184 scoped_ptr<RenderPass> contrib = RenderPass::Create(); | 185 std::unique_ptr<RenderPass> contrib = RenderPass::Create(); |
185 contrib->SetAll(contrib_id, | 186 contrib->SetAll(contrib_id, |
186 contrib_output_rect, | 187 contrib_output_rect, |
187 contrib_damage_rect, | 188 contrib_damage_rect, |
188 contrib_transform_to_root, | 189 contrib_transform_to_root, |
189 contrib_has_transparent_background); | 190 contrib_has_transparent_background); |
190 | 191 |
191 SharedQuadState* contrib_shared_state = | 192 SharedQuadState* contrib_shared_state = |
192 contrib->CreateAndAppendSharedQuadState(); | 193 contrib->CreateAndAppendSharedQuadState(); |
193 contrib_shared_state->SetAll(gfx::Transform(), | 194 contrib_shared_state->SetAll(gfx::Transform(), |
194 gfx::Size(2, 2), | 195 gfx::Size(2, 2), |
195 gfx::Rect(), | 196 gfx::Rect(), |
196 gfx::Rect(), | 197 gfx::Rect(), |
197 false, | 198 false, |
198 1, | 199 1, |
199 SkXfermode::kSrcOver_Mode, | 200 SkXfermode::kSrcOver_Mode, |
200 0); | 201 0); |
201 | 202 |
202 SolidColorDrawQuad* contrib_quad = | 203 SolidColorDrawQuad* contrib_quad = |
203 contrib->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); | 204 contrib->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); |
204 contrib_quad->SetNew(contrib->shared_quad_state_list.back(), | 205 contrib_quad->SetNew(contrib->shared_quad_state_list.back(), |
205 gfx::Rect(3, 3, 3, 3), gfx::Rect(3, 3, 3, 3), SkColor(), | 206 gfx::Rect(3, 3, 3, 3), gfx::Rect(3, 3, 3, 3), SkColor(), |
206 false); | 207 false); |
207 | 208 |
208 // And a RenderPassDrawQuad for the contributing pass. | 209 // And a RenderPassDrawQuad for the contributing pass. |
209 scoped_ptr<RenderPassDrawQuad> pass_quad = | 210 std::unique_ptr<RenderPassDrawQuad> pass_quad = |
210 make_scoped_ptr(new RenderPassDrawQuad); | 211 base::WrapUnique(new RenderPassDrawQuad); |
211 pass_quad->SetNew(pass->shared_quad_state_list.back(), | 212 pass_quad->SetNew(pass->shared_quad_state_list.back(), |
212 contrib_output_rect, | 213 contrib_output_rect, |
213 contrib_output_rect, | 214 contrib_output_rect, |
214 contrib_id, | 215 contrib_id, |
215 0, | 216 0, |
216 gfx::Vector2dF(), | 217 gfx::Vector2dF(), |
217 gfx::Size(), | 218 gfx::Size(), |
218 FilterOperations(), | 219 FilterOperations(), |
219 gfx::Vector2dF(), | 220 gfx::Vector2dF(), |
220 FilterOperations()); | 221 FilterOperations()); |
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232 TEST(RenderPassTest, CopyAllWithCulledQuads) { | 233 TEST(RenderPassTest, CopyAllWithCulledQuads) { |
233 RenderPassList pass_list; | 234 RenderPassList pass_list; |
234 | 235 |
235 RenderPassId id(3, 2); | 236 RenderPassId id(3, 2); |
236 gfx::Rect output_rect(45, 22, 120, 13); | 237 gfx::Rect output_rect(45, 22, 120, 13); |
237 gfx::Transform transform_to_root = | 238 gfx::Transform transform_to_root = |
238 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); | 239 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); |
239 gfx::Rect damage_rect(56, 123, 19, 43); | 240 gfx::Rect damage_rect(56, 123, 19, 43); |
240 bool has_transparent_background = true; | 241 bool has_transparent_background = true; |
241 | 242 |
242 scoped_ptr<RenderPass> pass = RenderPass::Create(); | 243 std::unique_ptr<RenderPass> pass = RenderPass::Create(); |
243 pass->SetAll(id, | 244 pass->SetAll(id, |
244 output_rect, | 245 output_rect, |
245 damage_rect, | 246 damage_rect, |
246 transform_to_root, | 247 transform_to_root, |
247 has_transparent_background); | 248 has_transparent_background); |
248 | 249 |
249 // A shared state with a quad. | 250 // A shared state with a quad. |
250 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); | 251 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); |
251 shared_state1->SetAll(gfx::Transform(), | 252 shared_state1->SetAll(gfx::Transform(), |
252 gfx::Size(1, 1), | 253 gfx::Size(1, 1), |
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306 | 307 |
307 // Make a copy with CopyAll(). | 308 // Make a copy with CopyAll(). |
308 RenderPassList copy_list; | 309 RenderPassList copy_list; |
309 RenderPass::CopyAll(pass_list, ©_list); | 310 RenderPass::CopyAll(pass_list, ©_list); |
310 | 311 |
311 CompareRenderPassLists(pass_list, copy_list); | 312 CompareRenderPassLists(pass_list, copy_list); |
312 } | 313 } |
313 | 314 |
314 } // namespace | 315 } // namespace |
315 } // namespace cc | 316 } // namespace cc |
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