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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #include "cc/animation/timing_function.h" |
| 6 |
| 7 #include <memory> |
| 8 |
5 #include "base/logging.h" | 9 #include "base/logging.h" |
6 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/ptr_util.h" |
7 #include "cc/animation/timing_function.h" | |
8 #include "cc/base/math_util.h" | 11 #include "cc/base/math_util.h" |
9 | 12 |
10 namespace cc { | 13 namespace cc { |
11 | 14 |
12 TimingFunction::TimingFunction() {} | 15 TimingFunction::TimingFunction() {} |
13 | 16 |
14 TimingFunction::~TimingFunction() {} | 17 TimingFunction::~TimingFunction() {} |
15 | 18 |
16 scoped_ptr<CubicBezierTimingFunction> CubicBezierTimingFunction::Create( | 19 std::unique_ptr<CubicBezierTimingFunction> |
17 double x1, double y1, double x2, double y2) { | 20 CubicBezierTimingFunction::Create(double x1, double y1, double x2, double y2) { |
18 return make_scoped_ptr(new CubicBezierTimingFunction(x1, y1, x2, y2)); | 21 return base::WrapUnique(new CubicBezierTimingFunction(x1, y1, x2, y2)); |
19 } | 22 } |
20 | 23 |
21 CubicBezierTimingFunction::CubicBezierTimingFunction(double x1, | 24 CubicBezierTimingFunction::CubicBezierTimingFunction(double x1, |
22 double y1, | 25 double y1, |
23 double x2, | 26 double x2, |
24 double y2) | 27 double y2) |
25 : bezier_(x1, y1, x2, y2) {} | 28 : bezier_(x1, y1, x2, y2) {} |
26 | 29 |
27 CubicBezierTimingFunction::~CubicBezierTimingFunction() {} | 30 CubicBezierTimingFunction::~CubicBezierTimingFunction() {} |
28 | 31 |
29 float CubicBezierTimingFunction::GetValue(double x) const { | 32 float CubicBezierTimingFunction::GetValue(double x) const { |
30 return static_cast<float>(bezier_.Solve(x)); | 33 return static_cast<float>(bezier_.Solve(x)); |
31 } | 34 } |
32 | 35 |
33 float CubicBezierTimingFunction::Velocity(double x) const { | 36 float CubicBezierTimingFunction::Velocity(double x) const { |
34 return static_cast<float>(bezier_.Slope(x)); | 37 return static_cast<float>(bezier_.Slope(x)); |
35 } | 38 } |
36 | 39 |
37 void CubicBezierTimingFunction::Range(float* min, float* max) const { | 40 void CubicBezierTimingFunction::Range(float* min, float* max) const { |
38 double min_d = 0; | 41 double min_d = 0; |
39 double max_d = 1; | 42 double max_d = 1; |
40 bezier_.Range(&min_d, &max_d); | 43 bezier_.Range(&min_d, &max_d); |
41 *min = static_cast<float>(min_d); | 44 *min = static_cast<float>(min_d); |
42 *max = static_cast<float>(max_d); | 45 *max = static_cast<float>(max_d); |
43 } | 46 } |
44 | 47 |
45 scoped_ptr<TimingFunction> CubicBezierTimingFunction::Clone() const { | 48 std::unique_ptr<TimingFunction> CubicBezierTimingFunction::Clone() const { |
46 return make_scoped_ptr(new CubicBezierTimingFunction(*this)); | 49 return base::WrapUnique(new CubicBezierTimingFunction(*this)); |
47 } | 50 } |
48 | 51 |
49 // These numbers come from | 52 // These numbers come from |
50 // http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag. | 53 // http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag. |
51 scoped_ptr<TimingFunction> EaseTimingFunction::Create() { | 54 std::unique_ptr<TimingFunction> EaseTimingFunction::Create() { |
52 return CubicBezierTimingFunction::Create(0.25, 0.1, 0.25, 1.0); | 55 return CubicBezierTimingFunction::Create(0.25, 0.1, 0.25, 1.0); |
53 } | 56 } |
54 | 57 |
55 scoped_ptr<TimingFunction> EaseInTimingFunction::Create() { | 58 std::unique_ptr<TimingFunction> EaseInTimingFunction::Create() { |
