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Side by Side Diff: cc/output/gl_renderer.h

Issue 1866203004: Convert //cc from scoped_ptr to std::unique_ptr. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: scopedptrcc: rebase Created 4 years, 8 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
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42 class TextureMailboxDeleter; 42 class TextureMailboxDeleter;
43 class StaticGeometryBinding; 43 class StaticGeometryBinding;
44 class DynamicGeometryBinding; 44 class DynamicGeometryBinding;
45 class ScopedEnsureFramebufferAllocation; 45 class ScopedEnsureFramebufferAllocation;
46 46
47 // Class that handles drawing of composited render layers using GL. 47 // Class that handles drawing of composited render layers using GL.
48 class CC_EXPORT GLRenderer : public DirectRenderer { 48 class CC_EXPORT GLRenderer : public DirectRenderer {
49 public: 49 public:
50 class ScopedUseGrContext; 50 class ScopedUseGrContext;
51 51
52 static scoped_ptr<GLRenderer> Create( 52 static std::unique_ptr<GLRenderer> Create(
53 RendererClient* client, 53 RendererClient* client,
54 const RendererSettings* settings, 54 const RendererSettings* settings,
55 OutputSurface* output_surface, 55 OutputSurface* output_surface,
56 ResourceProvider* resource_provider, 56 ResourceProvider* resource_provider,
57 TextureMailboxDeleter* texture_mailbox_deleter, 57 TextureMailboxDeleter* texture_mailbox_deleter,
58 int highp_threshold_min); 58 int highp_threshold_min);
59 59
60 ~GLRenderer() override; 60 ~GLRenderer() override;
61 61
62 const RendererCapabilitiesImpl& Capabilities() const override; 62 const RendererCapabilitiesImpl& Capabilities() const override;
(...skipping 18 matching lines...) Expand all
81 81
82 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; } 82 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; }
83 83
84 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; } 84 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; }
85 const StaticGeometryBinding* SharedGeometry() const { 85 const StaticGeometryBinding* SharedGeometry() const {
86 return shared_geometry_.get(); 86 return shared_geometry_.get();
87 } 87 }
88 88
89 void GetFramebufferPixelsAsync(const DrawingFrame* frame, 89 void GetFramebufferPixelsAsync(const DrawingFrame* frame,
90 const gfx::Rect& rect, 90 const gfx::Rect& rect,
91 scoped_ptr<CopyOutputRequest> request); 91 std::unique_ptr<CopyOutputRequest> request);
92 void GetFramebufferTexture(unsigned texture_id, 92 void GetFramebufferTexture(unsigned texture_id,
93 ResourceFormat texture_format, 93 ResourceFormat texture_format,
94 const gfx::Rect& device_rect); 94 const gfx::Rect& device_rect);
95 void ReleaseRenderPassTextures(); 95 void ReleaseRenderPassTextures();
96 enum BoundGeometry { NO_BINDING, SHARED_BINDING, CLIPPED_BINDING }; 96 enum BoundGeometry { NO_BINDING, SHARED_BINDING, CLIPPED_BINDING };
97 void PrepareGeometry(BoundGeometry geometry_to_bind); 97 void PrepareGeometry(BoundGeometry geometry_to_bind);
98 void SetStencilEnabled(bool enabled); 98 void SetStencilEnabled(bool enabled);
99 bool stencil_enabled() const { return stencil_shadow_; } 99 bool stencil_enabled() const { return stencil_shadow_; }
100 void SetBlendEnabled(bool enabled); 100 void SetBlendEnabled(bool enabled);
101 bool blend_enabled() const { return blend_shadow_; } 101 bool blend_enabled() const { return blend_shadow_; }
102 102
103 void BindFramebufferToOutputSurface(DrawingFrame* frame) override; 103 void BindFramebufferToOutputSurface(DrawingFrame* frame) override;
104 bool BindFramebufferToTexture(DrawingFrame* frame, 104 bool BindFramebufferToTexture(DrawingFrame* frame,
105 const ScopedResource* resource) override; 105 const ScopedResource* resource) override;
106 void SetScissorTestRect(const gfx::Rect& scissor_rect) override; 106 void SetScissorTestRect(const gfx::Rect& scissor_rect) override;
107 void PrepareSurfaceForPass(DrawingFrame* frame, 107 void PrepareSurfaceForPass(DrawingFrame* frame,
108 SurfaceInitializationMode initialization_mode, 108 SurfaceInitializationMode initialization_mode,
109 const gfx::Rect& render_pass_scissor) override; 109 const gfx::Rect& render_pass_scissor) override;
110 void DoDrawQuad(DrawingFrame* frame, 110 void DoDrawQuad(DrawingFrame* frame,
111 const class DrawQuad*, 111 const class DrawQuad*,
112 const gfx::QuadF* draw_region) override; 112 const gfx::QuadF* draw_region) override;
113 void BeginDrawingFrame(DrawingFrame* frame) override; 113 void BeginDrawingFrame(DrawingFrame* frame) override;
114 void FinishDrawingFrame(DrawingFrame* frame) override; 114 void FinishDrawingFrame(DrawingFrame* frame) override;
115 bool FlippedFramebuffer(const DrawingFrame* frame) const override; 115 bool FlippedFramebuffer(const DrawingFrame* frame) const override;
116 bool FlippedRootFramebuffer() const; 116 bool FlippedRootFramebuffer() const;
117 void EnsureScissorTestEnabled() override; 117 void EnsureScissorTestEnabled() override;
118 void EnsureScissorTestDisabled() override; 118 void EnsureScissorTestDisabled() override;
119 void CopyCurrentRenderPassToBitmap( 119 void CopyCurrentRenderPassToBitmap(
120 DrawingFrame* frame, 120 DrawingFrame* frame,
121 scoped_ptr<CopyOutputRequest> request) override; 121 std::unique_ptr<CopyOutputRequest> request) override;
122 void FinishDrawingQuadList() override; 122 void FinishDrawingQuadList() override;
123 123
124 // Returns true if quad requires antialiasing and false otherwise. 124 // Returns true if quad requires antialiasing and false otherwise.
