OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #include "cc/output/bsp_tree.h" |
| 6 |
5 #include <stddef.h> | 7 #include <stddef.h> |
6 | 8 |
7 #include <deque> | 9 #include <deque> |
| 10 #include <memory> |
8 | 11 |
9 #include "base/macros.h" | 12 #include "base/macros.h" |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "cc/output/bsp_tree.h" | |
12 #include "cc/output/bsp_walk_action.h" | 13 #include "cc/output/bsp_walk_action.h" |
13 #include "cc/quads/draw_polygon.h" | 14 #include "cc/quads/draw_polygon.h" |
14 #include "testing/gtest/include/gtest/gtest.h" | 15 #include "testing/gtest/include/gtest/gtest.h" |
15 | 16 |
16 namespace cc { | 17 namespace cc { |
17 namespace { | 18 namespace { |
18 | 19 |
19 #define EXPECT_SORTED_LISTS_EQ(polygon_list, compare_list) \ | 20 #define EXPECT_SORTED_LISTS_EQ(polygon_list, compare_list) \ |
20 do { \ | 21 do { \ |
21 EXPECT_EQ(polygon_list.size(), compare_list.size()); \ | 22 EXPECT_EQ(polygon_list.size(), compare_list.size()); \ |
22 for (unsigned int i = 0; i < polygon_list.size(); i++) { \ | 23 for (unsigned int i = 0; i < polygon_list.size(); i++) { \ |
23 EXPECT_EQ(polygon_list[i]->order_index(), compare_list[i]); \ | 24 EXPECT_EQ(polygon_list[i]->order_index(), compare_list[i]); \ |
24 } \ | 25 } \ |
25 } while (false); | 26 } while (false); |
26 | 27 |
27 #define INT_VECTOR_FROM_ARRAY(array) \ | 28 #define INT_VECTOR_FROM_ARRAY(array) \ |
28 std::vector<int>(array, array + arraysize(array)) | 29 std::vector<int>(array, array + arraysize(array)) |
29 | 30 |
30 #define CREATE_DRAW_POLYGON(vertex_vector, normal, polygon_id) \ | 31 #define CREATE_DRAW_POLYGON(vertex_vector, normal, polygon_id) \ |
31 new DrawPolygon(NULL, vertex_vector, normal, polygon_id) | 32 new DrawPolygon(NULL, vertex_vector, normal, polygon_id) |
32 | 33 |
33 class BspTreeTest { | 34 class BspTreeTest { |
34 public: | 35 public: |
35 static void RunTest(std::deque<scoped_ptr<DrawPolygon>>* test_polygons, | 36 static void RunTest(std::deque<std::unique_ptr<DrawPolygon>>* test_polygons, |
36 const std::vector<int>& compare_list) { | 37 const std::vector<int>& compare_list) { |
37 BspTree bsp_tree(test_polygons); | 38 BspTree bsp_tree(test_polygons); |
38 | 39 |
39 std::vector<DrawPolygon*> sorted_list; | 40 std::vector<DrawPolygon*> sorted_list; |
40 BspWalkActionToVector action_handler(&sorted_list); | 41 BspWalkActionToVector action_handler(&sorted_list); |
41 bsp_tree.TraverseWithActionHandler(&action_handler); | 42 bsp_tree.TraverseWithActionHandler(&action_handler); |
42 | 43 |
43 EXPECT_SORTED_LISTS_EQ(sorted_list, compare_list); | 44 EXPECT_SORTED_LISTS_EQ(sorted_list, compare_list); |
44 EXPECT_TRUE(VerifySidedness(bsp_tree.root())); | 45 EXPECT_TRUE(VerifySidedness(bsp_tree.root())); |
45 } | 46 } |
46 | 47 |
47 static bool VerifySidedness(const scoped_ptr<BspNode>& node) { | 48 static bool VerifySidedness(const std::unique_ptr<BspNode>& node) { |
48 // We check if both the front and back child nodes have geometry that is | 49 // We check if both the front and back child nodes have geometry that is |
49 // completely on the expected side of the current node. | 50 // completely on the expected side of the current node. |
50 bool front_ok = true; | 51 bool front_ok = true; |
51 bool back_ok = true; | 52 bool back_ok = true; |
52 if (node->back_child) { | 53 if (node->back_child) { |
53 // Make sure the back child lies entirely behind this node. | 54 // Make sure the back child lies entirely behind this node. |
54 BspCompareResult result = DrawPolygon::SideCompare( | 55 BspCompareResult result = DrawPolygon::SideCompare( |
55 *(node->back_child->node_data), *(node->node_data)); | 56 *(node->back_child->node_data), *(node->node_data)); |
56 if (result != BSP_BACK) { | 57 if (result != BSP_BACK) { |
57 return false; | 58 return false; |
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101 vertices_b.push_back(gfx::Point3F(0.0f, 10.0f, -5.0f)); | 102 vertices_b.push_back(gfx::Point3F(0.0f, 10.0f, -5.0f)); |
102 vertices_b.push_back(gfx::Point3F(0.0f, 0.0f, -5.0f)); | 103 vertices_b.push_back(gfx::Point3F(0.0f, 0.0f, -5.0f)); |
103 vertices_b.push_back(gfx::Point3F(10.0f, 0.0f, -5.0f)); | 104 vertices_b.push_back(gfx::Point3F(10.0f, 0.0f, -5.0f)); |
104 vertices_b.push_back(gfx::Point3F(10.0f, 10.0f, -5.0f)); | 105 vertices_b.push_back(gfx::Point3F(10.0f, 10.0f, -5.0f)); |