56 return CubicBezierTimingFunction::Create(0.42, 0.0, 1.0, 1.0); | 59 return CubicBezierTimingFunction::Create(0.42, 0.0, 1.0, 1.0); |
57 } | 60 } |
58 | 61 |
59 scoped_ptr<TimingFunction> EaseOutTimingFunction::Create() { | 62 std::unique_ptr<TimingFunction> EaseOutTimingFunction::Create() { |
60 return CubicBezierTimingFunction::Create(0.0, 0.0, 0.58, 1.0); | 63 return CubicBezierTimingFunction::Create(0.0, 0.0, 0.58, 1.0); |
61 } | 64 } |
62 | 65 |
63 scoped_ptr<TimingFunction> EaseInOutTimingFunction::Create() { | 66 std::unique_ptr<TimingFunction> EaseInOutTimingFunction::Create() { |
64 return CubicBezierTimingFunction::Create(0.42, 0.0, 0.58, 1); | 67 return CubicBezierTimingFunction::Create(0.42, 0.0, 0.58, 1); |
65 } | 68 } |
66 | 69 |
67 scoped_ptr<StepsTimingFunction> StepsTimingFunction::Create( | 70 std::unique_ptr<StepsTimingFunction> StepsTimingFunction::Create( |
68 int steps, | 71 int steps, |
69 float steps_start_offset) { | 72 float steps_start_offset) { |
70 return make_scoped_ptr(new StepsTimingFunction(steps, steps_start_offset)); | 73 return base::WrapUnique(new StepsTimingFunction(steps, steps_start_offset)); |
71 } | 74 } |
72 | 75 |
73 StepsTimingFunction::StepsTimingFunction(int steps, float steps_start_offset) | 76 StepsTimingFunction::StepsTimingFunction(int steps, float steps_start_offset) |
74 : steps_(steps), steps_start_offset_(steps_start_offset) { | 77 : steps_(steps), steps_start_offset_(steps_start_offset) { |
75 // Restrict it to CSS presets: step_start, step_end and step_middle. | 78 // Restrict it to CSS presets: step_start, step_end and step_middle. |
76 // See the Web Animations specification, 3.12.4. Timing in discrete steps. | 79 // See the Web Animations specification, 3.12.4. Timing in discrete steps. |
77 DCHECK(steps_start_offset_ == 0 || steps_start_offset_ == 1 || | 80 DCHECK(steps_start_offset_ == 0 || steps_start_offset_ == 1 || |
78 steps_start_offset_ == 0.5); | 81 steps_start_offset_ == 0.5); |
79 } | 82 } |
80 | 83 |
81 StepsTimingFunction::~StepsTimingFunction() { | 84 StepsTimingFunction::~StepsTimingFunction() { |
82 } | 85 } |
83 | 86 |
84 float StepsTimingFunction::GetValue(double t) const { | 87 float StepsTimingFunction::GetValue(double t) const { |
85 const double steps = static_cast<double>(steps_); | 88 const double steps = static_cast<double>(steps_); |
86 const double value = MathUtil::ClampToRange( | 89 const double value = MathUtil::ClampToRange( |
87 std::floor((steps * t) + steps_start_offset_) / steps, 0.0, 1.0); | 90 std::floor((steps * t) + steps_start_offset_) / steps, 0.0, 1.0); |
88 return static_cast<float>(value); | 91 return static_cast<float>(value); |
89 } | 92 } |
90 | 93 |
91 scoped_ptr<TimingFunction> StepsTimingFunction::Clone() const { | 94 std::unique_ptr<TimingFunction> StepsTimingFunction::Clone() const { |
92 return make_scoped_ptr(new StepsTimingFunction(*this)); | 95 return base::WrapUnique(new StepsTimingFunction(*this)); |
93 } | 96 } |
94 | 97 |
95 void StepsTimingFunction::Range(float* min, float* max) const { | 98 void StepsTimingFunction::Range(float* min, float* max) const { |
96 *min = 0.0f; | 99 *min = 0.0f; |
97 *max = 1.0f; | 100 *max = 1.0f; |
98 } | 101 } |
99 | 102 |
100 float StepsTimingFunction::Velocity(double x) const { | 103 float StepsTimingFunction::Velocity(double x) const { |
101 return 0.0f; | 104 return 0.0f; |
102 } | 105 } |
103 | 106 |
104 } // namespace cc | 107 } // namespace cc |
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