125 static bool ShouldAntialiasQuad(const gfx::QuadF& device_layer_quad, 125 static bool ShouldAntialiasQuad(const gfx::QuadF& device_layer_quad,
126 bool clipped, 126 bool clipped,
127 bool force_aa); 127 bool force_aa);
128 128
129 // Inflate the quad and fill edge array for fragment shader. 129 // Inflate the quad and fill edge array for fragment shader.
130 // |local_quad| is set to inflated quad. |edge| array is filled with 130 // |local_quad| is set to inflated quad. |edge| array is filled with
131 // inflated quad's edge data. 131 // inflated quad's edge data.
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162 bool CanApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode); 162 bool CanApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode);
163 void ApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode); 163 void ApplyBlendModeUsingBlendFunc(SkXfermode::Mode blend_mode);
164 void RestoreBlendFuncToDefault(SkXfermode::Mode blend_mode); 164 void RestoreBlendFuncToDefault(SkXfermode::Mode blend_mode);
165 165
166 gfx::Rect GetBackdropBoundingBoxForRenderPassQuad( 166 gfx::Rect GetBackdropBoundingBoxForRenderPassQuad(
167 DrawingFrame* frame, 167 DrawingFrame* frame,
168 const RenderPassDrawQuad* quad, 168 const RenderPassDrawQuad* quad,
169 const gfx::Transform& contents_device_transform, 169 const gfx::Transform& contents_device_transform,
170 const gfx::QuadF* clip_region, 170 const gfx::QuadF* clip_region,
171 bool use_aa); 171 bool use_aa);
172 scoped_ptr<ScopedResource> GetBackdropTexture(const gfx::Rect& bounding_rect); 172 std::unique_ptr<ScopedResource> GetBackdropTexture(
173 const gfx::Rect& bounding_rect);
173 174
174 static bool ShouldApplyBackgroundFilters(const RenderPassDrawQuad* quad); 175 static bool ShouldApplyBackgroundFilters(const RenderPassDrawQuad* quad);
175 skia::RefPtr<SkImage> ApplyBackgroundFilters( 176 skia::RefPtr<SkImage> ApplyBackgroundFilters(
176 DrawingFrame* frame, 177 DrawingFrame* frame,
177 const RenderPassDrawQuad* quad, 178 const RenderPassDrawQuad* quad,
178 ScopedResource* background_texture, 179 ScopedResource* background_texture,
179 const gfx::RectF& rect); 180 const gfx::RectF& rect);
180 181
181 void DrawRenderPassQuad(DrawingFrame* frame, 182 void DrawRenderPassQuad(DrawingFrame* frame,
182 const RenderPassDrawQuad* quadi, 183 const RenderPassDrawQuad* quadi,
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
233 const gfx::Transform& draw_transform, 234 const gfx::Transform& draw_transform,
234 const gfx::RectF& quad_rect, 235 const gfx::RectF& quad_rect,
235 int matrix_location); 236 int matrix_location);
236 void SetUseProgram(unsigned program); 237 void SetUseProgram(unsigned program);
237 238
238 bool MakeContextCurrent(); 239 bool MakeContextCurrent();
239 240
240 void InitializeSharedObjects(); 241 void InitializeSharedObjects();
241 void CleanupSharedObjects(); 242 void CleanupSharedObjects();
242 243
243 typedef base::Callback<void(scoped_ptr<CopyOutputRequest> copy_request, 244 typedef base::Callback<void(std::unique_ptr<CopyOutputRequest> copy_request,
244 bool success)> 245 bool success)>
245 AsyncGetFramebufferPixelsCleanupCallback; 246 AsyncGetFramebufferPixelsCleanupCallback;
246 void FinishedReadback(unsigned source_buffer, 247 void FinishedReadback(unsigned source_buffer,
247 unsigned query, 248 unsigned query,
248 const gfx::Size& size); 249 const gfx::Size& size);
249 250
250 void ReinitializeGLState(); 251 void ReinitializeGLState();
251 void RestoreGLState(); 252 void RestoreGLState();
252 void RestoreFramebuffer(DrawingFrame* frame); 253 void RestoreFramebuffer(DrawingFrame* frame);
253 254
254 void DiscardBackbuffer() override; 255 void DiscardBackbuffer() override;
255 void EnsureBackbuffer() override; 256 void EnsureBackbuffer() override;
256 void EnforceMemoryPolicy(); 257 void EnforceMemoryPolicy();
257 258
258 void ScheduleCALayers(DrawingFrame* frame); 259 void ScheduleCALayers(DrawingFrame* frame);