105 std::vector<gfx::Point3F> vertices_c; | 106 std::vector<gfx::Point3F> vertices_c; |
106 vertices_c.push_back(gfx::Point3F(0.0f, 10.0f, 5.0f)); | 107 vertices_c.push_back(gfx::Point3F(0.0f, 10.0f, 5.0f)); |
107 vertices_c.push_back(gfx::Point3F(0.0f, 0.0f, 5.0f)); | 108 vertices_c.push_back(gfx::Point3F(0.0f, 0.0f, 5.0f)); |
108 vertices_c.push_back(gfx::Point3F(10.0f, 0.0f, 5.0f)); | 109 vertices_c.push_back(gfx::Point3F(10.0f, 0.0f, 5.0f)); |
109 vertices_c.push_back(gfx::Point3F(10.0f, 10.0f, 5.0f)); | 110 vertices_c.push_back(gfx::Point3F(10.0f, 10.0f, 5.0f)); |
110 | 111 |
111 scoped_ptr<DrawPolygon> polygon_a( | 112 std::unique_ptr<DrawPolygon> polygon_a( |
112 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); | 113 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); |
113 scoped_ptr<DrawPolygon> polygon_b( | 114 std::unique_ptr<DrawPolygon> polygon_b( |
114 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); | 115 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); |
115 scoped_ptr<DrawPolygon> polygon_c( | 116 std::unique_ptr<DrawPolygon> polygon_c( |
116 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); | 117 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); |
117 | 118 |
118 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 119 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
119 polygon_list.push_back(std::move(polygon_a)); | 120 polygon_list.push_back(std::move(polygon_a)); |
120 polygon_list.push_back(std::move(polygon_b)); | 121 polygon_list.push_back(std::move(polygon_b)); |
121 polygon_list.push_back(std::move(polygon_c)); | 122 polygon_list.push_back(std::move(polygon_c)); |
122 | 123 |
123 int compare_ids[] = {1, 0, 2}; | 124 int compare_ids[] = {1, 0, 2}; |
124 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 125 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
125 BspTreeTest::RunTest(&polygon_list, compare_list); | 126 BspTreeTest::RunTest(&polygon_list, compare_list); |
126 } | 127 } |
127 | 128 |
128 // Basic two polygon split, can be viewed as a + from above. | 129 // Basic two polygon split, can be viewed as a + from above. |
129 TEST(BspTreeTest, BasicSplit) { | 130 TEST(BspTreeTest, BasicSplit) { |
130 std::vector<gfx::Point3F> vertices_a; | 131 std::vector<gfx::Point3F> vertices_a; |
131 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); | 132 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); |
132 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); | 133 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); |
133 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); | 134 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); |
134 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); | 135 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); |
135 std::vector<gfx::Point3F> vertices_b; | 136 std::vector<gfx::Point3F> vertices_b; |
136 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -5.0f)); | 137 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -5.0f)); |
137 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -5.0f)); | 138 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -5.0f)); |
138 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, 5.0f)); | 139 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, 5.0f)); |
139 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, 5.0f)); | 140 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, 5.0f)); |
140 | 141 |
141 scoped_ptr<DrawPolygon> polygon_a( | 142 std::unique_ptr<DrawPolygon> polygon_a( |
142 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); | 143 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); |
143 scoped_ptr<DrawPolygon> polygon_b( | 144 std::unique_ptr<DrawPolygon> polygon_b( |
144 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); | 145 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); |
145 | 146 |
146 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 147 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
147 polygon_list.push_back(std::move(polygon_a)); | 148 polygon_list.push_back(std::move(polygon_a)); |
148 polygon_list.push_back(std::move(polygon_b)); | 149 polygon_list.push_back(std::move(polygon_b)); |
149 | 150 |
150 int compare_ids[] = {1, 0, 1}; | 151 int compare_ids[] = {1, 0, 1}; |
151 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 152 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
