| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
| 10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
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| 405 SkScalar xformedRadius = this->computeXformedRadius(context->getMatrix()); | 405 SkScalar xformedRadius = this->computeXformedRadius(context->getMatrix()); |
| 406 SkASSERT(xformedRadius > 0); | 406 SkASSERT(xformedRadius > 0); |
| 407 | 407 |
| 408 float sigma = SkScalarToFloat(xformedRadius) * kBLUR_SIGMA_SCALE; | 408 float sigma = SkScalarToFloat(xformedRadius) * kBLUR_SIGMA_SCALE; |
| 409 | 409 |
| 410 // If we're doing a normal blur, we can clobber the pathTexture in the | 410 // If we're doing a normal blur, we can clobber the pathTexture in the |
| 411 // gaussianBlur. Otherwise, we need to save it for later compositing. | 411 // gaussianBlur. Otherwise, we need to save it for later compositing. |
| 412 bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle); | 412 bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle); |
| 413 *result = context->gaussianBlur(src, isNormalBlur && canOverwriteSrc, | 413 *result = context->gaussianBlur(src, isNormalBlur && canOverwriteSrc, |
| 414 clipRect, sigma, sigma); | 414 clipRect, sigma, sigma); |
| 415 if (NULL == result) { | 415 if (NULL == *result) { |
| 416 return false; | 416 return false; |
| 417 } | 417 } |
| 418 | 418 |
| 419 if (!isNormalBlur) { | 419 if (!isNormalBlur) { |
| 420 context->setIdentityMatrix(); | 420 context->setIdentityMatrix(); |
| 421 GrPaint paint; | 421 GrPaint paint; |
| 422 SkMatrix matrix; | 422 SkMatrix matrix; |
| 423 matrix.setIDiv(src->width(), src->height()); | 423 matrix.setIDiv(src->width(), src->height()); |
| 424 // Blend pathTexture over blurTexture. | 424 // Blend pathTexture over blurTexture. |
| 425 GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget()); | 425 GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget()); |
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| 471 } else { | 471 } else { |
| 472 str->append("None"); | 472 str->append("None"); |
| 473 } | 473 } |
| 474 str->append("))"); | 474 str->append("))"); |
| 475 } | 475 } |
| 476 #endif | 476 #endif |
| 477 | 477 |
| 478 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) | 478 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
| 479 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | 479 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
| 480 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 480 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| OLD | NEW |