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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FRAMES_H_ | 5 #ifndef V8_FRAMES_H_ |
6 #define V8_FRAMES_H_ | 6 #define V8_FRAMES_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/handles.h" | 9 #include "src/handles.h" |
10 #include "src/safepoint-table.h" | 10 #include "src/safepoint-table.h" |
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740 return GetNumberOfIncomingArguments(); | 740 return GetNumberOfIncomingArguments(); |
741 } | 741 } |
742 | 742 |
743 // Access the operand stack. | 743 // Access the operand stack. |
744 inline Address GetOperandSlot(int index) const; | 744 inline Address GetOperandSlot(int index) const; |
745 inline Object* GetOperand(int index) const; | 745 inline Object* GetOperand(int index) const; |
746 inline int ComputeOperandsCount() const; | 746 inline int ComputeOperandsCount() const; |
747 | 747 |
748 // Generator support to preserve operand stack. | 748 // Generator support to preserve operand stack. |
749 void SaveOperandStack(FixedArray* store) const; | 749 void SaveOperandStack(FixedArray* store) const; |
750 void RestoreOperandStack(FixedArray* store); | |
751 | 750 |
752 // Debugger access. | 751 // Debugger access. |
753 void SetParameterValue(int index, Object* value) const; | 752 void SetParameterValue(int index, Object* value) const; |
754 | 753 |
755 // Check if this frame is a constructor frame invoked through 'new'. | 754 // Check if this frame is a constructor frame invoked through 'new'. |
756 bool IsConstructor() const; | 755 bool IsConstructor() const; |
757 | 756 |
758 // Determines whether this frame includes inlined activations. To get details | 757 // Determines whether this frame includes inlined activations. To get details |
759 // about the inlined frames use {GetFunctions} and {Summarize}. | 758 // about the inlined frames use {GetFunctions} and {Summarize}. |
760 bool HasInlinedFrames() const; | 759 bool HasInlinedFrames() const; |
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1200 | 1199 |
1201 | 1200 |
1202 // Reads all frames on the current stack and copies them into the current | 1201 // Reads all frames on the current stack and copies them into the current |
1203 // zone memory. | 1202 // zone memory. |
1204 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); | 1203 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); |
1205 | 1204 |
1206 } // namespace internal | 1205 } // namespace internal |
1207 } // namespace v8 | 1206 } // namespace v8 |
1208 | 1207 |
1209 #endif // V8_FRAMES_H_ | 1208 #endif // V8_FRAMES_H_ |
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