152 BspTreeTest::RunTest(&polygon_list, compare_list); | 153 BspTreeTest::RunTest(&polygon_list, compare_list); |
153 } | 154 } |
154 | 155 |
155 // Same as above with the second quad offset so it doesn't intersect. One quad | 156 // Same as above with the second quad offset so it doesn't intersect. One quad |
156 // should be very clearly on one side of the other, and no splitting should | 157 // should be very clearly on one side of the other, and no splitting should |
157 // occur. | 158 // occur. |
158 TEST(BspTreeTest, QuadOffset) { | 159 TEST(BspTreeTest, QuadOffset) { |
159 std::vector<gfx::Point3F> vertices_a; | 160 std::vector<gfx::Point3F> vertices_a; |
160 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); | 161 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); |
161 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); | 162 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); |
162 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); | 163 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); |
163 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); | 164 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); |
164 std::vector<gfx::Point3F> vertices_b; | 165 std::vector<gfx::Point3F> vertices_b; |
165 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f)); | 166 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f)); |
166 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f)); | 167 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f)); |
167 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f)); | 168 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f)); |
168 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f)); | 169 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f)); |
169 | 170 |
170 scoped_ptr<DrawPolygon> polygon_a( | 171 std::unique_ptr<DrawPolygon> polygon_a( |
171 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); | 172 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); |
172 scoped_ptr<DrawPolygon> polygon_b( | 173 std::unique_ptr<DrawPolygon> polygon_b( |
173 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); | 174 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); |
174 | 175 |
175 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 176 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
176 polygon_list.push_back(std::move(polygon_a)); | 177 polygon_list.push_back(std::move(polygon_a)); |
177 polygon_list.push_back(std::move(polygon_b)); | 178 polygon_list.push_back(std::move(polygon_b)); |
178 | 179 |
179 int compare_ids[] = {1, 0}; | 180 int compare_ids[] = {1, 0}; |
180 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 181 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
181 BspTreeTest::RunTest(&polygon_list, compare_list); | 182 BspTreeTest::RunTest(&polygon_list, compare_list); |
182 } | 183 } |
183 | 184 |
184 // Same as above, but this time we change the order in which the quads are | 185 // Same as above, but this time we change the order in which the quads are |
185 // inserted into the tree, causing one to actually cross the plane of the other | 186 // inserted into the tree, causing one to actually cross the plane of the other |
186 // and cause a split. | 187 // and cause a split. |
187 TEST(BspTreeTest, QuadOffsetSplit) { | 188 TEST(BspTreeTest, QuadOffsetSplit) { |
188 std::vector<gfx::Point3F> vertices_a; | 189 std::vector<gfx::Point3F> vertices_a; |
189 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); | 190 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); |
190 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); | 191 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); |
191 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); | 192 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); |
192 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); | 193 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); |
193 std::vector<gfx::Point3F> vertices_b; | 194 std::vector<gfx::Point3F> vertices_b; |
194 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f)); | 195 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -15.0f)); |
195 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f)); | 196 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -15.0f)); |
196 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f)); | 197 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -10.0f)); |
