| Index: third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h b/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| index 8adb2d0ff3304bc9fbe0d967b555c53388ea5f14..a80dbcaff1e7b78fa50b9d66275dcad0b1585de6 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| @@ -36,7 +36,7 @@
|
|
|
| namespace blink {
|
|
|
| -class AbstractAudioContext;
|
| +class BaseAudioContext;
|
| class AudioBuffer;
|
|
|
| // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or processing directly using JavaScript.
|
| @@ -102,7 +102,7 @@ public:
|
| // latency. Higher numbers will be necessary to avoid audio breakup and
|
| // glitches.
|
| // The value chosen must carefully balance between latency and audio quality.
|
| - static ScriptProcessorNode* create(AbstractAudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
|
| + static ScriptProcessorNode* create(BaseAudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
|
|
|
| DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess);
|
| size_t bufferSize() const;
|
| @@ -111,7 +111,7 @@ public:
|
| bool hasPendingActivity() const final;
|
|
|
| private:
|
| - ScriptProcessorNode(AbstractAudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
|
| + ScriptProcessorNode(BaseAudioContext&, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
|
| };
|
|
|
| } // namespace blink
|
|
|