259 void ScheduleOverlays(DrawingFrame* frame); 260 void ScheduleOverlays(DrawingFrame* frame);
260 261
261 using OverlayResourceLockList = 262 using OverlayResourceLockList =
262 std::vector<scoped_ptr<ResourceProvider::ScopedReadLockGL>>; 263 std::vector<std::unique_ptr<ResourceProvider::ScopedReadLockGL>>;
263 OverlayResourceLockList pending_overlay_resources_; 264 OverlayResourceLockList pending_overlay_resources_;
264 std::deque<OverlayResourceLockList> swapped_overlay_resources_; 265 std::deque<OverlayResourceLockList> swapped_overlay_resources_;
265 266
266 RendererCapabilitiesImpl capabilities_; 267 RendererCapabilitiesImpl capabilities_;
267 268
268 unsigned offscreen_framebuffer_id_; 269 unsigned offscreen_framebuffer_id_;
269 270
270 scoped_ptr<StaticGeometryBinding> shared_geometry_; 271 std::unique_ptr<StaticGeometryBinding> shared_geometry_;
271 scoped_ptr<DynamicGeometryBinding> clipped_geometry_; 272 std::unique_ptr<DynamicGeometryBinding> clipped_geometry_;
272 gfx::QuadF shared_geometry_quad_; 273 gfx::QuadF shared_geometry_quad_;
273 274
274 // This block of bindings defines all of the programs used by the compositor 275 // This block of bindings defines all of the programs used by the compositor
275 // itself. Add any new programs here to GLRendererShaderTest. 276 // itself. Add any new programs here to GLRendererShaderTest.
276 277
277 // Tiled layer shaders. 278 // Tiled layer shaders.
278 typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexAlpha> 279 typedef ProgramBinding<VertexShaderTile, FragmentShaderRGBATexAlpha>
279 TileProgram; 280 TileProgram;
280 typedef ProgramBinding<VertexShaderTileAA, FragmentShaderRGBATexClampAlphaAA> 281 typedef ProgramBinding<VertexShaderTileAA, FragmentShaderRGBATexClampAlphaAA>
281 TileProgramAA; 282 TileProgramAA;
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after
491 bool is_scissor_enabled_; 492 bool is_scissor_enabled_;
492 bool scissor_rect_needs_reset_; 493 bool scissor_rect_needs_reset_;
493 bool stencil_shadow_; 494 bool stencil_shadow_;
494 bool blend_shadow_; 495 bool blend_shadow_;
495 unsigned program_shadow_; 496 unsigned program_shadow_;
496 TexturedQuadDrawCache draw_cache_; 497 TexturedQuadDrawCache draw_cache_;
497 int highp_threshold_min_; 498 int highp_threshold_min_;
498 int highp_threshold_cache_; 499 int highp_threshold_cache_;
499 500
500 struct PendingAsyncReadPixels; 501 struct PendingAsyncReadPixels;
501 std::vector<scoped_ptr<PendingAsyncReadPixels>> pending_async_read_pixels_; 502 std::vector<std::unique_ptr<PendingAsyncReadPixels>>
503 pending_async_read_pixels_;
502 504
503 scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_; 505 std::unique_ptr<ResourceProvider::ScopedWriteLockGL>
506 current_framebuffer_lock_;
504 507
505 class SyncQuery; 508 class SyncQuery;
506 std::deque<scoped_ptr<SyncQuery>> pending_sync_queries_; 509 std::deque<std::unique_ptr<SyncQuery>> pending_sync_queries_;
507 std::deque<scoped_ptr<SyncQuery>> available_sync_queries_; 510 std::deque<std::unique_ptr<SyncQuery>> available_sync_queries_;
508 scoped_ptr<SyncQuery> current_sync_query_; 511 std::unique_ptr<SyncQuery> current_sync_query_;
509 bool use_sync_query_; 512 bool use_sync_query_;
510 bool use_blend_equation_advanced_; 513 bool use_blend_equation_advanced_;
511 bool use_blend_equation_advanced_coherent_; 514 bool use_blend_equation_advanced_coherent_;
512 515
513 SkBitmap on_demand_tile_raster_bitmap_; 516 SkBitmap on_demand_tile_raster_bitmap_;
514 ResourceId on_demand_tile_raster_resource_id_; 517 ResourceId on_demand_tile_raster_resource_id_;
515 BoundGeometry bound_geometry_; 518 BoundGeometry bound_geometry_;
516 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 519 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
517 }; 520 };
518 521
519 } // namespace cc 522 } // namespace cc
520 523
521 #endif // CC_OUTPUT_GL_RENDERER_H_ 524 #endif // CC_OUTPUT_GL_RENDERER_H_
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