197 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f)); | 198 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -10.0f)); |
198 | 199 |
199 scoped_ptr<DrawPolygon> polygon_a( | 200 std::unique_ptr<DrawPolygon> polygon_a( |
200 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); | 201 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); |
201 scoped_ptr<DrawPolygon> polygon_b( | 202 std::unique_ptr<DrawPolygon> polygon_b( |
202 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); | 203 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); |
203 | 204 |
204 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 205 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
205 polygon_list.push_back(std::move(polygon_b)); | 206 polygon_list.push_back(std::move(polygon_b)); |
206 polygon_list.push_back(std::move(polygon_a)); | 207 polygon_list.push_back(std::move(polygon_a)); |
207 | 208 |
208 int compare_ids[] = {0, 1, 0}; | 209 int compare_ids[] = {0, 1, 0}; |
209 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 210 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
210 BspTreeTest::RunTest(&polygon_list, compare_list); | 211 BspTreeTest::RunTest(&polygon_list, compare_list); |
211 } | 212 } |
212 | 213 |
213 // In addition to what can be viewed as a + from above, another piece of | 214 // In addition to what can be viewed as a + from above, another piece of |
214 // geometry is inserted to cut these pieces right in the middle, viewed as | 215 // geometry is inserted to cut these pieces right in the middle, viewed as |
215 // a quad from overhead. | 216 // a quad from overhead. |
216 TEST(BspTreeTest, ThreeWaySplit) { | 217 TEST(BspTreeTest, ThreeWaySplit) { |
217 std::vector<gfx::Point3F> vertices_a; | 218 std::vector<gfx::Point3F> vertices_a; |
218 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); | 219 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); |
219 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); | 220 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); |
220 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); | 221 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); |
221 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); | 222 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); |
222 std::vector<gfx::Point3F> vertices_b; | 223 std::vector<gfx::Point3F> vertices_b; |
223 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -5.0f)); | 224 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, -5.0f)); |
224 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -5.0f)); | 225 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, -5.0f)); |
225 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, 5.0f)); | 226 vertices_b.push_back(gfx::Point3F(0.0f, 5.0f, 5.0f)); |
226 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, 5.0f)); | 227 vertices_b.push_back(gfx::Point3F(0.0f, -5.0f, 5.0f)); |
227 std::vector<gfx::Point3F> vertices_c; | 228 std::vector<gfx::Point3F> vertices_c; |
228 vertices_c.push_back(gfx::Point3F(-5.0f, 0.0f, -5.0f)); | 229 vertices_c.push_back(gfx::Point3F(-5.0f, 0.0f, -5.0f)); |
229 vertices_c.push_back(gfx::Point3F(-5.0f, 0.0f, 5.0f)); | 230 vertices_c.push_back(gfx::Point3F(-5.0f, 0.0f, 5.0f)); |
230 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, 5.0f)); | 231 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, 5.0f)); |
231 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, -5.0f)); | 232 vertices_c.push_back(gfx::Point3F(5.0f, 0.0f, -5.0f)); |
232 | 233 |
233 scoped_ptr<DrawPolygon> polygon_a( | 234 std::unique_ptr<DrawPolygon> polygon_a( |
234 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); | 235 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); |
235 scoped_ptr<DrawPolygon> polygon_b( | 236 std::unique_ptr<DrawPolygon> polygon_b( |
236 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); | 237 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1)); |
237 scoped_ptr<DrawPolygon> polygon_c( | 238 std::unique_ptr<DrawPolygon> polygon_c( |
238 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 1.0f, 0.0f), 2)); | 239 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 1.0f, 0.0f), 2)); |
239 | 240 |
240 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 241 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
