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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TILES_IMAGE_DECODE_CONTROLLER_H_ | 5 #ifndef CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
6 #define CC_TILES_IMAGE_DECODE_CONTROLLER_H_ | 6 #define CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "cc/playback/decoded_draw_image.h" | 9 #include "cc/playback/decoded_draw_image.h" |
10 #include "cc/playback/draw_image.h" | 10 #include "cc/playback/draw_image.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 class ImageDecodeTask; | 14 class ImageDecodeTask; |
| 15 class Task; |
15 | 16 |
16 // ImageDecodeController is responsible for generating decode tasks, decoding | 17 // ImageDecodeController is responsible for generating decode tasks, decoding |
17 // images, storing images in cache, and being able to return the decoded images | 18 // images, storing images in cache, and being able to return the decoded images |
18 // when requested. | 19 // when requested. |
19 | 20 |
20 // ImageDecodeController is responsible for the following things: | 21 // ImageDecodeController is responsible for the following things: |
21 // 1. Given a DrawImage, it can return an ImageDecodeTask which when run will | 22 // 1. Given a DrawImage, it can return an ImageDecodeTask which when run will |
22 // decode and cache the resulting image. If the image does not need a task to | 23 // decode and cache the resulting image. If the image does not need a task to |
23 // be decoded, then nullptr will be returned. The return value of the | 24 // be decoded, then nullptr will be returned. The return value of the |
24 // function indicates whether the image was or is going to be locked, so an | 25 // function indicates whether the image was or is going to be locked, so an |
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52 // predecoded. | 53 // predecoded. |
53 // | 54 // |
54 // This is called by a raster task (on a worker thread) when an image is | 55 // This is called by a raster task (on a worker thread) when an image is |
55 // required. | 56 // required. |
56 virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0; | 57 virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0; |
57 // Unrefs an image. This should be called for every GetDecodedImageForDraw | 58 // Unrefs an image. This should be called for every GetDecodedImageForDraw |
58 // when the draw with the image is finished. | 59 // when the draw with the image is finished. |
59 virtual void DrawWithImageFinished(const DrawImage& image, | 60 virtual void DrawWithImageFinished(const DrawImage& image, |
60 const DecodedDrawImage& decoded_image) = 0; | 61 const DecodedDrawImage& decoded_image) = 0; |
61 | 62 |
| 63 virtual void CompleteTask(Task* task) = 0; |
| 64 |
62 // This function informs the controller that now is a good time to clean up | 65 // This function informs the controller that now is a good time to clean up |
63 // memory. This is called periodically from the compositor thread. | 66 // memory. This is called periodically from the compositor thread. |
64 virtual void ReduceCacheUsage() = 0; | 67 virtual void ReduceCacheUsage() = 0; |
65 }; | 68 }; |
66 | 69 |
67 } // namespace cc | 70 } // namespace cc |
68 | 71 |
69 #endif // CC_TILES_IMAGE_DECODE_CONTROLLER_H_ | 72 #endif // CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
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