241 polygon_list.push_back(std::move(polygon_a)); | 242 polygon_list.push_back(std::move(polygon_a)); |
242 polygon_list.push_back(std::move(polygon_b)); | 243 polygon_list.push_back(std::move(polygon_b)); |
243 polygon_list.push_back(std::move(polygon_c)); | 244 polygon_list.push_back(std::move(polygon_c)); |
244 | 245 |
245 int compare_ids[] = {2, 1, 2, 0, 2, 1, 2}; | 246 int compare_ids[] = {2, 1, 2, 0, 2, 1, 2}; |
246 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 247 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
247 BspTreeTest::RunTest(&polygon_list, compare_list); | 248 BspTreeTest::RunTest(&polygon_list, compare_list); |
248 } | 249 } |
249 | 250 |
250 // This test checks whether coplanar geometry, when inserted into the tree in | 251 // This test checks whether coplanar geometry, when inserted into the tree in |
251 // order, comes back in the same order as it should. | 252 // order, comes back in the same order as it should. |
252 TEST(BspTreeTest, Coplanar) { | 253 TEST(BspTreeTest, Coplanar) { |
253 std::vector<gfx::Point3F> vertices_a; | 254 std::vector<gfx::Point3F> vertices_a; |
254 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); | 255 vertices_a.push_back(gfx::Point3F(-5.0f, -5.0f, 0.0f)); |
255 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); | 256 vertices_a.push_back(gfx::Point3F(-5.0f, 5.0f, 0.0f)); |
256 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); | 257 vertices_a.push_back(gfx::Point3F(5.0f, 5.0f, 0.0f)); |
257 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); | 258 vertices_a.push_back(gfx::Point3F(5.0f, -5.0f, 0.0f)); |
258 std::vector<gfx::Point3F> vertices_b; | 259 std::vector<gfx::Point3F> vertices_b; |
259 vertices_b.push_back(gfx::Point3F(-4.0f, -4.0f, 0.0f)); | 260 vertices_b.push_back(gfx::Point3F(-4.0f, -4.0f, 0.0f)); |
260 vertices_b.push_back(gfx::Point3F(-4.0f, 4.0f, 0.0f)); | 261 vertices_b.push_back(gfx::Point3F(-4.0f, 4.0f, 0.0f)); |
261 vertices_b.push_back(gfx::Point3F(4.0f, 4.0f, 0.0f)); | 262 vertices_b.push_back(gfx::Point3F(4.0f, 4.0f, 0.0f)); |
262 vertices_b.push_back(gfx::Point3F(4.0f, -4.0f, 0.0f)); | 263 vertices_b.push_back(gfx::Point3F(4.0f, -4.0f, 0.0f)); |
263 std::vector<gfx::Point3F> vertices_c; | 264 std::vector<gfx::Point3F> vertices_c; |
264 vertices_c.push_back(gfx::Point3F(-3.0f, -3.0f, 0.0f)); | 265 vertices_c.push_back(gfx::Point3F(-3.0f, -3.0f, 0.0f)); |
265 vertices_c.push_back(gfx::Point3F(-3.0f, 3.0f, 0.0f)); | 266 vertices_c.push_back(gfx::Point3F(-3.0f, 3.0f, 0.0f)); |
266 vertices_c.push_back(gfx::Point3F(3.0f, 3.0f, 0.0f)); | 267 vertices_c.push_back(gfx::Point3F(3.0f, 3.0f, 0.0f)); |
267 vertices_c.push_back(gfx::Point3F(3.0f, -3.0f, 0.0f)); | 268 vertices_c.push_back(gfx::Point3F(3.0f, -3.0f, 0.0f)); |
268 | 269 |
269 scoped_ptr<DrawPolygon> polygon_a( | 270 std::unique_ptr<DrawPolygon> polygon_a( |
270 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); | 271 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); |
271 scoped_ptr<DrawPolygon> polygon_b( | 272 std::unique_ptr<DrawPolygon> polygon_b( |
272 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); | 273 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); |
273 scoped_ptr<DrawPolygon> polygon_c( | 274 std::unique_ptr<DrawPolygon> polygon_c( |
274 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); | 275 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); |
275 | 276 |
276 scoped_ptr<DrawPolygon> polygon_d = polygon_a->CreateCopy(); | 277 std::unique_ptr<DrawPolygon> polygon_d = polygon_a->CreateCopy(); |
277 scoped_ptr<DrawPolygon> polygon_e = polygon_b->CreateCopy(); | 278 std::unique_ptr<DrawPolygon> polygon_e = polygon_b->CreateCopy(); |
278 scoped_ptr<DrawPolygon> polygon_f = polygon_c->CreateCopy(); | 279 std::unique_ptr<DrawPolygon> polygon_f = polygon_c->CreateCopy(); |
279 | 280 |
280 { | 281 { |
281 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 282 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
282 polygon_list.push_back(std::move(polygon_a)); | 283 polygon_list.push_back(std::move(polygon_a)); |
283 polygon_list.push_back(std::move(polygon_b)); | 284 polygon_list.push_back(std::move(polygon_b)); |
284 polygon_list.push_back(std::move(polygon_c)); | 285 polygon_list.push_back(std::move(polygon_c)); |
285 | 286 |
286 int compare_ids[] = {0, 1, 2}; | 287 int compare_ids[] = {0, 1, 2}; |
287 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 288 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
288 BspTreeTest::RunTest(&polygon_list, compare_list); | 289 BspTreeTest::RunTest(&polygon_list, compare_list); |
289 } | 290 } |
290 | 291 |
291 // Now check a different order and ensure we get that back as well | 292 // Now check a different order and ensure we get that back as well |
292 { | 293 { |
293 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 294 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
294 polygon_list.push_back(std::move(polygon_f)); | 295 polygon_list.push_back(std::move(polygon_f)); |
295 polygon_list.push_back(std::move(polygon_d)); | 296 polygon_list.push_back(std::move(polygon_d)); |
296 polygon_list.push_back(std::move(polygon_e)); | 297 polygon_list.push_back(std::move(polygon_e)); |
297 | 298 |
298 int compare_ids[] = {0, 1, 2}; | 299 int compare_ids[] = {0, 1, 2}; |
299 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 300 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
300 BspTreeTest::RunTest(&polygon_list, compare_list); | 301 BspTreeTest::RunTest(&polygon_list, compare_list); |
301 } | 302 } |
302 } | 303 } |
303 | 304 |
(...skipping 15 matching lines...) Expand all Loading... |
319 vertices_c.push_back(gfx::Point3F(-3.0f, -3.0f, 0.0f)); | 320 vertices_c.push_back(gfx::Point3F(-3.0f, -3.0f, 0.0f)); |
320 vertices_c.push_back(gfx::Point3F(-3.0f, 3.0f, 0.0f)); | 321 vertices_c.push_back(gfx::Point3F(-3.0f, 3.0f, 0.0f)); |
321 vertices_c.push_back(gfx::Point3F(3.0f, 3.0f, 0.0f)); | 322 vertices_c.push_back(gfx::Point3F(3.0f, 3.0f, 0.0f)); |
322 vertices_c.push_back(gfx::Point3F(3.0f, -3.0f, 0.0f)); | 323 vertices_c.push_back(gfx::Point3F(3.0f, -3.0f, 0.0f)); |
323 std::vector<gfx::Point3F> vertices_d; | 324 std::vector<gfx::Point3F> vertices_d; |
324 vertices_d.push_back(gfx::Point3F(0.0f, -15.0f, -15.0f)); | 325 vertices_d.push_back(gfx::Point3F(0.0f, -15.0f, -15.0f)); |
325 vertices_d.push_back(gfx::Point3F(0.0f, 15.0f, -15.0f)); | 326 vertices_d.push_back(gfx::Point3F(0.0f, 15.0f, -15.0f)); |
326 vertices_d.push_back(gfx::Point3F(0.0f, 15.0f, 15.0f)); | 327 vertices_d.push_back(gfx::Point3F(0.0f, 15.0f, 15.0f)); |
327 vertices_d.push_back(gfx::Point3F(0.0f, -15.0f, 15.0f)); | 328 vertices_d.push_back(gfx::Point3F(0.0f, -15.0f, 15.0f)); |
328 | 329 |
329 scoped_ptr<DrawPolygon> polygon_a( | 330 std::unique_ptr<DrawPolygon> polygon_a( |
330 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); | 331 CREATE_DRAW_POLYGON(vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0)); |
331 scoped_ptr<DrawPolygon> polygon_b( | 332 std::unique_ptr<DrawPolygon> polygon_b( |
332 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); | 333 CREATE_DRAW_POLYGON(vertices_b, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 1)); |
333 scoped_ptr<DrawPolygon> polygon_c( | 334 std::unique_ptr<DrawPolygon> polygon_c( |
334 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); | 335 CREATE_DRAW_POLYGON(vertices_c, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 2)); |
335 scoped_ptr<DrawPolygon> polygon_d( | 336 std::unique_ptr<DrawPolygon> polygon_d( |
336 CREATE_DRAW_POLYGON(vertices_d, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 3)); | 337 CREATE_DRAW_POLYGON(vertices_d, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 3)); |
337 | 338 |
338 std::deque<scoped_ptr<DrawPolygon>> polygon_list; | 339 std::deque<std::unique_ptr<DrawPolygon>> polygon_list; |
339 polygon_list.push_back(std::move(polygon_a)); | 340 polygon_list.push_back(std::move(polygon_a)); |
340 polygon_list.push_back(std::move(polygon_b)); | 341 polygon_list.push_back(std::move(polygon_b)); |
341 polygon_list.push_back(std::move(polygon_c)); | 342 polygon_list.push_back(std::move(polygon_c)); |
342 polygon_list.push_back(std::move(polygon_d)); | 343 polygon_list.push_back(std::move(polygon_d)); |
343 | 344 |
344 int compare_ids[] = {3, 0, 1, 2, 3}; | 345 int compare_ids[] = {3, 0, 1, 2, 3}; |
345 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); | 346 std::vector<int> compare_list = INT_VECTOR_FROM_ARRAY(compare_ids); |
346 BspTreeTest::RunTest(&polygon_list, compare_list); | 347 BspTreeTest::RunTest(&polygon_list, compare_list); |
347 } | 348 } |
348 | 349 |
349 } // namespace | 350 } // namespace |
350 } // namespace cc | 351 } // namespace cc |
OLD | NEW |